Z a b o t r i a n

Z a b o t r i a n — CS2 Stats

76561198196005777[U:1:235740049]Steam profile ↗✓ No bans

1,046Tracked matches59%Win rate2020Tracked since
CSDB Rating5.7 SolidPositional Player
Premier CS Rating22,519Top 25% of 215,558 CSDB-tracked playersPink band · top ~5.7% of ranked players (population est.)
CSDB Leaderboard#50601 of 261689 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 8 Sep 2026 (68 days ago). Ranks are recorded once per day this page is viewed.

+1394Premier CS Rating · 21,125 → 22,519
+14Tracked matches · now 1,046
−4.7ppWin rate · 63.3% → 58.6%

Rating over time

22,519Peak Premier on CSDB
1Days observed since 2026-09-08

Premier CS Rating

  • At peak — 22,519
  • Next: Red band at 25,000 — 2,481 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-08
  • Purple band first seen 2026-09-08

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

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Performance scores

Aim76
Positioning58
Utility25

0–100 skill scores via Leetify.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.1 against its own average).

Aim7.6
Utility2.5
Positioning5.8
Opening Duels1.4
Clutch5.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 82% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning5.8
Utility2.5
Mechanics5.7
Opening Duels1.7
Win Impact7.9

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Faceit stats

Combat

400Matches
56%Win rate
1.15Avg K/D
76.0ADR
47%Headshot %

Clutches & streaks

45%1v1 clutch win
19%1v2 clutch win
13Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Anubis5044%1.0014.9
Dust24873%1.2115.7
Vertigo3250%1.0817.1
Mirage3060%0.9314.3
Ancient729%0.8114.0
Inferno650%0.8411.8
Nuke520%0.8316.4
Overpass367%1.0915.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.0%Headshot accuracy
34.7%Accuracy (enemy spotted)
36.9%Spray accuracy
75.7%Counter-strafing
9.6°Preaim
506msReaction time
37.0%T opening success
36.2%CT opening success
0.43Enemies flashed / flash
2.0%Flash assists
8.63HE damage / grenade
2.41Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4314 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.0279% — below the 40% mark we flag

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.