Morbidly a beast

Morbidly a beast — CS2 Stats

76561198205525948[U:1:245260220]Steam profile ↗✓ No bans

1,586Tracked matches41%Win rate2023Tracked since
CSDB Rating3.9 LearningSupport
Premier CS Rating3,228Grey band · top ~86.3% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 7 Oct 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 3,228 -773 21 Jul – 7 Oct · 26 days played
2,7194,001peak 4,00121 Jul7 Oct
4,021Peak Premier in tracked matches
39Days played since 2026-07-21

Premier CS Rating

  • 773 below peak (4,001)
  • -126 over 30 days · steady
  • -773 over 90 days
  • Next: Light Blue band at 5,000 — 1,772 to go

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGMorbidly a beastPREMIER3,228 · Grey bandcsdb.gg/stats

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Performance scores

Aim44
Positioning39
Utility49

0–100 skill scores via Leetify.

Recent form

COLD43–49–8Last 10043%Win rateLWWLLLLLWL

Last 10 vs previous 10: 0pp win rate · +0.03 avg rating · +2.0pp headshot accuracy · +59ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 666ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 691ms

Last 20

  • 6–13–1 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 661ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.7 against its own average).

Aim4.4
Utility4.9
Positioning3.9
Opening Duels0.0
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 78% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 57% on T to 23% on CT — first contacts on the defending side are being lost.

Reaction time. 654ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.4
Positioning3.9
Utility4.9
Mechanics6.0
Opening Duels3.4
Win Impact2.1

Composite 3.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.00
first ⅓ avg -0.03 → last ⅓ avg -0.03
Reaction time657ms−105ms
first ⅓ avg 762ms → last ⅓ avg 657ms
Headshot accuracy12.1%−1.0%
first ⅓ avg 13.1% → last ⅓ avg 12.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–7 · mirage, 29 Jul →
33%Best headshot accuracy · 5–13 · dust2, 8 Aug →
477msFastest reaction time · 9–13 · ancient, 28 Jul →
13–2Biggest win · dust2, 13 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
8–7In matches decided by ≤2 rounds
7Overtime games

Map breakdown

mirageBest map · 46% over 28nukeWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
dust2C4118–2344%-0.03
mirageB2813–1546%-0.03
infernoC94–544%-0.02
ancientD62–433%-0.04
nukeD61–517%-0.01
cacheC52–340%-0.04
vertigo—33–0100%0.00
anubis—20–20%-0.07

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

19Matches
26%Win rate
0.33Avg K/D
49.6ADR
34%Headshot %

Clutches & streaks

40%1v1 clutch win
0%1v2 clutch win
2Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage650%0.446.8
Ancient333%0.405.7
Nuke20%0.405.5
Dust210%0.274.0
Inferno10%0.7512.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.3%Headshot accuracy
31.8%Accuracy (enemy spotted)
30.5%Spray accuracy
76.8%Counter-strafing
9.9°Preaim
654msReaction time
57.4%T opening success
23.1%CT opening success
0.53Enemies flashed / flash
3.3%Flash assists
8.44HE damage / grenade
12.97Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.2586% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 23.1243% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage4–13-0.118%7 Oct →
inferno13–80.0414%7 Oct →
ancient13–100.0118%6 Oct →
nuke11–130.0317%6 Oct →
dust28–13-0.0117%6 Oct →
mirage6–13-0.0218%3 Oct →
mirage6–13-0.0112%1 Oct →
mirage11–13-0.0318%1 Oct →
vertigo13–110.0115%1 Oct →
mirage0–13-0.080%30 Sept →
ancient9–13-0.0411%30 Sept →
anubis6–13-0.0511%29 Sept →
nuke7–13-0.0111%29 Sept →
nuke16–13-0.0710%29 Sept →
nuke2–13-0.0029%28 Sept →
cache5–13-0.1212%28 Sept →
nuke15–15-0.0211%28 Sept →
dust24–13-0.054%28 Sept →
mirage13–11-0.068%25 Sept →
mirage13–6-0.0710%25 Sept →
inferno5–13-0.066%20 Sept →
dust213–80.0413%20 Sept →
dust213–60.028%20 Sept →
mirage13–9-0.0518%20 Sept →
anubis13–16-0.0911%19 Sept →
mirage2–13-0.0518%13 Sept →
dust213–2-0.0414%13 Sept →
ancient16–140.0111%10 Sept →
dust27–13-0.065%10 Sept →
dust213–2-0.028%5 Sept →
mirage13–5-0.0111%5 Sept →
cache12–12-0.007%5 Sept →
mirage13–40.0615%4 Sept →
ancient12–12-0.0710%4 Sept →
dust213–70.0722%4 Sept →
cache13–50.0118%4 Sept →
dust210–13-0.0312%31 Aug →
dust212–12-0.0416%29 Aug →
mirage16–14-0.0424%26 Aug →
dust210–13-0.0620%25 Aug →
dust24–13-0.0612%22 Aug →
dust21–13-0.0911%20 Aug →
mirage6–13-0.0411%20 Aug →
dust211–13-0.0511%20 Aug →
mirage13–100.0212%19 Aug →
mirage6–13-0.078%19 Aug →
dust25–13-0.049%18 Aug →
inferno4–70.0030%17 Aug →
dust212–12-0.0213%16 Aug →
dust213–40.0520%16 Aug →
mirage13–6-0.0211%15 Aug →
dust212–120.0012%15 Aug →
dust29–13-0.0819%15 Aug →
dust213–7-0.0214%15 Aug →
mirage13–5-0.0624%14 Aug →
dust213–11-0.0621%14 Aug →
dust25–13-0.0823%13 Aug →
dust213–7-0.038%13 Aug →
dust211–13-0.0619%13 Aug →
dust213–8-0.0113%13 Aug →
dust213–9-0.0014%13 Aug →
dust213–7-0.0511%13 Aug →
inferno13–8-0.058%11 Aug →
nuke0–20.000%11 Aug →
mirage13–11-0.0210%10 Aug →
dust26–13-0.0916%10 Aug →
inferno13–60.0115%10 Aug →
dust27–13-0.0413%10 Aug →
dust213–4-0.046%8 Aug →
mirage2–13-0.1414%8 Aug →
dust213–70.0112%8 Aug →
dust25–13-0.0633%8 Aug →
inferno4–13-0.0917%8 Aug →
mirage6–13-0.0310%8 Aug →
dust23–130.0217%8 Aug →
inferno5–13-0.0811%7 Aug →
dust212–12-0.0214%6 Aug →
dust22–13-0.0714%6 Aug →
mirage4–13-0.0914%1 Aug →
ancient5–13-0.1015%1 Aug →
cache13–6-0.019%1 Aug →
mirage8–130.0621%30 Jul →
vertigo13–7-0.0712%30 Jul →
mirage4–13-0.0810%30 Jul →
vertigo13–40.0613%30 Jul →
inferno15–15-0.0410%30 Jul →
dust211–130.0111%30 Jul →
dust213–80.065%30 Jul →
mirage13–30.0118%30 Jul →
cache9–13-0.0817%29 Jul →
mirage13–7-0.0210%29 Jul →
mirage9–13-0.028%29 Jul →
mirage13–70.1011%29 Jul →
dust213–30.0817%29 Jul →
ancient9–13-0.073%28 Jul →
mirage11–13-0.0511%23 Jul →
dust27–13-0.1015%22 Jul →
dust213–11-0.0316%21 Jul →
inferno13–20.0610%21 Jul →
dust216–14-0.0415%21 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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