King Cookie

King Cookie — CS2 Stats

NL76561198175676209[U:1:215410481]Steam profile ↗✓ No bans

791Tracked matches39%Win rate2020Tracked since
CSDB Rating4.1 DevelopingSupport
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Aug 2026 (60 days ago). Ranks are recorded once per day this page is viewed.

+7Tracked matches · now 791
−7.1ppWin rate · 46.4% → 39.3%

Rating over time

Premier CS Rating: 15,986 +1,317 10 Mar – 26 Apr · 3 days played
14,66915,986peak 15,98610 Mar26 Apr
15,986Peak Premier in tracked matches
1,261Highest Faceit ELO seen on CSDB
53Days played since 2024-03-10

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGKing CookieFACEITLevel 5STANDINGTop 67.6% of rankedPEAK ELO1,261csdb.gg/stats

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Performance scores

Aim56
Positioning23
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY54–41–5Last 10054%Win rateTWLWLLLWWT

Last 10 vs previous 10: +10pp win rate · +0.00 avg rating · +5.3pp headshot accuracy · −41ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 29%
  • Avg reaction 675ms

Last 10

  • 4–4–2 · 40% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 27%
  • Avg reaction 662ms

Last 20

  • 7–11–2 · 35% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 24%
  • Avg reaction 682ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.6 against its own average).

Aim5.6
Utility4.2
Positioning2.3
Opening Duels0.0
Clutch3.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 84% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 33 points — deaths here waste a strong aim profile.

Reaction time. 669ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning2.3
Utility4.2
Mechanics7.9
Opening Duels0.0
Win Impact1.4

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05−0.05
first ⅓ avg -0.00 → last ⅓ avg -0.05
Reaction time682ms+63ms
first ⅓ avg 619ms → last ⅓ avg 682ms
Headshot accuracy23.7%+7.4%
first ⅓ avg 16.4% → last ⅓ avg 23.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 6–2 · mirage, 29 Aug →
67%Best headshot accuracy · 13–4 · mirage, 21 Apr →
352msFastest reaction time · 5–13 · anubis, 16 Mar →
13–0Biggest win · inferno, 4 May →

Across the last 100 tracked matches.

Highlights

13Longest win streak
4–5In matches decided by ≤2 rounds
4Overtime games

Map breakdown

dust2Best map · 83% over 6infernoWeakest map · 40% over 25
MapGradePlayedRecordWin rateAvg rating
infernoC2510–1540%-0.05
anubisA148–657%-0.01
ancientB105–550%-0.04
mirageB105–550%-0.02
nukeS96–367%-0.02
trainA85–363%-0.02
overpassB84–450%-0.01
vertigoS64–267%-0.02
dust2S65–183%-0.00
cache—10–10%-0.08
mills—11–0100%0.03
thera—10–10%-0.02
office—11–0100%0.08

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (40% over 25). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

