(-_-)zzz

(-_-)zzz — CS2 Stats

76561198194757383[U:1:234491655]Steam profile ↗✓ No bans

910Tracked matches59%Win rate2021Tracked since
CSDB Rating7.3 StrongPositional Player
Premier CS Rating28,381Top 5% of 213,211 CSDB-tracked playersRed band · top ~1.4% of ranked players (population est.)
CSDB Leaderboard#2284 of 259950 tracked
FaceitLevel 10 · 2,018 ELOTop 12.4% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Oct 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 28,381 +2,966 21 Jun – 30 Oct · 27 days played
24,57428,381peak 28,38121 Jun30 Oct
Faceit ELO: 2,018 +0 1 Sept – 17 Oct · 2 observations
2,0182,018peak 2,0181 Sept17 Oct
28,381Peak Premier in tracked matches
2,018Highest Faceit ELO seen on CSDB
58Days played since 2026-06-21

Faceit ELO

  • At peak — 2,018
  • Next: 2,500 ELO at 2,500 — 482 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-09-01
  • Level 9 first seen 2026-09-01

Premier CS Rating

  • At peak — 28,381
  • +1,322 over 30 days · improving
  • +2,788 over 90 days
  • Next: Gold band at 30,000 — 1,619 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-01
  • Pink band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GG(-_-)zzzFACEITLevel 10 · 2,018 ELOSTANDINGTop 12.4% of rankedPREMIER28,381 · Red bandPEAK ELO2,018csdb.gg/stats

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Performance scores

Aim90
Positioning62
Utility60

0–100 skill scores via Leetify.

Recent form

STEADY58–39–3Last 10058%Win rateWWLWLWWLWL

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · −4.0pp headshot accuracy · −69ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 18%
  • Avg reaction 437ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 17%
  • Avg reaction 464ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 19%
  • Avg reaction 499ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim9.0
Utility6.0
Positioning6.2
Opening Duels2.2
Clutch4.0

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 90% playstyle similarity

Most alike: positioning profile, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning6.2
Utility6.0
Mechanics7.0
Opening Duels3.0
Win Impact7.9

Composite 7.3/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.02
first ⅓ avg 0.01 → last ⅓ avg 0.03
Reaction time499ms−77ms
first ⅓ avg 576ms → last ⅓ avg 499ms
Headshot accuracy19.4%+3.8%
first ⅓ avg 15.5% → last ⅓ avg 19.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.25Best match rating · 13–6 · nuke, 23 Oct →
43%Best headshot accuracy · 9–13 · mirage, 23 Jul →
297msFastest reaction time · 2–13 · dust2, 21 Jun →
13–0Biggest win · cache, 29 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
8–10In matches decided by ≤2 rounds
7Overtime games

Map breakdown

cacheBest map · 87% over 15dust2Weakest map · 33% over 21
MapGradePlayedRecordWin rateAvg rating
mirageA3017–1357%0.02
dust2D217–1433%0.01
cacheS1513–287%0.04
ancientS139–469%0.02
nukeS86–275%0.07
infernoC52–340%0.04
anubis—31–233%0.02
vertigo—21–150%0.02
overpass—21–150%0.05
train—11–0100%0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (33% over 21). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

