Dipshit Derek

Dipshit Derek — CS2 Stats

DE76561198174745371[U:1:214479643]Steam profile ↗✓ No bans

484Tracked matches50%Win rate2022Tracked since
1,969Hours in CS
CSDB Rating5.8 SolidSupport
Premier CS Rating19,625Top 50% of 212,133 CSDB-tracked playersPurple band · top ~10% of ranked players (population est.)
CSDB Leaderboard#90851 of 259005 tracked
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 27 Sep 2026 (34 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,625 -489 10 Apr – 27 Sept · 25 days played
19,62524,372peak 24,37210 Apr27 Sept
24,492Peak Premier in tracked matches
34Days played since 2026-04-10

Premier CS Rating

  • 4,747 below peak (24,372)
  • -4,465 over 90 days
  • Next: Pink band at 20,000 — 375 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate54.0%44.4%46.9%above
Shot accuracy14.8%11.9%13.0%above
Kill/death ratio0.951.031.080.13 short
Match win rate28.8%45.2%46.7%17.9% short

This profile matches the typical Pink band player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGDipshit DerekPREMIER19,625 · Purple bandcsdb.gg/stats

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Performance scores

Aim62
Positioning58
Utility62

0–100 skill scores via Leetify.

Recent form

STEADY57–42–1Last 10057%Win rateLWLWLLWLLW

Last 10 vs previous 10: −20pp win rate · −0.02 avg rating · −0.5pp headshot accuracy · −80ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 23%
  • Avg reaction 494ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 23%
  • Avg reaction 506ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 545ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1 against its own average).

Aim6.2
Utility6.2
Positioning5.8
Opening Duels3.5

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 80% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 557ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.2
Positioning5.8
Utility6.2
Mechanics6.3
Opening Duels3.9
Win Impact5.0

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.00
Reaction time556ms−5ms
first ⅓ avg 561ms → last ⅓ avg 556ms
Headshot accuracy21.8%−1.7%
first ⅓ avg 23.5% → last ⅓ avg 21.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–10 · cache, 9 Jul →
50%Best headshot accuracy · 5–4 · inferno, 12 Jun →
406msFastest reaction time · 8–13 · inferno, 22 May →
13–0Biggest win · cache, 30 Apr →

Across the last 100 tracked matches.

Highlights

5Longest win streak
5–11In matches decided by ≤2 rounds
5Overtime games

Map breakdown

nukeBest map · 80% over 20ancientWeakest map · 44% over 16
MapGradePlayedRecordWin rateAvg rating
cacheB2814–1450%-0.01
infernoA2113–862%0.00
nukeS2016–480%0.02
ancientC167–944%-0.01
dust2A53–260%-0.01
overpass—42–250%-0.03
mirage—30–30%-0.02
anubis—32–167%0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (44% over 16). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

132,144Lifetime kills
0.95K/D
5,521Matches
28.8%Match win rate
54.0%Headshot % · Top 25% of Purple band
14.8%Shot accuracy · Top 50% of Purple band
10,590MVPs
1,969Hours (in match)
3,412Bombs planted
924Bombs defused

Most-used weapons

AK-4756,315
AWP22,889
P2502,237
SSG 081,767
Tec-91,234

Lifetime map wins

6,161inferno
5,103nuke
2,029dust2
964train
553cbble
244vertigo
18aztec
16italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.1%Headshot accuracy
30.2%Accuracy (enemy spotted)
30.5%Spray accuracy
78.4%Counter-strafing
10.8°Preaim
557msReaction time
38.8%T opening success
52.6%CT opening success
0.54Enemies flashed / flash
5.3%Flash assists
6.86HE damage / grenade
11.34Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.7704% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage6–130.0112%27 Sept →
nuke13–50.0830%27 Sept →
ancient11–13-0.0720%27 Sept →
nuke13–60.0138%27 Sept →
dust27–13-0.0214%26 Sept →
cache11–13-0.0120%26 Sept →
inferno13–100.0213%26 Sept →
mirage11–13-0.0124%26 Sept →
mirage7–13-0.0527%26 Sept →
nuke13–50.0429%26 Sept →
inferno13–20.0223%9 Sept →
nuke13–80.0122%9 Sept →
cache13–1-0.0318%9 Sept →
cache8–130.0123%4 Aug →
inferno13–60.1129%4 Aug →
nuke13–30.0722%4 Aug →
ancient10–13-0.0019%16 Jul →
cache10–130.0022%11 Jul →
inferno13–80.0227%11 Jul →
ancient10–13-0.0428%11 Jul →
nuke11–130.0229%9 Jul →
ancient7–13-0.078%9 Jul →
cache13–100.1327%9 Jul →
dust29–130.0227%6 Jul →
cache13–90.0119%6 Jul →
overpass13–80.0113%5 Jul →
inferno6–13-0.0515%5 Jul →
cache7–13-0.0227%5 Jul →
nuke13–9-0.0421%2 Jul →
dust216–13-0.0222%2 Jul →
cache13–11-0.0022%2 Jul →
inferno13–9-0.0019%19 Jun →
nuke8–13-0.0215%19 Jun →
cache9–13-0.077%19 Jun →
nuke13–90.0322%12 Jun →
overpass6–130.0116%12 Jun →
inferno5–40.0250%12 Jun →
cache12–12-0.0228%12 Jun →
dust213–7-0.0412%9 Jun →
inferno10–130.0022%9 Jun →
cache13–11-0.0424%9 Jun →
inferno11–130.0124%8 Jun →
overpass4–13-0.0825%8 Jun →
inferno13–5-0.0117%8 Jun →
cache13–70.0321%8 Jun →
nuke13–9-0.0214%5 Jun →
ancient13–60.0717%5 Jun →
nuke13–60.0624%5 Jun →
cache6–13-0.0824%5 Jun →
ancient13–7-0.0524%4 Jun →
inferno7–13-0.0515%1 Jun →
ancient13–60.1218%1 Jun →
cache13–70.0523%1 Jun →
inferno3–13-0.0820%27 May →
ancient12–16-0.0614%27 May →
cache11–5-0.036%27 May →
inferno13–10.0933%26 May →
anubis13–80.1132%26 May →
cache9–13-0.0319%26 May →
ancient13–3-0.039%25 May →
inferno13–80.0119%25 May →
nuke13–50.0222%25 May →
cache8–13-0.0226%25 May →
nuke13–70.0320%22 May →
inferno8–13-0.069%22 May →
nuke9–13-0.0032%22 May →
cache13–100.0626%22 May →
inferno13–8-0.0532%21 May →
nuke13–20.0017%21 May →
cache6–13-0.0128%21 May →
dust213–5-0.0222%7 May →
ancient13–30.0315%7 May →
cache13–9-0.0021%7 May →
cache13–60.0328%2 May →
cache11–13-0.0225%2 May →
cache13–40.0618%30 Apr →
cache13–40.0020%30 Apr →
cache13–00.0527%30 Apr →
cache6–13-0.0821%30 Apr →
cache3–13-0.0420%29 Apr →
cache9–13-0.0829%29 Apr →
nuke13–60.0312%26 Apr →
ancient7–13-0.0327%26 Apr →
nuke13–40.0528%26 Apr →
ancient16–12-0.0118%24 Apr →
overpass13–11-0.0725%23 Apr →
inferno13–10.0521%23 Apr →
ancient11–13-0.0526%23 Apr →
ancient13–80.0425%21 Apr →
inferno14–16-0.0325%21 Apr →
anubis11–13-0.0616%21 Apr →
ancient10–13-0.0621%17 Apr →
nuke13–20.0715%17 Apr →
inferno14–16-0.0237%16 Apr →
nuke13–5-0.0116%16 Apr →
nuke11–130.0112%16 Apr →
anubis13–30.0350%13 Apr →
ancient9–13-0.0326%13 Apr →
inferno13–90.0724%13 Apr →
inferno13–110.0330%10 Apr →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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