seal6ust

seal6ust — CS2 Stats

76561198204659968[U:1:244394240]Steam profile ↗✓ No bans

368Tracked matches43%Win rate2021Tracked since
CSDB Rating3.4 LearningPositional Player
Premier CS Rating7,136Light Blue band · top ~68.6% of ranked players (population est.)
WingmanSilver III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Sep 2026 (30 days ago). Ranks are recorded once per day this page is viewed.

−1632Premier CS Rating · 8,768 → 7,136
+33Tracked matches · now 368
−3.3ppWin rate · 46.7% → 43.3%

Rating over time

Premier CS Rating: 8,768 +1,908 3 Sept – 24 Sept · 2 observations
6,8608,768peak 8,7683 Sept24 Sept
8,768Peak Premier on CSDB
2Days observed since 2026-09-03

Premier CS Rating

  • 1,632 below peak (8,768)
  • Next: Blue band at 10,000 — 2,864 to go
  • Reached: Light Blue band
  • Light Blue band first seen 2026-09-03

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

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CSDB.GGseal6ustPREMIER7,136 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim44
Positioning41
Utility32

0–100 skill scores via Leetify.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim4.4
Utility3.2
Positioning4.1
Opening Duels1.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 86% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 590ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.4
Positioning4.1
Utility3.2
Mechanics4.4
Opening Duels1.7
Win Impact2.8

Composite 3.4/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.2%Headshot accuracy
32.1%Accuracy (enemy spotted)
36.7%Spray accuracy
69.7%Counter-strafing
10.7°Preaim
590msReaction time
37.4%T opening success
36.6%CT opening success
0.37Enemies flashed / flash
4.5%Flash assists
8.39HE damage / grenade
1.70Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.1651% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.368 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.3534% — below the 40% mark we flag

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.