623Matches
53%Win rate
1.19Avg K/D
82.0ADR
47%Headshot %

Clutches & streaks

40%1v1 clutch win
27%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage20658%1.2016.1
Ancient10545%1.1817.4
Nuke10447%1.1316.2
Dust27053%1.1316.8
Train3152%1.2716.7
Cache2662%1.3616.9
Overpass2454%1.2215.5
Inferno2060%1.2615.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.2%Headshot accuracy
38.8%Accuracy (enemy spotted)
48.8%Spray accuracy
81.3%Counter-strafing
9.1°Preaim
484msReaction time
44.4%T opening success
39.8%CT opening success
0.57Enemies flashed / flash
9.2%Flash assists
9.28HE damage / grenade
9.19Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 39.7894% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–90.0815%30 Oct →
anubis13–110.1417%30 Oct →
ancient0–11-0.0223%30 Oct →
ancient13–3-0.0118%29 Oct →
inferno7–130.0619%29 Oct →
cache13–0-0.0017%29 Oct →
ancient13–60.0114%29 Oct →
cache4–13-0.0115%27 Oct →
inferno13–10.088%26 Oct →
inferno6–13-0.0021%25 Oct →
mirage11–130.0222%23 Oct →
nuke13–20.0516%23 Oct →
nuke13–60.2522%23 Oct →
inferno15–150.0719%22 Oct →
mirage11–13-0.0219%22 Oct →
anubis8–13-0.0112%21 Oct →
mirage13–7-0.0123%21 Oct →
dust211–130.0334%21 Oct →
mirage13–110.0619%16 Oct →
inferno13–4-0.0120%30 Sept →
mirage13–90.067%23 Sept →
vertigo10–130.0914%23 Sept →
dust213–70.0624%23 Sept →
mirage9–13-0.0222%22 Sept →
dust213–40.0121%22 Sept →
vertigo13–8-0.0521%21 Sept →
mirage13–70.0729%21 Sept →
mirage2–8-0.0533%19 Sept →
mirage13–40.0120%16 Sept →
dust28–13-0.0213%14 Sept →
nuke11–130.0319%14 Sept →
ancient6–130.0921%4 Sept →
ancient7–130.0321%3 Sept →
mirage8–13-0.026%2 Sept →
nuke13–30.1212%31 Aug →
ancient13–40.0919%29 Aug →
ancient13–30.0224%28 Aug →
dust24–13-0.0113%28 Aug →
cache13–6-0.0511%24 Aug →
ancient13–70.078%24 Aug →
cache13–5-0.0317%19 Aug →
mirage5–130.0125%17 Aug →
ancient13–80.0216%12 Aug →
mirage16–120.0512%11 Aug →
dust211–13-0.0317%11 Aug →
cache13–40.1226%10 Aug →
ancient13–11-0.0415%8 Aug →
dust29–130.0117%8 Aug →
dust213–40.0735%6 Aug →
mirage3–13-0.0220%6 Aug →
ancient13–110.0113%6 Aug →
cache13–70.0030%6 Aug →
dust213–160.1223%4 Aug →
nuke14–160.0917%3 Aug →
dust211–13-0.0629%31 Jul →
cache13–110.0820%30 Jul →
cache13–100.0415%29 Jul →
mirage13–90.0511%27 Jul →
mirage5–130.0127%26 Jul →
cache13–30.0533%26 Jul →
dust212–120.0715%25 Jul →
mirage13–5-0.0213%25 Jul →
dust25–10.0731%25 Jul →
ancient13–9-0.027%24 Jul →
cache13–70.1322%24 Jul →
mirage9–13-0.0543%23 Jul →
mirage13–90.0923%13 Jul →
nuke13–11-0.0320%12 Jul →
mirage11–13-0.0118%12 Jul →
mirage13–80.0323%10 Jul →
cache16–120.0217%9 Jul →
mirage13–30.0822%7 Jul →
train13–110.0115%6 Jul →
mirage3–13-0.0411%6 Jul →
dust25–13-0.1321%4 Jul →
mirage13–80.0310%4 Jul →
cache13–11-0.0213%4 Jul →
dust213–2-0.0120%2 Jul →
cache7–130.0220%30 Jun →
mirage8–13-0.074%30 Jun →
dust212–12-0.0119%29 Jun →
overpass13–30.0818%28 Jun →
cache13–70.059%28 Jun →
mirage13–00.0114%28 Jun →
mirage13–30.1214%27 Jun →
dust211–130.0212%26 Jun →
ancient19–220.0010%25 Jun →
nuke13–100.0114%25 Jun →
mirage13–20.1027%24 Jun →
dust211–10.0430%24 Jun →
cache13–40.1314%24 Jun →
nuke19–150.069%23 Jun →
dust23–130.0422%23 Jun →
mirage13–80.0320%22 Jun →
dust27–13-0.033%22 Jun →
overpass11–130.0313%22 Jun →
mirage0–13-0.1211%22 Jun →
anubis10–13-0.0812%22 Jun →
dust22–13-0.060%21 Jun →
dust213–3-0.0426%21 Jun →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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