deepzerN

deepzerN — CS2 Stats

NO76561198198179741[U:1:237914013]Steam profile ↗✓ No bans

1,422Tracked matches37%Win rate2020Tracked since
3,882Hours in CS16Hrs last 2 wks
CSDB Rating6.2 SolidPositional Player
Premier CS Rating20,370Top 50% of 210,584 CSDB-tracked playersPink band · top ~8.1% of ranked players (population est.)
CSDB Leaderboard#77768 of 257651 tracked
FaceitLevel 6 · 1,463 ELOTop 54.0% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Oct 2026 (10 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,370 -262 5 Oct – 16 Oct · 6 days played
20,33420,704peak 20,7045 Oct16 Oct
20,741Peak Premier in tracked matches
1,463Highest Faceit ELO seen on CSDB
36Days played since 2026-04-25

Faceit ELO

  • At peak — 1,463
  • Next: Level 8 at 1,531 — 68 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-09-18
  • Level 6 first seen 2026-09-18

Premier CS Rating

  • 334 below peak (20,704)
  • Next: Red band at 25,000 — 4,630 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=13,496), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate56.4%44.8%45.7%above
Shot accuracy13.2%12.4%12.7%above
Kill/death ratio0.831.031.050.22 short
Match win rate42.4%45.2%45.7%3.2% short

This profile matches the typical Level 7 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGdeepzerNFACEITLevel 6 · 1,463 ELOSTANDINGTop 54.0% of rankedPREMIER20,370 · Pink bandPEAK ELO1,463csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim73
Positioning63
Utility55

0–100 skill scores via Leetify.

Recent form

STEADY45–54–1Last 10045%Win rateWLWLLLWTWL

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · +0.7pp headshot accuracy · +55ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 24%
  • Avg reaction 734ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 26%
  • Avg reaction 683ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 25%
  • Avg reaction 655ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim7.3
Utility5.5
Positioning6.3
Opening Duels3.7
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 91% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 71% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 71% on T to 47% on CT — first contacts on the defending side are being lost.

Reaction time. 630ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning6.3
Utility5.5
Mechanics6.6
Opening Duels7.1
Win Impact0.6

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.03 → last ⅓ avg -0.01
Reaction time646ms−13ms
first ⅓ avg 659ms → last ⅓ avg 646ms
Headshot accuracy23.3%+2.4%
first ⅓ avg 20.9% → last ⅓ avg 23.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.25Best match rating · 9–0 · nuke, 25 Oct →
43%Best headshot accuracy · 8–8 · inferno, 17 Oct →
422msFastest reaction time · 9–2 · inferno, 10 Oct →
13–2Biggest win · dust2, 19 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
8–11In matches decided by ≤2 rounds
11Overtime games

Map breakdown

infernoBest map · 59% over 17vertigoWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
mirageB189–950%-0.03
nukeB179–853%0.00
infernoA1710–759%-0.01
dust2C156–940%-0.02
anubisC114–736%-0.01
vertigoD61–517%-0.04
ancientB63–350%0.01
cacheB63–350%-0.01
debris—20–20%-0.17
poseidon—10–10%-0.08
eldorado—10–10%-0.10

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Lifetime stats

103,664Lifetime kills
0.83K/D
5,129Matches
42.4%Match win rate
56.4%Headshot % · Top 10% of Level 6 players
13.2%Shot accuracy · Top 50% of Level 6 players
12,832MVPs
2,468Hours (in match)
5,775Bombs planted
3,260Bombs defused

Most-used weapons

AK-4739,813
AWP5,480
P2502,220
Knife1,982
MAC-101,664
MP91,410

Lifetime map wins

8,810inferno
6,176dust2
3,492train
3,180nuke
1,954cbble
1,823vertigo
177office
17italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,534Matches
51%Win rate
0.88Avg K/D
64.9ADR
54%Headshot %

