stilldead

stilldead — CS2 Stats

76561198191080651[U:1:230814923]Steam profile ↗✓ No bans

203Tracked matches44%Win rate2026Tracked since
CSDB Rating5.1 DevelopingPositional Player
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 203 tracked matches. Play, then come back: the next observation lands here.

Rating over time

21Days played since 2026-08-28

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Performance scores

Aim63
Positioning37
Utility36

0–100 skill scores via Leetify.

Recent form

COLD45–40–15Last 10045%Win rateLTLTLWTWLL

Last 10 vs previous 10: −30pp win rate · +0.00 avg rating · −6.1pp headshot accuracy · +1ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 0–3–2 · 0% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 752ms

Last 10

  • 2–5–3 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 19%
  • Avg reaction 734ms

Last 20

  • 7–9–4 · 35% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 22%
  • Avg reaction 733ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim6.3
Utility3.6
Positioning3.7
Opening Duels0.0

Excellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 94% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 95% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Reaction time. 740ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning3.7
Utility3.6
Mechanics10.0
Opening Duels0.9
Win Impact3.0

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04+0.00
first ⅓ avg -0.04 → last ⅓ avg -0.04
Reaction time740ms+9ms
first ⅓ avg 731ms → last ⅓ avg 740ms
Headshot accuracy20.1%+3.0%
first ⅓ avg 17.2% → last ⅓ avg 20.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 9–5 · poseidon, 1 Sept →
44%Best headshot accuracy · 9–4 · nuke, 5 Sept →
500msFastest reaction time · 6–13 · ancient, 28 Aug →
13–2Biggest win · ancient, 23 Sept →

Across the last 100 tracked matches.

Highlights

10Longest win streak
4–5In matches decided by ≤2 rounds

Map breakdown

nukeBest map · 50% over 26infernoWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
nukeB2613–1350%-0.04
mirageB2010–1050%-0.04
dust2D186–1233%-0.05
vertigoD124–833%-0.07
ancientB84–450%-0.06
infernoD51–420%-0.06
cache—42–250%-0.01
overpass—32–167%0.02
poseidon—21–150%-0.02
train—11–0100%-0.03
anubis—11–0100%-0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.5%Headshot accuracy
35.3%Accuracy (enemy spotted)
36.4%Spray accuracy
95.5%Counter-strafing
12.0°Preaim
740msReaction time
37.6%T opening success
28.8%CT opening success
0.40Enemies flashed / flash
4.1%Flash assists
8.10HE damage / grenade
3.39Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 740.4245ms — above the 700ms mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3985 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.5839% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust26–13-0.0817%30 Sept →
nuke12–120.0218%23 Sept →
nuke2–90.0220%23 Sept →
vertigo12–12-0.0213%23 Sept →
nuke11–13-0.0328%23 Sept →
ancient13–2-0.0720%23 Sept →
mirage12–12-0.066%21 Sept →
nuke8–20.0235%21 Sept →
vertigo9–13-0.0711%21 Sept →
dust211–13-0.0020%18 Sept →
nuke7–130.0015%18 Sept →
mirage13–7-0.0330%18 Sept →
dust213–10-0.0416%18 Sept →
overpass10–13-0.0419%18 Sept →
ancient5–13-0.0424%18 Sept →
cache13–50.0532%18 Sept →
mirage8–13-0.0730%18 Sept →
dust212–12-0.0326%18 Sept →
nuke7–0-0.0222%18 Sept →
nuke13–9-0.0632%17 Sept →
vertigo12–12-0.1110%16 Sept →
vertigo9–5-0.1117%16 Sept →
nuke4–9-0.0735%16 Sept →
mirage10–13-0.0424%16 Sept →
nuke8–13-0.0729%16 Sept →
ancient7–13-0.075%15 Sept →
nuke7–20.0111%15 Sept →
vertigo13–5-0.0113%15 Sept →
mirage10–13-0.0616%15 Sept →
dust24–13-0.0616%15 Sept →
dust27–13-0.1122%14 Sept →
overpass13–60.0216%14 Sept →
mirage13–7-0.0817%13 Sept →
train13–3-0.0324%12 Sept →
dust26–13-0.1026%12 Sept →
inferno13–7-0.0411%12 Sept →
mirage13–8-0.0516%12 Sept →
dust213–11-0.0221%12 Sept →
nuke10–13-0.0416%10 Sept →
vertigo8–8-0.125%10 Sept →
nuke3–9-0.0928%10 Sept →
nuke9–4-0.0611%10 Sept →
dust212–12-0.0821%9 Sept →
overpass13–60.0715%9 Sept →
inferno0–7-0.0314%9 Sept →
nuke13–11-0.057%9 Sept →
ancient13–9-0.0410%9 Sept →
mirage13–2-0.039%9 Sept →
vertigo13–4-0.0212%9 Sept →
nuke8–13-0.0518%8 Sept →
nuke8–80.0222%8 Sept →
dust213–11-0.0813%6 Sept →
dust211–13-0.0313%6 Sept →
poseidon8–8-0.158%5 Sept →
nuke9–4-0.0244%5 Sept →
vertigo9–13-0.0819%5 Sept →
nuke12–12-0.0921%5 Sept →
vertigo13–9-0.0718%4 Sept →
cache11–9-0.068%4 Sept →
dust213–8-0.0626%4 Sept →
nuke13–6-0.077%4 Sept →
mirage13–5-0.0515%4 Sept →
ancient13–7-0.0118%4 Sept →
nuke13–5-0.0121%2 Sept →
ancient13–8-0.1013%2 Sept →
dust213–7-0.0512%2 Sept →
poseidon9–50.1117%1 Sept →
inferno6–9-0.1715%1 Sept →
vertigo3–9-0.1414%1 Sept →
nuke9–3-0.1011%1 Sept →
vertigo10–13-0.0922%1 Sept →
mirage13–100.0218%1 Sept →
nuke13–90.0426%1 Sept →
mirage5–13-0.0721%30 Aug →
inferno12–12-0.0319%30 Aug →
anubis13–2-0.0119%30 Aug →
vertigo7–13-0.0615%30 Aug →
ancient12–12-0.0115%30 Aug →
dust212–12-0.0117%30 Aug →
mirage11–13-0.0524%30 Aug →
nuke7–9-0.1016%29 Aug →
inferno10–13-0.0316%29 Aug →
mirage13–100.0118%29 Aug →
dust212–12-0.0913%29 Aug →
nuke13–7-0.0211%29 Aug →
cache5–13-0.0123%29 Aug →
cache10–13-0.0321%29 Aug →
mirage5–13-0.0320%29 Aug →
ancient6–13-0.116%28 Aug →
dust213–6-0.0020%28 Aug →
nuke12–12-0.0724%28 Aug →
mirage13–8-0.0513%28 Aug →
nuke13–8-0.0112%28 Aug →
dust28–13-0.0611%28 Aug →
mirage13–70.0114%28 Aug →
dust21–13-0.0115%28 Aug →
mirage3–13-0.0320%28 Aug →
mirage8–13-0.0511%28 Aug →
mirage13–6-0.0114%28 Aug →
mirage0–13-0.0931%28 Aug →

Match data via Leetify.

Recent teammates

Milestones

100 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.