Tulehdus

Tulehdus — CS2 Stats

76561198192164203[U:1:231898475]Steam profile ↗✓ No bans

887Tracked matches11%Win rate2021Tracked since
CSDB Rating3.0 LearningPositional Player
Premier CS Rating1,000Grey band · top ~95.8% of ranked players (population est.)
WingmanSilver Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 27 Sep 2026 (19 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 1,000 -1,031 28 Aug – 27 Sept · 19 days played
1,0002,655peak 2,65528 Aug27 Sept
2,741Peak Premier in tracked matches
25Days played since 2026-08-28

Premier CS Rating

  • 1,655 below peak (2,655)
  • -1,031 over 30 days · declining
  • Next: Light Blue band at 5,000 — 4,000 to go

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGTulehdusPREMIER1,000 · Grey bandcsdb.gg/stats

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Performance scores

Aim39
Positioning40
Utility29

0–100 skill scores via Leetify.

Recent form

COLD22–68–10Last 10022%Win rateLTTLLLLLLL

Last 10 vs previous 10: −10pp win rate · +0.02 avg rating · −1.7pp headshot accuracy · −81ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 0–3–2 · 0% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 9%
  • Avg reaction 601ms

Last 10

  • 0–8–2 · 0% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 8%
  • Avg reaction 620ms

Last 20

  • 1–17–2 · 5% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 9%
  • Avg reaction 661ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim3.9
Utility2.9
Positioning4.0
Opening Duels1.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 80% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 652ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.9
Positioning4.0
Utility2.9
Mechanics6.0
Opening Duels0.8
Win Impact0.0

Composite 3.0/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.01
first ⅓ avg -0.03 → last ⅓ avg -0.02
Reaction time639ms+7ms
first ⅓ avg 632ms → last ⅓ avg 639ms
Headshot accuracy8.8%+2.5%
first ⅓ avg 6.3% → last ⅓ avg 8.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 9–2 · inferno, 12 Sept →
18%Best headshot accuracy · 6–13 · mirage, 21 Sept →
313msFastest reaction time · 2–1 · cache, 30 Aug →
13–0Biggest win · dust2, 4 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
1–7In matches decided by ≤2 rounds
3Overtime games

Map breakdown

ancientBest map · 56% over 9mirageWeakest map · 0% over 10
MapGradePlayedRecordWin rateAvg rating
nukeD203–1715%-0.02
infernoD122–1017%-0.02
anubisD111–109%-0.04
dust2C114–736%0.00
mirageD100–100%-0.03
vertigoD92–722%0.04
ancientA95–456%0.00
cacheD72–529%-0.02
overpass—31–233%-0.03
debris—21–150%0.02
poseidon—20–20%-0.04
office—21–150%-0.07
eldorado—10–10%0.06
train—10–10%0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (0% over 10). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

8.6%Headshot accuracy
36.2%Accuracy (enemy spotted)
36.6%Spray accuracy
77.2%Counter-strafing
13.6°Preaim
652msReaction time
35.3%T opening success
30.8%CT opening success
0.33Enemies flashed / flash
4.4%Flash assists
7.72HE damage / grenade
3.14Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.6361° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 8.6435% — below the 15% mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3312 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno2–9-0.098%2 Oct →
nuke12–120.033%28 Sept →
anubis12–12-0.0612%28 Sept →
nuke10–130.0010%27 Sept →
dust211–130.0010%27 Sept →
mirage4–130.037%25 Sept →
vertigo10–13-0.0010%24 Sept →
anubis0–13-0.0711%23 Sept →
nuke3–13-0.075%23 Sept →
vertigo10–130.068%23 Sept →
mirage5–13-0.0710%23 Sept →
vertigo10–13-0.017%23 Sept →
mirage6–13-0.0718%21 Sept →
cache11–130.026%21 Sept →
anubis7–13-0.0110%20 Sept →
mirage9–13-0.098%20 Sept →
dust23–13-0.0511%20 Sept →
inferno1–13-0.129%20 Sept →
ancient13–80.038%20 Sept →
anubis7–13-0.0513%20 Sept →
eldorado8–80.0611%18 Sept →
debris9–30.1010%18 Sept →
vertigo8–80.0712%18 Sept →
nuke9–20.0410%18 Sept →
inferno7–90.0410%18 Sept →
poseidon2–9-0.066%18 Sept →
nuke9–130.031%17 Sept →
dust21–13-0.068%17 Sept →
cache11–13-0.024%17 Sept →
anubis3–13-0.029%17 Sept →
vertigo9–20.1314%17 Sept →
nuke4–9-0.116%17 Sept →
inferno3–9-0.165%17 Sept →
overpass9–60.0213%17 Sept →
poseidon8–8-0.029%17 Sept →
nuke15–150.0617%16 Sept →
anubis1–13-0.0314%16 Sept →
anubis8–13-0.085%16 Sept →
nuke3–13-0.089%14 Sept →
cache13–90.032%14 Sept →
dust213–50.0112%13 Sept →
train7–130.034%13 Sept →
nuke6–9-0.127%12 Sept →
vertigo9–10.059%12 Sept →
inferno9–20.189%12 Sept →
mirage9–13-0.0612%9 Sept →
ancient13–50.0210%9 Sept →
vertigo8–8-0.116%9 Sept →
nuke9–50.0010%9 Sept →
inferno9–50.1111%9 Sept →
nuke7–13-0.118%8 Sept →
inferno10–13-0.045%8 Sept →
dust28–13-0.0311%8 Sept →
nuke11–130.019%8 Sept →
overpass2–9-0.098%7 Sept →
vertigo8–80.1613%7 Sept →
nuke8–80.109%7 Sept →
debris8–8-0.060%7 Sept →
ancient13–20.116%7 Sept →
inferno6–130.0814%5 Sept →
nuke4–130.055%4 Sept →
nuke5–9-0.004%4 Sept →
dust213–00.189%4 Sept →
mirage7–13-0.042%2 Sept →
ancient2–13-0.064%2 Sept →
inferno3–13-0.099%2 Sept →
cache7–13-0.048%1 Sept →
anubis13–100.047%1 Sept →
dust211–130.0416%1 Sept →
mirage9–13-0.012%1 Sept →
ancient13–30.095%1 Sept →
nuke13–3-0.019%1 Sept →
nuke4–13-0.055%1 Sept →
mirage3–130.0213%1 Sept →
cache7–13-0.085%31 Aug →
ancient11–130.014%31 Aug →
anubis5–13-0.042%31 Aug →
nuke8–13-0.022%31 Aug →
ancient13–10-0.025%30 Aug →
dust213–5-0.0217%30 Aug →
cache2–10.010%30 Aug →
dust213–30.045%30 Aug →
inferno1–13-0.133%30 Aug →
dust25–13-0.064%30 Aug →
mirage2–13-0.048%30 Aug →
ancient6–13-0.068%30 Aug →
nuke7–130.009%30 Aug →
office13–4-0.049%30 Aug →
ancient7–13-0.095%29 Aug →
anubis5–13-0.065%29 Aug →
dust26–13-0.0310%29 Aug →
mirage6–13-0.026%29 Aug →
nuke13–16-0.085%29 Aug →
overpass1–13-0.030%28 Aug →
vertigo8–130.063%28 Aug →
inferno6–90.018%28 Aug →
office7–13-0.116%28 Aug →
cache5–13-0.074%28 Aug →
anubis10–13-0.053%28 Aug →
inferno13–16-0.0814%28 Aug →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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