Tommydude007

Tommydude007 — CS2 Stats

BE76561198202246334[U:1:241980606]Steam profile ↗✓ No bans

1,028Tracked matches40%Win rate2020Tracked since
2,500Hours in CS1Hrs last 2 wks
CSDB Rating4.0 DevelopingSupport
Premier CS Rating13,957Blue band · top ~33.9% of ranked players (population est.)
FaceitLevel 2Top 97.9% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 13,957 +1,870 27 Jul – 2 Oct · 20 days played
12,08717,386peak 17,38627 Jul2 Oct
17,386Peak Premier in tracked matches
21Days played since 2026-07-27

Premier CS Rating

  • 3,429 below peak (17,386)
  • -921 over 30 days · declining
  • Next: Purple band at 15,000 — 1,043 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-18
  • Light Blue band first seen 2026-09-18

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches20——
Win rate45%——
K/D1.08——
Headshot %42%——

Measured 2 Sep 2026 → 4 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=5,923), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate36.2%41.3%41.8%5.6% short
Shot accuracy11.2%12.7%12.2%1.0% short
Kill/death ratio0.960.950.98meets
Match win rate38.3%42.6%43.3%5.0% short

This profile matches the typical Level 3 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTommydude007FACEITLevel 2STANDINGTop 97.9% of rankedPREMIER13,957 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim41
Positioning58
Utility60

0–100 skill scores via Leetify.

Recent form

STEADY53–46–1Last 10053%Win rateLWLLLLWLWW

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · +1.3pp headshot accuracy · +80ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 660ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 14%
  • Avg reaction 631ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 591ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1 against its own average).

Aim4.1
Utility6.0
Positioning5.8
Opening Duels3.1

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 66% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 570ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 64% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.1
Positioning5.8
Utility6.0
Mechanics3.2
Opening Duels3.0
Win Impact1.7

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.00
first ⅓ avg -0.00 → last ⅓ avg 0.00
Reaction time578ms−39ms
first ⅓ avg 617ms → last ⅓ avg 578ms
Headshot accuracy14.2%+0.2%
first ⅓ avg 14.0% → last ⅓ avg 14.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 9–1 · inferno, 30 Aug →
55%Best headshot accuracy · 9–1 · inferno, 30 Aug →
438msFastest reaction time · 10–13 · inferno, 30 Aug →
13–0Biggest win · inferno, 24 Aug →

Across the last 100 tracked matches.

Highlights

7Longest win streak
7–11In matches decided by ≤2 rounds
5Overtime games

Map breakdown

nukeBest map · 73% over 11cacheWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageA2616–1062%-0.01
infernoB2513–1252%0.01
ancientD124–833%-0.01
nukeS118–373%0.02
dust2B105–550%-0.02
anubisA95–456%-0.00
cacheD51–420%-0.02
vertigo—21–150%-0.05

Across the last 100 tracked matches.

Lifetime stats

60,392Lifetime kills
0.96K/D · Top 50% of Level 2 players
3,419Matches
38.3%Match win rate
36.2%Headshot %
11.2%Shot accuracy
8,125MVPs
1,095Hours (in match)
2,077Bombs planted
613Bombs defused

Most-used weapons

Lifetime map wins

6,798inferno
3,451nuke
2,719dust2
1,251vertigo
654cbble
480lake
297train
256office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

93Matches
43%Win rate
0.93Avg K/D
—ADR
27%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
6Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Vertigo10%1.0715.0
Mirage1100%0.8315.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.6%Headshot accuracy
28.2%Accuracy (enemy spotted)
31.2%Spray accuracy
64.5%Counter-strafing
8.6°Preaim
570msReaction time
35.4%T opening success
48.9%CT opening success
0.68Enemies flashed / flash
4.1%Flash assists
9.91HE damage / grenade
14.63Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.5882% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.3872% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
inferno11–13-0.047%2 Oct →
mirage13–5-0.0321%19 Sept →
mirage10–13-0.0214%19 Sept →
cache9–130.0023%18 Sept →
mirage6–13-0.017%18 Sept →
inferno6–13-0.017%13 Sept →
nuke13–90.0715%13 Sept →
mirage4–13-0.0611%13 Sept →
mirage13–110.0118%13 Sept →
nuke9–30.0617%13 Sept →
inferno9–50.0713%12 Sept →
inferno13–8-0.035%7 Sept →
inferno7–9-0.0813%7 Sept →
inferno6–90.0218%7 Sept →
ancient11–13-0.058%4 Sept →
ancient11–130.0717%3 Sept →
vertigo9–13-0.106%3 Sept →
anubis10–13-0.0610%31 Aug →
inferno9–40.1017%31 Aug →
inferno1–13-0.0718%30 Aug →
inferno10–130.0321%30 Aug →
dust22–10-0.0223%30 Aug →
inferno9–10.1855%30 Aug →
ancient13–7-0.008%30 Aug →
mirage13–100.0612%29 Aug →
dust27–13-0.0511%29 Aug →
dust213–9-0.036%29 Aug →
anubis13–40.026%29 Aug →
ancient13–10-0.0014%29 Aug →
inferno11–130.0414%29 Aug →
ancient6–13-0.0511%29 Aug →
mirage13–7-0.0311%29 Aug →
inferno13–50.0415%29 Aug →
ancient13–10-0.0312%29 Aug →
mirage8–13-0.0417%29 Aug →
mirage9–13-0.0317%25 Aug →
inferno7–9-0.0516%25 Aug →
nuke13–100.036%24 Aug →
cache8–13-0.0013%24 Aug →
inferno13–110.0117%24 Aug →
inferno8–13-0.0518%24 Aug →
mirage11–13-0.0315%24 Aug →
ancient5–13-0.037%24 Aug →
ancient9–130.0014%24 Aug →
dust210–13-0.019%24 Aug →
mirage13–11-0.0213%24 Aug →
vertigo13–50.0027%24 Aug →
inferno13–00.045%24 Aug →
anubis13–40.016%24 Aug →
cache8–13-0.0611%23 Aug →
dust26–13-0.0718%23 Aug →
nuke14–160.006%21 Aug →
mirage1–13-0.0715%21 Aug →
anubis13–9-0.0017%20 Aug →
nuke13–5-0.037%20 Aug →
mirage13–70.039%20 Aug →
mirage14–16-0.0416%20 Aug →
inferno10–130.0117%20 Aug →
ancient13–70.027%20 Aug →
cache13–7-0.0119%20 Aug →
dust211–13-0.019%20 Aug →
anubis10–130.0011%20 Aug →
mirage3–13-0.0619%20 Aug →
nuke13–90.049%20 Aug →
dust213–8-0.0415%20 Aug →
mirage13–5-0.0310%20 Aug →
mirage6–20.030%20 Aug →
dust213–8-0.0110%20 Aug →
mirage15–15-0.048%19 Aug →
nuke13–11-0.0216%19 Aug →
mirage13–11-0.0514%18 Aug →
nuke13–60.068%18 Aug →
mirage13–11-0.0217%18 Aug →
mirage13–50.0713%18 Aug →
inferno13–1-0.0112%18 Aug →
mirage13–90.068%18 Aug →
ancient5–13-0.0223%18 Aug →
mirage13–60.0221%18 Aug →
dust213–90.0228%18 Aug →
nuke10–130.0516%17 Aug →
anubis6–13-0.0412%17 Aug →
inferno9–130.0015%17 Aug →
inferno13–4-0.0826%17 Aug →
mirage16–140.0113%17 Aug →
anubis13–20.078%17 Aug →
inferno9–50.0320%17 Aug →
ancient8–13-0.0318%16 Aug →
nuke13–7-0.0521%16 Aug →
inferno13–8-0.0311%16 Aug →
inferno9–130.0926%16 Aug →
dust213–3-0.0011%16 Aug →
mirage13–4-0.0116%16 Aug →
anubis13–90.0013%27 Jul →
inferno13–4-0.045%27 Jul →
mirage16–13-0.017%27 Jul →
anubis10–13-0.058%27 Jul →
nuke7–130.0216%27 Jul →
cache11–13-0.047%27 Jul →
ancient6–130.0011%27 Jul →
inferno13–60.006%27 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.