exec

exec — CS2 Stats

76561198172902191[U:1:212636463]Steam profile ↗✓ No bans

314Tracked matches56%Win rate2021Tracked since
3,293Hours in CS
CSDB Rating6.9 SolidPositional Player
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (19 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 314 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 24,882 +5,449 27 Feb – 28 Apr · 31 days played
19,07425,000peak 25,00027 Feb28 Apr
25,121Peak Premier in tracked matches
52Days played since 2025-02-27

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim91
Positioning66
Utility26

0–100 skill scores via Leetify.

Recent form

HOT51–45–4Last 10051%Win rateWTLWWWLWWW

Last 10 vs previous 10: +40pp win rate · +0.04 avg rating · +8.7pp headshot accuracy · +1ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 36%
  • Avg reaction 544ms

Last 10

  • 7–2–1 · 70% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 36%
  • Avg reaction 554ms

Last 20

  • 10–8–2 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 32%
  • Avg reaction 554ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim9.1
Utility2.6
Positioning6.6
Opening Duels5.9
Clutch3.2

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 77% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 91 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 59% on CT to 44% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.1
Positioning6.6
Utility2.6
Mechanics8.2
Opening Duels5.4
Win Impact6.9

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time539ms−13ms
first ⅓ avg 552ms → last ⅓ avg 539ms
Headshot accuracy28.9%+5.6%
first ⅓ avg 23.3% → last ⅓ avg 28.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–10 · mirage, 5 Mar →
45%Best headshot accuracy · 6–13 · train, 5 Apr →
344msFastest reaction time · 0–9 · palais, 11 Apr →
13–1Biggest win · mirage, 10 Apr →

Across the last 100 tracked matches.

Highlights

5Longest win streak
8–10In matches decided by ≤2 rounds
15Overtime games

Map breakdown

nukeBest map · 73% over 11infernoWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageB3115–1648%0.01
dust2A2011–955%0.02
anubisC188–1044%0.01
nukeS118–373%0.04
ancientS75–271%0.02
infernoD51–420%0.05
train—42–250%0.01
palais—20–20%-0.15
cache—11–0100%0.14
grail—10–10%-0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

127,573Lifetime kills
1.19K/D · Top 25% of tracked players
4,732Matches
46.2%Match win rate · Top 50% of tracked players
52.9%Headshot % · Top 25% of tracked players
15.4%Shot accuracy · Top 50% of tracked players
18,404MVPs
3,293Hours (in match)
2,831Bombs planted
1,796Bombs defused

Most-used weapons

AK-4741,792
AWP11,465
P2502,561
SSG 081,934
Tec-91,866
Knife1,771

Lifetime map wins

5,755inferno
5,320dust2
2,927nuke
1,904train
1,039cbble
685vertigo
127dust
122office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

682Matches
56%Win rate
1.08Avg K/D
78.9ADR
54%Headshot %

Clutches & streaks

36%1v1 clutch win
17%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage6558%1.0115.6
Anubis3549%1.1016.4
Dust22741%1.0115.2
Nuke1759%1.0213.5
Inferno944%1.0215.3
Ancient743%0.9614.7
Train3100%1.2817.3
Cache367%1.0613.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

