TheeNATION — CS2 Stats

76561198180840129[U:1:220574401]✓ No bans

811Tracked matches43%Win rate2020Tracked since
CSDB Rating5.2 DevelopingHybrid Rifler
Premier CS Rating14,700Blue band · top ~30% of ranked players (population est.)
CSDB Leaderboard#30798 of 49844 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

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CSDB.GGTheeNATIONFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER14,700 · Blue bandcsdb.gg/stats

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Performance scores

Aim78
Positioning47
Utility36

0–100 skill scores via Leetify.

Recent form

STEADY44533Last 10044%Win rateWLLLLWLWWW

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.8
Aggression6.3
Utility3.6
Positioning4.7
Opening Duels1.5
Clutch2.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 85% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 651ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning4.7
Utility3.6
Mechanics8.3
Opening Duels1.5
Win Impact2.8

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time663ms−45ms
first ⅓ avg 708ms → last ⅓ avg 663ms
Headshot accuracy18.7%+4.1%
first ⅓ avg 14.7% → last ⅓ avg 18.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.10Best rating — mirage 13–5
132Biggest win — mirage
3Longest win streak
95In matches decided by ≤2 rounds
11Overtime games

Map breakdown

ancientBest map · 55% over 11dust2Weakest map · 33% over 18
MapGradePlayedRecordWin rateAvg rating
mirageC28111739%-0.01
dust2D1861233%-0.02
cacheC167944%-0.01
infernoB136746%-0.00
ancientA116555%0.00
anubisC104640%-0.01
nuke440100%-0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (33% over 18). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

414Matches
50%Win rate
1.08Avg K/D
63.8ADR
39%Headshot %

Clutches & streaks

32%1v1 clutch win
17%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Anubis4154%0.9013.5
Inferno3845%0.8211.6
Nuke2343%0.8812.1
Dust21547%0.7911.5
Ancient1560%0.8113.7
Mirage1443%0.8314.1
Vertigo1346%0.7513.1
Train540%0.6910.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.1%Headshot accuracy
38.0%Accuracy (enemy spotted)
39.8%Spray accuracy
87.4%Counter-strafing
9.4°Preaim
651msReaction time
32.3%T opening success
40.0%CT opening success
0.40Enemies flashed / flash
3.5%Flash assists
7.05HE damage / grenade
5.03Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3986 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.2682% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–30.0623%30 Aug
anubis7–130.0813%29 Aug
mirage10–130.0431%29 Aug
mirage5–13-0.0116%29 Aug
mirage8–13-0.0119%26 Aug
ancient19–170.0316%26 Aug
ancient10–13-0.0219%26 Aug
anubis13–90.0114%25 Aug
inferno16–13-0.0311%24 Aug
ancient13–10-0.0315%19 Aug
cache13–16-0.0425%19 Aug
ancient13–40.0315%19 Aug
mirage8–13-0.0322%18 Aug
mirage7–13-0.0418%18 Aug
ancient13–110.0118%17 Aug
anubis7–13-0.0117%17 Aug
mirage25–23-0.0124%12 Aug
inferno4–13-0.0323%12 Aug
inferno13–100.0613%11 Aug
dust210–13-0.0618%11 Aug
inferno13–7-0.0126%9 Aug
cache10–130.0313%9 Aug
anubis2–5-0.0222%9 Aug
inferno9–130.0120%9 Aug
cache3–130.0229%8 Aug
mirage13–16-0.0616%8 Aug
ancient13–90.0232%7 Aug
anubis13–4-0.019%7 Aug
inferno9–130.0124%7 Aug
mirage13–9-0.0514%7 Aug
ancient8–13-0.0312%7 Aug
cache9–130.0117%7 Aug
inferno4–13-0.0616%7 Aug
cache13–10-0.0511%5 Aug
dust27–13-0.0736%5 Aug
mirage7–13-0.0720%5 Aug
ancient9–13-0.039%5 Aug
dust213–5-0.0315%5 Aug
mirage13–30.0317%5 Aug
ancient6–130.0520%5 Aug
anubis13–11-0.0512%5 Aug
mirage13–100.0217%4 Aug
mirage8–13-0.0227%4 Aug
ancient13–70.0220%4 Aug
cache5–13-0.0510%4 Aug
ancient8–13-0.0210%3 Aug
mirage13–20.0425%3 Aug
dust213–11-0.0417%3 Aug
dust215–15-0.0035%3 Aug
dust211–13-0.019%2 Aug
mirage13–90.0122%2 Aug
cache8–13-0.0418%30 Jul
anubis11–13-0.0417%30 Jul
cache13–40.0219%30 Jul
inferno16–13-0.0516%29 Jul
mirage4–13-0.083%29 Jul
cache13–50.075%29 Jul
inferno3–130.0019%28 Jul
inferno13–30.0523%28 Jul
mirage13–10-0.049%26 Jul
mirage10–130.0516%26 Jul
cache6–3-0.047%26 Jul
anubis6–13-0.049%26 Jul
inferno15–15-0.018%26 Jul
cache13–11-0.0226%26 Jul
cache13–100.0112%26 Jul
nuke13–70.0221%25 Jul
dust24–13-0.0932%25 Jul
cache1–13-0.0520%25 Jul
dust211–13-0.0416%25 Jul
dust25–13-0.0116%25 Jul
cache11–13-0.0215%25 Jul
mirage13–50.0719%22 Jul
dust211–13-0.0616%22 Jul
mirage4–11-0.0627%22 Jul
dust213–110.0517%21 Jul
anubis13–100.0918%21 Jul
dust213–3-0.0311%21 Jul
cache6–13-0.0610%14 Jul
dust22–70.0323%14 Jul
cache13–9-0.0215%11 Jul
nuke13–9-0.005%11 Jul
dust28–13-0.0119%11 Jul
mirage13–50.103%11 Jul
mirage8–130.0314%10 Jul
mirage0–13-0.069%10 Jul
mirage16–14-0.0116%10 Jul
mirage5–13-0.0312%1 Jul
mirage6–13-0.0113%1 Jul
anubis5–13-0.065%1 Jul
dust29–13-0.0514%30 Jun
dust212–16-0.0617%30 Jun
nuke13–5-0.079%30 Jun
inferno15–150.0514%28 Jun
dust213–80.0110%27 Jun
mirage7–13-0.024%27 Jun
mirage13–11-0.0518%27 Jun
inferno13–3-0.0114%28 Jul
nuke13–40.0023%28 Jul
mirage6–130.0311%27 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
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