Rabido_

Rabido_ — CS2 Stats

76561198194258989[U:1:233993261]Steam profile ↗✓ No bans

280Tracked matches50%Win rate2020Tracked since
CSDB Rating4.4 DevelopingSupport
Premier CS Rating17,807Purple band · top ~17.2% of ranked players (population est.)
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (50 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 280 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,807 +1,245 5 Jun – 16 Sept · 5 days played
16,56217,807peak 17,8075 Jun16 Sept
17,807Peak Premier in tracked matches
31Days played since 2026-01-19

Premier CS Rating

  • At peak — 17,807
  • 0 over 90 days
  • Next: Pink band at 20,000 — 2,193 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-16
  • Blue band first seen 2026-09-16

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGRabido_PREMIER17,807 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim63
Positioning31
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY51–44–5Last 10051%Win rateWWLWLLWLTW

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating · +3.4pp headshot accuracy · −70ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 541ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 544ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 14%
  • Avg reaction 579ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.6 against its own average).

Aim6.3
Utility4.0
Positioning3.1
Opening Duels0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 88% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

Reaction time. 587ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning3.1
Utility4.0
Mechanics5.3
Opening Duels0.0
Win Impact5.0

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time586ms+27ms
first ⅓ avg 559ms → last ⅓ avg 586ms
Headshot accuracy14.9%−0.4%
first ⅓ avg 15.3% → last ⅓ avg 14.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 13–4 · italy, 20 Jan →
40%Best headshot accuracy · 8–1 · anubis, 19 Jan →
383msFastest reaction time · 2–13 · italy, 12 May →
13–0Biggest win · vertigo, 10 Jun →

Across the last 100 tracked matches.

Highlights

11Longest win streak
W2Current streak
7–6In matches decided by ≤2 rounds
1Overtime games

Map breakdown

nukeBest map · 75% over 12cacheWeakest map · 31% over 16
MapGradePlayedRecordWin rateAvg rating
infernoB168–850%0.02
cacheD165–1131%-0.00
officeB137–654%0.01
nukeS129–375%0.00
vertigoS107–370%-0.01
mirageC73–443%0.01
anubisA74–357%-0.03
dust2C52–340%-0.03
overpass—42–250%0.03
italy—32–167%0.09
train—21–150%0.02
sanctum—10–10%0.04
poseidon—10–10%-0.14
ancient—10–10%-0.04
alpine—11–0100%0.09
warden—10–10%-0.03

Across the last 100 tracked matches.

Faceit stats

Combat

156Matches
49%Win rate
0.93Avg K/D
—ADR
35%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
5Longest win streak

Recent Faceit resultsWWLWL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.8%Headshot accuracy
34.4%Accuracy (enemy spotted)
39.0%Spray accuracy
73.7%Counter-strafing
9.7°Preaim
587msReaction time
23.8%T opening success
28.8%CT opening success
0.46Enemies flashed / flash
3.3%Flash assists
10.06HE damage / grenade
2.72Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.7549% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4604 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 23.7727% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
mirage13–10-0.0811%11 Jun →
inferno13–70.0522%11 Jun →
nuke3–13-0.0617%11 Jun →
vertigo13–00.015%10 Jun →
cache6–130.0110%10 Jun →
inferno9–13-0.0326%10 Jun →
office13–40.1123%8 Jun →
vertigo10–130.018%8 Jun →
cache12–120.0520%8 Jun →
nuke13–100.0117%6 Jun →
nuke13–00.0818%6 Jun →
inferno13–80.0317%5 Jun →
dust27–13-0.1312%5 Jun →
inferno3–13-0.037%3 Jun →
inferno8–13-0.0112%3 Jun →
mirage8–13-0.048%3 Jun →
anubis13–7-0.0113%3 Jun →
anubis11–13-0.0512%1 Jun →
cache4–130.0313%1 Jun →
office7–13-0.0514%1 Jun →
overpass11–130.009%31 May →
cache13–11-0.0518%31 May →
vertigo9–20.0321%30 May →
sanctum7–90.0414%30 May →
poseidon6–9-0.148%30 May →
inferno13–110.0514%28 May →
cache4–13-0.0612%28 May →
anubis13–30.0019%27 May →
inferno13–80.0012%27 May →
anubis12–12-0.0718%27 May →
mirage3–130.0322%24 May →
nuke13–00.0731%24 May →
mirage13–60.0510%24 May →
overpass8–30.0313%24 May →
dust213–160.0318%20 May →
inferno10–13-0.0311%20 May →
nuke13–60.058%19 May →
mirage13–30.1617%19 May →
ancient3–13-0.043%19 May →
inferno13–60.0212%19 May →
office11–130.0114%19 May →
office5–13-0.0619%19 May →
vertigo13–80.0315%12 May →
italy2–13-0.015%12 May →
cache13–20.1011%12 May →
office13–4-0.0612%12 May →
nuke13–6-0.0115%12 May →
cache13–20.0420%7 May →
office13–80.1110%7 May →
office13–20.0814%6 May →
overpass4–130.0416%6 May →
inferno7–130.0014%6 May →
nuke13–9-0.038%6 May →
office5–13-0.0116%6 May →
mirage12–120.0011%6 May →
cache9–130.0018%6 May →
cache9–13-0.0626%3 May →
mirage6–13-0.0413%3 May →
nuke6–130.0011%2 May →
cache13–70.0513%2 May →
inferno5–13-0.029%2 May →
dust211–13-0.0315%2 May →
cache10–130.0110%2 May →
cache5–13-0.046%29 Apr →
cache9–13-0.037%29 Apr →
cache8–13-0.0116%28 Apr →
cache6–13-0.0326%28 Apr →
cache13–5-0.039%28 Apr →
nuke6–13-0.0721%28 Apr →
office8–13-0.0313%28 Apr →
office13–11-0.0232%25 Apr →
inferno13–30.1425%25 Apr →
vertigo13–11-0.065%24 Apr →
italy13–100.0612%24 Apr →
anubis13–110.027%24 Apr →
nuke13–11-0.0215%23 Apr →
inferno13–20.0816%23 Apr →
vertigo13–6-0.017%23 Apr →
dust213–10-0.086%23 Apr →
office13–4-0.0520%23 Apr →
nuke13–2-0.0211%23 Apr →
anubis3–13-0.0710%22 Apr →
vertigo13–3-0.0216%22 Apr →
office11–130.1023%22 Apr →
inferno12–12-0.0014%22 Apr →
nuke13–110.029%22 Apr →
train9–130.0020%22 Apr →
train13–90.047%22 Apr →
inferno13–90.0117%17 Apr →
dust213–60.0524%17 Apr →
inferno7–130.0415%31 Jan →
vertigo13–8-0.0013%30 Jan →
alpine13–70.0914%30 Jan →
warden8–13-0.0321%30 Jan →
vertigo12–12-0.0419%21 Jan →
office13–80.0210%20 Jan →
italy13–40.2213%20 Jan →
vertigo2–13-0.036%19 Jan →
overpass13–80.0514%19 Jan →
anubis8–1-0.0340%19 Jan →

Match data via Leetify.

Recent teammates

Milestones

100 Matches11-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.