Clutches & streaks

36%1v1 clutch win
15%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage19949%0.8413.2
Dust211453%0.8213.2
Inferno10852%0.8213.1
Anubis9151%0.8913.0
Nuke7949%0.8613.4
Ancient7342%0.8814.1
Vertigo2433%0.8613.2
Overpass2378%1.0114.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.7%Headshot accuracy
36.2%Accuracy (enemy spotted)
43.3%Spray accuracy
79.9%Counter-strafing
11.1°Preaim
630msReaction time
71.3%T opening success
46.7%CT opening success
0.37Enemies flashed / flash
6.5%Flash assists
8.00HE damage / grenade
8.00Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3663 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategy →Vertigo grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke9–00.2530%25 Oct →
vertigo6–9-0.0418%22 Oct →
nuke9–70.0320%22 Oct →
poseidon7–9-0.0828%22 Oct →
eldorado7–9-0.1025%22 Oct →
debris7–9-0.1212%22 Oct →
inferno9–6-0.0223%22 Oct →
inferno8–8-0.0343%17 Oct →
inferno13–60.0329%16 Oct →
inferno8–13-0.0226%16 Oct →
dust29–130.0613%14 Oct →
inferno14–16-0.0123%13 Oct →
mirage3–130.0127%13 Oct →
ancient13–60.1023%13 Oct →
nuke11–13-0.0218%12 Oct →
inferno13–11-0.0338%10 Oct →
debris3–9-0.236%10 Oct →
vertigo9–60.0733%10 Oct →
nuke9–20.0635%10 Oct →
inferno9–20.0032%10 Oct →
anubis7–130.0329%6 Oct →
cache5–13-0.0718%6 Oct →
dust28–13-0.0235%5 Oct →
anubis13–60.0923%5 Oct →
anubis14–16-0.0221%5 Oct →
dust29–13-0.0315%5 Oct →
inferno9–13-0.0319%5 Oct →
dust213–7-0.0615%4 Oct →
cache6–13-0.0818%3 Oct →
ancient13–9-0.0120%3 Oct →
cache13–50.0514%3 Oct →
vertigo3–9-0.187%3 Oct →
dust24–13-0.0632%2 Oct →
dust213–11-0.0422%2 Oct →
mirage13–7-0.0635%2 Oct →
nuke8–13-0.0420%2 Oct →
inferno13–90.0116%27 Sept →
cache4–13-0.0114%27 Sept →
inferno16–12-0.0217%25 Sept →
mirage10–13-0.1111%25 Sept →
nuke9–13-0.1017%22 Sept →
anubis8–13-0.0226%19 Sept →
nuke12–16-0.0322%19 Sept →
dust213–2-0.0411%19 Sept →
mirage13–6-0.0117%19 Sept →
nuke8–130.0127%13 Sept →
nuke13–5-0.0417%12 Sept →
dust211–13-0.0018%12 Sept →
anubis16–12-0.0426%12 Sept →
inferno13–5-0.0419%12 Sept →
mirage13–50.0221%11 Sept →
cache13–60.0914%11 Sept →
vertigo8–130.0116%10 Sept →
nuke3–13-0.0721%10 Sept →
ancient11–13-0.0426%9 Sept →
vertigo6–13-0.0721%9 Sept →
inferno11–13-0.0826%2 Sept →
mirage13–90.0117%2 Sept →
anubis13–16-0.0521%2 Sept →
ancient8–130.0729%31 Aug →
inferno19–150.0220%31 Aug →
nuke13–8-0.0028%31 Aug →
nuke13–100.0633%30 Aug →
nuke13–90.0527%30 Aug →
mirage10–130.0536%30 Aug →
dust213–10-0.0311%30 Aug →
anubis19–17-0.0614%30 Aug →
mirage13–4-0.0218%30 Aug →
nuke10–13-0.0619%30 Aug →
dust216–12-0.0511%30 Aug →
ancient13–11-0.0329%27 Aug →
mirage13–80.0434%27 Aug →
mirage5–13-0.0627%27 Aug →
inferno7–130.0118%27 Aug →
anubis11–130.0120%25 Aug →
vertigo6–13-0.0226%25 Aug →
mirage6–13-0.1213%25 Aug →
anubis11–13-0.0321%25 Aug →
anubis6–13-0.0619%24 Aug →
dust27–13-0.0615%23 Aug →
mirage2–13-0.0910%23 Aug →
nuke5–13-0.0821%23 Aug →
mirage3–13-0.0917%23 Aug →
dust213–16-0.0415%23 Aug →
dust29–130.0027%21 Aug →
mirage4–2-0.0411%21 Aug →
mirage10–13-0.0124%19 Jun →
mirage13–50.0026%19 Jun →
inferno16–13-0.0213%9 Jun →
dust213–20.1327%6 Jun →
inferno6–130.0418%6 Jun →
ancient7–13-0.0126%6 Jun →
dust25–13-0.0126%6 Jun →
mirage13–9-0.0123%4 Jun →
inferno13–110.0119%4 Jun →
cache13–10-0.0621%4 Jun →
nuke13–11-0.0920%4 Jun →
anubis13–10-0.0033%14 May →
nuke13–90.0628%14 May →
mirage7–13-0.0714%25 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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