29.8%Headshot accuracy
35.6%Accuracy (enemy spotted)
37.0%Spray accuracy
86.8%Counter-strafing
8.5°Preaim
538msReaction time
43.6%T opening success
59.4%CT opening success
0.50Enemies flashed / flash
3.7%Flash assists
6.69HE damage / grenade
5.04Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4965 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–70.0537%8 Aug →
anubis15–150.0240%4 Aug →
dust210–13-0.0324%1 Aug →
cache13–60.1438%23 Jul →
dust213–30.0543%3 May →
dust213–90.0634%25 Mar →
mirage4–130.0141%24 Mar →
dust213–100.0540%24 Mar →
mirage13–30.0639%23 Mar →
dust213–70.0525%23 Mar →
anubis13–4-0.0231%23 Mar →
ancient7–130.0330%22 Mar →
mirage12–160.0231%20 Mar →
mirage13–80.0419%28 Feb →
dust215–150.0736%18 Oct →
nuke10–130.0036%3 Jul →
grail8–13-0.0419%23 Jun →
anubis11–130.0313%28 Apr →
ancient10–13-0.0426%27 Apr →
dust213–11-0.0033%27 Apr →
nuke13–60.0641%25 Apr →
dust213–40.0036%25 Apr →
mirage11–13-0.0110%24 Apr →
mirage15–150.0432%23 Apr →
anubis10–13-0.0036%23 Apr →
dust26–130.0627%23 Apr →
mirage16–13-0.067%23 Apr →
dust25–13-0.0430%22 Apr →
anubis13–20.0629%17 Apr →
nuke13–70.0928%14 Apr →
mirage9–13-0.0225%14 Apr →
mirage8–13-0.0321%13 Apr →
palais0–9-0.210%11 Apr →
palais3–9-0.0833%10 Apr →
mirage13–10.0117%10 Apr →
dust213–30.0218%10 Apr →
mirage6–13-0.0220%10 Apr →
inferno8–130.0521%7 Apr →
dust23–13-0.0329%6 Apr →
anubis13–70.0225%6 Apr →
anubis14–16-0.0018%6 Apr →
train6–13-0.0545%5 Apr →
nuke4–9-0.0715%5 Apr →
inferno13–10.0838%4 Apr →
mirage1–13-0.0544%4 Apr →
mirage13–90.0430%4 Apr →
mirage13–11-0.0115%3 Apr →
anubis13–110.1343%3 Apr →
dust216–120.0732%3 Apr →
ancient13–20.1323%2 Apr →
inferno6–90.0623%2 Apr →
ancient13–8-0.0232%2 Apr →
nuke9–50.113%2 Apr →
anubis13–80.0129%2 Apr →
train11–130.0024%2 Apr →
ancient13–50.0115%1 Apr →
ancient13–30.0311%31 Mar →
mirage14–160.0811%31 Mar →
mirage13–10-0.0221%31 Mar →
mirage16–140.0923%29 Mar →
nuke13–110.0321%29 Mar →
dust213–70.0327%28 Mar →
dust211–13-0.0135%25 Mar →
dust210–13-0.0133%25 Mar →
anubis8–12-0.0918%23 Mar →
nuke6–13-0.0423%23 Mar →
mirage13–6-0.0314%21 Mar →
dust29–130.0536%20 Mar →
anubis13–11-0.0420%19 Mar →
nuke13–20.0542%14 Mar →
inferno14–160.0029%14 Mar →
mirage15–15-0.0219%13 Mar →
mirage3–13-0.0627%11 Mar →
nuke13–70.0340%11 Mar →
nuke16–130.0330%11 Mar →
mirage13–60.0418%11 Mar →
mirage9–13-0.0122%10 Mar →
mirage16–14-0.0015%10 Mar →
train16–130.0521%10 Mar →
anubis13–100.1017%8 Mar →
anubis5–13-0.0016%8 Mar →
mirage13–110.0016%8 Mar →
anubis10–130.0213%6 Mar →
mirage8–13-0.006%5 Mar →
mirage13–100.1723%5 Mar →
train13–60.0416%5 Mar →
anubis5–13-0.0615%4 Mar →
anubis1–13-0.0732%3 Mar →
nuke13–30.1119%3 Mar →
mirage8–13-0.0226%3 Mar →
dust213–80.0226%2 Mar →
mirage13–60.0229%2 Mar →
anubis11–130.0625%2 Mar →
inferno14–160.0432%2 Mar →
ancient13–100.0320%2 Mar →
mirage11–13-0.0126%2 Mar →
dust29–13-0.0215%1 Mar →
dust213–50.0830%27 Feb →
mirage6–13-0.0417%27 Feb →
anubis13–80.0334%27 Feb →

Match data via Leetify.

Recent teammates

Milestones

100 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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