Taboozle — CS2 Stats

76561198175995982[U:1:215730254]

2,047Tracked matches50%Win rate2020Tracked since
5,683Hours in CS3Hrs last 2 wks
CSDB Rating6.8 SolidAggressive Rifler
Premier CS Rating18,524Purple band · top ~14.4% of ranked players (population est.)
CSDB Leaderboard#8102 of 15428 tracked
FaceitLevel 2Top 97.9% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGTaboozleFACEITLevel 2STANDINGTop 97.9% of rankedPREMIER18,524 · Purple bandcsdb.gg/stats

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Performance scores

Aim87
Positioning50
Utility67

0–100 skill scores via Leetify.

Recent form

STEADY53425Last 10053%Win rateLWLWLLLWWW

Last 10 vs previous 10: +0pp win rate · +0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.7
Aggression7.1
Utility6.7
Positioning5.0
Opening Duels2.5

Sharp aimerExcellent counter-strafingEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 94% playstyle similarity

Most alike: opening-duel success, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Counter-strafing. 92% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 37 points — deaths here waste a strong aim profile.

Reaction time. 607ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning5.0
Utility6.7
Mechanics9.3
Opening Duels2.5
Win Impact5.0

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time613ms−67ms
first ⅓ avg 679ms → last ⅓ avg 613ms
Headshot accuracy30.6%+1.9%
first ⅓ avg 28.7% → last ⅓ avg 30.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — ancient 13–4
133Biggest win — cache
5Longest win streak
511In matches decided by ≤2 rounds
10Overtime games

Map breakdown

nukeBest map · 78% over 9infernoWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
dust2C31131842%0.01
mirageA27171063%0.01
ancientB115645%0.01
infernoD93633%0.00
nukeS97278%0.02
cacheA74357%-0.00
anubis42250%0.02
overpass220100%0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

174,778Lifetime kills
1.34K/D · Top 10% of tracked players
6,537Matches
42.4%Match win rate
56.2%Headshot % · Top 25% of tracked players
15.0%Shot accuracy · Top 50% of tracked players
15,661MVPs
6,747Hours (in match)
5,541Bombs planted
2,066Bombs defused

Most-used weapons

AK-4758,154
AWP20,628
SSG 0811,347
P2502,941
MP92,840
FAMAS2,422

Lifetime map wins

25,511dust2
6,935inferno
2,596nuke
1,486vertigo
1,361train
279cbble
161lake
52office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

8Matches
38%Win rate
0.70Avg K/D
ADR
54%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
2Longest win streak

Recent Faceit resultsWLWWL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

30.8%Headshot accuracy
35.7%Accuracy (enemy spotted)
30.9%Spray accuracy
92.0%Counter-strafing
9.0°Preaim
607msReaction time
37.9%T opening success
42.5%CT opening success
0.74Enemies flashed / flash
7.7%Flash assists
14.02HE damage / grenade
9.59Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.8557% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
cache11–130.0317%17 Aug
dust213–80.0131%17 Aug
ancient10–130.0221%17 Aug
mirage13–6-0.0129%17 Aug
dust211–130.0021%26 Jul
anubis5–130.0922%26 Jul
ancient8–13-0.0223%25 Jul
cache13–30.0922%25 Jul
cache13–9-0.0132%25 Jul
cache13–50.0238%25 Jul
mirage13–80.0630%25 Jul
dust213–30.0628%25 Jul
mirage15–150.0335%24 Jul
mirage13–30.0935%24 Jul
inferno8–13-0.0639%23 Jul
mirage3–13-0.0535%21 Jul
mirage1–13-0.098%9 Jul
cache13–8-0.0021%9 Jul
mirage13–100.0936%9 Jul
dust210–130.0435%9 Jul
cache10–130.0015%9 Jul
mirage3–13-0.0324%9 Jul
dust211–13-0.0444%8 Jul
nuke13–110.0840%8 Jul
mirage13–70.0436%8 Jul
cache2–13-0.1533%8 Jul
dust25–13-0.0452%8 Jul
inferno12–12-0.0626%7 Jul
inferno13–90.0346%7 Jul
nuke13–11-0.0142%6 Jul
overpass13–50.0624%6 Jul
mirage13–40.0833%6 Jul
nuke14–16-0.0136%4 Jul
inferno13–40.1137%4 Jul
mirage13–60.0328%4 Jul
anubis8–130.0331%4 Jul
dust29–130.0418%4 Jul
nuke13–60.0126%4 Jul
inferno13–100.0419%29 Jun
dust212–160.0421%27 Jun
mirage1–13-0.0422%27 Jun
mirage13–60.0840%26 Jun
mirage5–130.0133%26 Jun
mirage13–11-0.0226%23 Jun
mirage16–13-0.0017%23 Jun
ancient11–130.0126%23 Jun
dust213–60.0438%23 Jun
mirage13–60.0334%23 Jun
dust211–130.0521%23 Jun
nuke16–130.0247%22 Jun
ancient11–130.0420%22 Jun
ancient13–70.0423%22 Jun
dust24–130.0029%22 Jun
dust213–30.0543%20 Jun
dust213–40.0042%19 Jun
dust23–13-0.0931%19 Jun
dust213–50.1132%18 Jun
inferno3–13-0.1029%18 Jun
ancient10–130.0139%18 Jun
nuke13–6-0.0533%17 Jun
nuke13–80.0921%17 Jun
mirage13–80.0251%16 Jun
dust213–70.0739%16 Jun
dust24–13-0.0741%16 Jun
inferno8–130.1226%15 Jun
overpass13–11-0.0425%15 Jun
ancient7–13-0.0717%14 Jun
ancient16–130.0115%14 Jun
dust211–130.0035%14 Jun
inferno11–13-0.0325%8 Jun
dust213–50.0621%8 Jun
dust215–15-0.0619%8 Jun
mirage13–5-0.0226%31 May
mirage4–13-0.0025%30 May
dust213–11-0.0514%30 May
anubis13–6-0.0330%30 May
dust211–13-0.0135%27 May
dust213–7-0.0141%27 May
ancient13–40.1427%27 May
dust213–80.0131%21 May
dust213–80.0022%21 May
dust26–13-0.0029%21 May
mirage13–10-0.0421%20 May
mirage13–90.0029%20 May
nuke11–130.0426%16 May
ancient13–8-0.0122%15 May
mirage16–13-0.0335%15 May
dust215–150.0530%15 May
ancient13–9-0.0229%15 May
dust213–90.0536%14 May
mirage13–80.0431%14 May
nuke13–7-0.0224%14 May
inferno10–13-0.0146%14 May
mirage3–130.0226%14 May
dust215–15-0.0144%13 May
dust210–13-0.0124%13 May
mirage7–130.0041%13 May
mirage8–13-0.0024%11 May
dust210–130.0430%11 May
anubis13–6-0.0133%9 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →