yes i am

yes i am — CS2 Stats

MG76561198173998442[U:1:213732714]Steam profile ↗✓ No bans

2,180Tracked matches40%Win rate2020Tracked since
CSDB Rating5.9 SolidSupport
Premier CS Rating18,562Purple band · top ~14.2% of ranked players (population est.)
FaceitLevel 8 · 1,901 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Nov 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,562 -3,364 20 Jun – 2 Nov · 14 days played
18,56222,453peak 22,45320 Jun2 Nov
22,453Peak Premier in tracked matches
1,901Highest Faceit ELO seen on CSDB
32Days played since 2026-06-20

Faceit ELO

  • At peak — 1,901
  • Next: Level 10 at 2,001 — 100 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-26
  • Level 8 first seen 2026-09-26

Premier CS Rating

  • 3,891 below peak (22,453)
  • -1,948 over 30 days · declining
  • Next: Pink band at 20,000 — 1,438 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-26
  • Purple band first seen 2026-09-26

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

Share this profile

CSDB.GGyes i amFACEITLevel 8 · 1,901 ELOSTANDINGTop 31.2% of rankedPREMIER18,562 · Purple bandPEAK ELO1,901csdb.gg/stats

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Performance scores

Aim74
Positioning56
Utility69

0–100 skill scores via Leetify.

Recent form

STEADY45–53–2Last 10045%Win rateWWLLWWWLLW

Last 10 vs previous 10: +40pp win rate · +0.01 avg rating · −1.6pp headshot accuracy · −34ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 20%
  • Avg reaction 620ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 22%
  • Avg reaction 600ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 22%
  • Avg reaction 617ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.1 against its own average).

Aim7.4
Utility6.9
Positioning5.6
Opening Duels3.5
Clutch3.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 88% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 618ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning5.6
Utility6.9
Mechanics6.4
Opening Duels3.7
Win Impact1.7

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time618ms−29ms
first ⅓ avg 647ms → last ⅓ avg 618ms
Headshot accuracy22.8%−0.8%
first ⅓ avg 23.6% → last ⅓ avg 22.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–10 · inferno, 14 Jul →
38%Best headshot accuracy · 5–13 · cache, 28 Jun →
422msFastest reaction time · 2–13 · anubis, 22 Aug →
13–1Biggest win · cache, 9 Jul →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
7–7In matches decided by ≤2 rounds
7Overtime games

Map breakdown

cacheBest map · 57% over 30ancientWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
cacheA3017–1357%0.03
infernoC2812–1643%0.02
nukeB157–847%-0.01
anubisB136–746%0.01
ancientD92–722%0.01
mirage—30–30%-0.01
overpass—11–0100%0.12
dust2—10–10%-0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

548Matches
50%Win rate
1.23Avg K/D
83.8ADR
45%Headshot %

Clutches & streaks

37%1v1 clutch win
22%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Inferno9763%1.4518.9
Ancient5535%1.0616.1
Anubis4947%1.1316.9
Nuke4740%1.1615.0
Mirage3926%0.9813.9
Dust22843%1.1013.8
Overpass1759%1.1117.9
Train1292%1.5120.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.9%Headshot accuracy
36.5%Accuracy (enemy spotted)
35.8%Spray accuracy
78.8%Counter-strafing
9.7°Preaim
618msReaction time
39.4%T opening success
50.4%CT opening success
0.62Enemies flashed / flash
11.3%Flash assists
12.21HE damage / grenade
7.59Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.4423% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–4-0.0112%2 Nov →
cache13–40.0527%25 Oct →
inferno10–130.0125%11 Oct →
inferno4–13-0.0323%11 Oct →
anubis13–9-0.0213%27 Sept →
nuke13–11-0.0128%27 Sept →
inferno16–130.0517%20 Sept →
ancient8–130.0425%13 Sept →
anubis7–13-0.0128%13 Sept →
inferno13–11-0.0419%8 Sept →
nuke13–80.0226%8 Sept →
cache11–130.0029%8 Sept →
inferno9–13-0.0335%8 Sept →
inferno13–160.0218%7 Sept →
anubis11–130.0120%7 Sept →
mirage3–13-0.0218%6 Sept →
cache11–130.0124%6 Sept →
inferno13–30.0617%6 Sept →
nuke2–13-0.0933%6 Sept →
ancient10–13-0.0713%6 Sept →
cache4–130.0311%5 Sept →
anubis9–130.0222%4 Sept →
cache9–130.0629%4 Sept →
cache6–13-0.0035%4 Sept →
anubis13–30.0925%4 Sept →
ancient13–90.1026%4 Sept →
anubis14–16-0.0317%29 Aug →
inferno16–140.0631%28 Aug →
inferno13–100.0824%28 Aug →
ancient10–13-0.0520%22 Aug →
anubis2–13-0.1025%22 Aug →
inferno13–100.1824%14 Jul →
anubis13–90.1115%14 Jul →
ancient3–13-0.0023%14 Jul →
inferno9–130.0521%14 Jul →
inferno13–70.0828%14 Jul →
mirage7–13-0.0228%14 Jul →
anubis2–130.0014%13 Jul →
nuke9–13-0.0126%13 Jul →
anubis13–9-0.0326%13 Jul →
cache13–50.0114%13 Jul →
nuke13–3-0.0035%13 Jul →
inferno10–13-0.055%13 Jul →
nuke9–13-0.0219%13 Jul →
inferno6–130.0213%13 Jul →
inferno4–13-0.0423%13 Jul →
anubis13–50.0817%13 Jul →
inferno9–130.0710%12 Jul →
cache13–110.1328%11 Jul →
ancient11–130.0917%11 Jul →
nuke6–130.0331%10 Jul →
inferno10–130.0224%10 Jul →
cache13–110.0613%10 Jul →
inferno7–130.0228%10 Jul →
anubis4–13-0.0313%10 Jul →
inferno14–160.0116%10 Jul →
cache12–16-0.0120%10 Jul →
cache13–100.0633%10 Jul →
inferno0–13-0.078%10 Jul →
ancient13–110.0114%10 Jul →
nuke6–13-0.0227%9 Jul →
cache13–10-0.0223%9 Jul →
nuke9–13-0.0216%9 Jul →
cache13–20.0931%9 Jul →
cache13–10.0921%9 Jul →
cache13–9-0.0126%7 Jul →
inferno13–50.0724%6 Jul →
nuke8–13-0.0324%6 Jul →
nuke1–13-0.0929%6 Jul →
inferno13–8-0.0411%6 Jul →
overpass13–50.1216%5 Jul →
inferno8–130.0627%5 Jul →
cache13–20.1014%5 Jul →
cache7–130.0427%5 Jul →
cache6–130.0018%5 Jul →
cache13–10-0.0316%5 Jul →
inferno12–120.0417%5 Jul →
cache10–130.0220%5 Jul →
nuke13–60.0827%3 Jul →
mirage12–120.0018%3 Jul →
cache13–80.1036%3 Jul →
cache13–30.0523%2 Jul →
inferno13–50.0320%2 Jul →
nuke13–40.0612%2 Jul →
inferno13–50.0423%2 Jul →
cache4–13-0.0935%1 Jul →
cache13–70.1430%30 Jun →
cache6–130.0925%28 Jun →
cache5–130.0038%28 Jun →
cache13–11-0.0334%28 Jun →
inferno13–70.0323%24 Jun →
ancient9–13-0.0227%24 Jun →
cache13–100.0822%22 Jun →
nuke13–8-0.0426%21 Jun →
dust211–13-0.0335%21 Jun →
cache10–130.0220%21 Jun →
anubis16–130.0922%20 Jun →
inferno7–13-0.0623%20 Jun →
nuke13–8-0.0419%20 Jun →
ancient10–130.0123%20 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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