670Matches
48%Win rate
0.75Avg K/D
58.7ADR
39%Headshot %

Clutches & streaks

39%1v1 clutch win
15%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Anubis2548%0.7410.5
Inferno2343%1.1313.1
Mirage1741%0.678.9
Vertigo1362%0.8812.8
Ancient1164%0.8010.4
Overpass862%0.8411.9
Nuke757%1.0113.4
Dust2475%0.708.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.1%Headshot accuracy
27.0%Accuracy (enemy spotted)
33.5%Spray accuracy
85.6%Counter-strafing
10.9°Preaim
669msReaction time
17.5%T opening success
8.5%CT opening success
0.49Enemies flashed / flash
3.8%Flash assists
5.63HE damage / grenade
8.23Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4907 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 17.5171% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 25 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
train12–12-0.0439%13 Sept →
inferno13–6-0.044%8 Sept →
ancient5–13-0.0931%8 Sept →
ancient13–20.0221%30 Aug →
cache8–13-0.0850%30 Aug →
nuke5–13-0.0826%27 May →
inferno2–13-0.1225%27 May →
inferno13–10-0.074%21 Apr →
mirage13–4-0.0767%21 Apr →
overpass12–12-0.063%16 Apr →
anubis13–6-0.028%16 Apr →
inferno13–9-0.055%16 Apr →
overpass5–13-0.0212%12 Apr →
anubis2–13-0.0536%12 Apr →
inferno9–13-0.0531%5 Apr →
nuke11–13-0.0412%5 Apr →
inferno0–9-0.2838%4 Mar →
nuke9–5-0.0316%4 Mar →
inferno3–13-0.0731%4 Mar →
inferno10–13-0.0430%4 Mar →
train13–10-0.0732%21 Dec →
mirage2–13-0.0329%17 Nov →
ancient4–13-0.0811%17 Nov →
ancient13–5-0.0416%26 Oct →
nuke13–11-0.0814%26 Oct →
nuke13–40.0221%24 Oct →
overpass13–60.0632%10 Oct →
vertigo7–13-0.0132%4 Oct →
inferno5–13-0.0819%15 Sept →
inferno8–13-0.0816%29 Jul →
ancient10–13-0.0116%23 Jul →
inferno7–13-0.0436%23 Jul →
dust213–5-0.0324%23 Jul →
train12–12-0.0933%18 Jul →
overpass13–5-0.0615%18 Jul →
mirage13–9-0.0220%4 May →
train13–100.0122%15 Apr →
train8–13-0.0633%11 Apr →
anubis14–160.0112%11 Apr →
mirage7–13-0.0813%6 Apr →
nuke4–13-0.0617%6 Apr →
train13–30.0727%31 Mar →
inferno13–6-0.0019%30 Mar →
anubis5–13-0.078%16 Mar →
anubis13–100.0816%16 Mar →
inferno7–13-0.0318%26 Jan →
anubis13–7-0.0314%12 Jan →
anubis11–13-0.076%9 Jan →
train11–7-0.0231%9 Jan →
mirage11–13-0.0119%6 Jan →
overpass8–130.0126%26 Dec →
vertigo13–11-0.0525%15 Dec →
inferno12–16-0.0216%15 Dec →
anubis7–13-0.0616%15 Dec →
train13–90.0526%9 Dec →
mirage9–130.0118%20 Oct →
vertigo8–13-0.0524%20 Oct →
dust213–40.0225%19 Oct →
inferno13–50.0624%13 Oct →
anubis16–14-0.0514%13 Oct →
inferno2–13-0.0328%10 Oct →
mirage12–12-0.097%4 Sept →
inferno13–10-0.0320%29 Aug →
mirage6–20.1322%29 Aug →
mills13–80.0316%27 Aug →
ancient3–13-0.0616%27 Aug →
anubis13–10.0713%27 Aug →
mirage13–4-0.0811%27 Aug →
inferno13–8-0.107%27 Aug →
thera11–13-0.0218%27 Aug →
vertigo13–70.0213%27 Aug →
overpass13–7-0.0310%27 Aug →
vertigo19–15-0.0317%26 Aug →
anubis13–40.0915%26 Aug →
inferno3–13-0.0520%26 Aug →
overpass5–13-0.0721%26 Aug →
ancient6–13-0.0614%26 Aug →
ancient13–50.0147%25 Aug →
inferno10–130.0021%25 Aug →
inferno13–70.0119%25 Aug →
anubis4–13-0.0329%22 Aug →
inferno13–7-0.0216%21 Aug →
overpass13–20.0922%22 Jul →
dust25–13-0.0618%22 Jul →
nuke13–80.0716%4 May →
dust213–40.037%4 May →
inferno13–00.0412%4 May →
office13–10.0818%4 May →
vertigo13–80.0213%3 May →
nuke13–7-0.0115%3 May →
ancient13–6-0.024%3 May →
dust213–50.0118%3 May →
anubis13–8-0.0215%28 Apr →
mirage13–40.057%27 Apr →
dust213–80.0018%27 Apr →
anubis13–6-0.0122%26 Apr →
ancient13–7-0.0516%11 Apr →
inferno12–12-0.0112%9 Apr →
nuke13–11-0.0032%10 Mar →
inferno0–3-0.020%10 Mar →

Match data via Leetify.

Recent teammates

Milestones

500 Matches13-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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