somnambulist

somnambulist — CS2 Stats

76561198204683235[U:1:244417507]Steam profile ↗✓ No bans

1,504Tracked matches68%Win rate2020Tracked since
CSDB Rating7.6 StrongPositional Player
Premier CS Rating22,617Top 25% of 211,308 CSDB-tracked playersPink band · top ~5.6% of ranked players (population est.)
CSDB Leaderboard#48010 of 258240 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 27 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Faceit ELO: 2,345 +0 7 Sept – 24 Sept · 2 observations
2,3452,345peak 2,3457 Sept24 Sept
22,617Peak Premier in tracked matches
2,345Highest Faceit ELO seen on CSDB
56Days played since 2025-11-20

Faceit ELO

  • At peak — 2,345
  • Next: 2,500 ELO at 2,500 — 155 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-09-07
  • Level 9 first seen 2026-09-07

Premier CS Rating

  • At peak — 22,617
  • Next: Red band at 25,000 — 2,383 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGsomnambulistPREMIER22,617 · Pink bandPEAK ELO2,345csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim91
Positioning69
Utility29

0–100 skill scores via Leetify.

Recent form

STEADY55–40–5Last 10055%Win rateWLLLLLWWWW

Last 10 vs previous 10: −20pp win rate · +0.00 avg rating · −4.3pp headshot accuracy · −29ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 503ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 481ms

Last 20

  • 12–7–1 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 495ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim9.1
Utility2.9
Positioning6.9
Opening Duels6.6
Clutch3.6

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 79% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 91 — the mechanical foundation is a clear strength.

T openings. 63% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.1
Positioning6.9
Utility2.9
Mechanics7.6
Opening Duels7.3
Win Impact10.0

Composite 7.6/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time526ms−99ms
first ⅓ avg 624ms → last ⅓ avg 526ms
Headshot accuracy22.8%+1.8%
first ⅓ avg 20.9% → last ⅓ avg 22.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–2 · mirage, 1 May →
50%Best headshot accuracy · 3–0 · nuke, 29 Jun →
375msFastest reaction time · 3–0 · nuke, 29 Jun →
13–1Biggest win · mirage, 11 Sept →

Across the last 100 tracked matches.

Highlights

7Longest win streak
3–7In matches decided by ≤2 rounds
5Overtime games

Map breakdown

ancientBest map · 80% over 10dust2Weakest map · 33% over 15
MapGradePlayedRecordWin rateAvg rating
mirageC228–1436%0.00
nukeS1711–665%0.02
dust2D155–1033%-0.01
anubisA127–558%0.02
cacheA106–460%0.00
ancientS108–280%0.01
inferno—42–250%-0.05
vertigo—44–0100%0.04
overpass—43–175%0.00
train—21–150%0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (33% over 15). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2,187Matches
52%Win rate
1.06Avg K/D
70.9ADR
44%Headshot %

Clutches & streaks

38%1v1 clutch win
17%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Nuke15259%1.0013.9
Anubis14450%0.9112.7
Mirage12453%1.0114.6
Ancient12448%0.9513.4
Dust26237%0.8513.4
Overpass5062%1.1215.9
Inferno4551%0.8812.9
Train3861%0.9514.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.3%Headshot accuracy
39.9%Accuracy (enemy spotted)
43.0%Spray accuracy
84.4%Counter-strafing
8.2°Preaim
524msReaction time
63.0%T opening success
55.1%CT opening success
0.46Enemies flashed / flash
1.5%Flash assists
12.39HE damage / grenade
1.85Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.456 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–90.0427%27 Oct →
dust210–13-0.0216%24 Oct →
dust28–13-0.0120%22 Oct →
dust25–130.0212%17 Oct →
mirage13–160.0024%16 Oct →
cache7–10-0.0343%8 Oct →
anubis13–110.0514%30 Sept →
cache13–100.0429%22 Sept →
anubis13–60.0215%17 Sept →
cache16–13-0.0011%17 Sept →
ancient13–100.0329%11 Sept →
cache13–30.0728%11 Sept →
anubis13–7-0.0118%11 Sept →
cache15–15-0.0125%11 Sept →
mirage13–10.0712%11 Sept →
dust213–100.0439%11 Sept →
nuke13–30.0727%11 Sept →
inferno4–9-0.1542%21 Aug →
mirage3–13-0.0419%21 Aug →
dust213–60.0116%5 Aug →
vertigo13–100.0223%3 Aug →
nuke9–13-0.018%28 Jul →
nuke12–120.0226%20 Jul →
cache13–7-0.0222%20 Jul →
anubis13–100.1031%12 Jul →
ancient13–40.0538%7 Jul →
mirage13–70.0218%3 Jul →
anubis13–70.067%3 Jul →
cache13–80.0227%2 Jul →
nuke7–13-0.048%29 Jun →
cache8–13-0.079%29 Jun →
nuke3–0-0.0450%29 Jun →
cache8–13-0.0319%29 Jun →
anubis11–13-0.0112%16 Jun →
ancient13–40.0920%1 Jun →
mirage4–13-0.059%1 Jun →
mirage4–130.0013%25 May →
anubis4–13-0.0117%21 May →
overpass16–14-0.008%21 May →
nuke13–70.0125%1 May →
mirage13–20.1119%1 May →
ancient13–30.0312%1 May →
dust213–10-0.0424%26 Apr →
dust28–130.0111%24 Apr →
nuke13–50.1030%22 Apr →
mirage3–130.0424%5 Apr →
nuke13–100.0315%27 Mar →
overpass14–16-0.0125%27 Mar →
mirage13–1-0.0213%26 Mar →
anubis9–13-0.0215%24 Mar →
mirage5–13-0.0022%24 Mar →
dust21–13-0.0136%20 Mar →
nuke2–60.0023%20 Mar →
mirage11–130.0222%13 Mar →
inferno13–60.0321%10 Mar →
anubis13–6-0.0211%10 Mar →
mirage13–40.0326%10 Mar →
anubis7–13-0.0413%3 Mar →
mirage8–13-0.0120%24 Feb →
dust26–13-0.0412%20 Feb →
inferno13–50.0310%27 Jan →
anubis11–13-0.0415%25 Jan →
ancient12–120.0115%25 Jan →
mirage11–13-0.0618%25 Jan →
nuke13–10-0.035%25 Jan →
mirage13–70.0017%20 Jan →
mirage10–130.0114%20 Jan →
ancient13–5-0.0215%20 Jan →
anubis13–40.1131%16 Jan →
nuke13–90.0120%13 Jan →
overpass13–60.0126%13 Jan →
dust29–13-0.0123%6 Jan →
ancient13–100.0218%2 Jan →
nuke13–80.0524%2 Jan →
mirage7–13-0.0623%29 Dec →
mirage13–50.0619%27 Dec →
mirage13–10-0.0122%19 Dec →
vertigo13–90.0425%19 Dec →
inferno7–9-0.1022%19 Dec →
nuke13–50.0223%19 Dec →
vertigo13–80.0319%18 Dec →
mirage3–13-0.0825%18 Dec →
nuke13–70.0224%18 Dec →
vertigo13–100.0721%18 Dec →
dust24–13-0.0520%18 Dec →
overpass13–30.0220%15 Dec →
train5–130.0324%15 Dec →
ancient13–6-0.0011%14 Dec →
mirage12–120.0217%6 Dec →
dust213–8-0.0211%6 Dec →
nuke5–130.0632%6 Dec →
dust213–9-0.0323%6 Dec →
train13–11-0.0140%6 Dec →
nuke11–130.0018%28 Nov →
nuke13–50.0023%27 Nov →
mirage8–13-0.057%27 Nov →
ancient12–12-0.0710%27 Nov →
dust28–130.0228%27 Nov →
dust29–13-0.0220%21 Nov →
ancient13–9-0.068%20 Nov →

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.