♣♥♠♦

♣♥♠♦ — CS2 Stats

RS76561198172533041[U:1:212267313]Steam profile ↗✓ No bans

1,941Tracked matches46%Win rate2020Tracked since
CSDB Rating4.9 DevelopingPositional Player
Premier CS Rating12,581Blue band · top ~41.2% of ranked players (population est.)
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 12,581 -996 28 Aug – 2 Oct · 30 days played
10,99916,270peak 16,27028 Aug2 Oct
16,270Peak Premier in tracked matches
780Highest Faceit ELO seen on CSDB
30Days played since 2026-08-28

Faceit ELO

  • At peak — 780
  • Next: Level 4 at 901 — 121 to go
  • Reached: Level 3 · Level 2

Premier CS Rating

  • 3,689 below peak (16,270)
  • -2,418 over 30 days · declining
  • Next: Purple band at 15,000 — 2,419 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GG♣♥♠♦PREMIER12,581 · Blue bandPEAK ELO780csdb.gg/stats

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Performance scores

Aim59
Positioning54
Utility38

0–100 skill scores via Leetify.

Recent form

HOT52–46–2Last 10052%Win rateLWWWWWLWLW

Last 10 vs previous 10: +40pp win rate · +0.00 avg rating · −0.4pp headshot accuracy · −109ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 22%
  • Avg reaction 550ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 21%
  • Avg reaction 556ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 21%
  • Avg reaction 610ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim5.9
Utility3.8
Positioning5.4
Opening Duels3.1
Clutch3.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 88% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 581ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning5.4
Utility3.8
Mechanics6.4
Opening Duels4.5
Win Impact3.8

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.03
first ⅓ avg 0.01 → last ⅓ avg -0.02
Reaction time578ms−38ms
first ⅓ avg 616ms → last ⅓ avg 578ms
Headshot accuracy20.3%−0.8%
first ⅓ avg 21.1% → last ⅓ avg 20.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–10 · nuke, 28 Aug →
42%Best headshot accuracy · 8–13 · dust2, 12 Sept →
375msFastest reaction time · 9–13 · anubis, 17 Sept →
13–2Biggest win · anubis, 29 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
14–6In matches decided by ≤2 rounds
12Overtime games

Map breakdown

nukeBest map · 62% over 13cacheWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
dust2B2111–1052%-0.01
infernoB157–847%-0.00
ancientA159–660%0.01
nukeA138–562%0.01
anubisA116–555%-0.00
cacheD103–730%-0.03
mirageC104–640%-0.02
debris—33–0100%-0.03
poseidon—21–150%0.02

Across the last 100 tracked matches.

Faceit stats

Combat

141Matches
48%Win rate
0.75Avg K/D
69.9ADR
50%Headshot %

Clutches & streaks

36%1v1 clutch win
18%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage5248%0.7511.6
Ancient2352%0.7812.9
Nuke1850%0.7312.6
Dust21735%0.7112.7
Inferno1331%0.6012.0
Anubis1258%0.8514.5
Cache667%1.0217.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.5%Headshot accuracy
29.1%Accuracy (enemy spotted)
32.4%Spray accuracy
78.9%Counter-strafing
10.4°Preaim
581msReaction time
47.5%T opening success
48.6%CT opening success
0.53Enemies flashed / flash
4.0%Flash assists
15.58HE damage / grenade
2.43Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.4286 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
dust22–13-0.0524%2 Oct →
dust213–9-0.0224%2 Oct →
inferno16–14-0.0017%2 Oct →
cache13–7-0.0715%1 Oct →
nuke13–70.0129%1 Oct →
nuke13–7-0.0221%30 Sept →
inferno9–13-0.0222%29 Sept →
anubis13–20.0511%29 Sept →
cache10–13-0.0723%29 Sept →
anubis13–70.0320%29 Sept →
dust21–13-0.0719%28 Sept →
anubis6–13-0.0217%27 Sept →
debris9–5-0.0721%27 Sept →
nuke8–13-0.0024%26 Sept →
anubis14–16-0.0319%26 Sept →
mirage10–130.0116%26 Sept →
ancient11–13-0.0320%22 Sept →
cache7–13-0.0128%22 Sept →
ancient13–50.0322%22 Sept →
mirage13–20.0325%19 Sept →
dust213–7-0.0025%19 Sept →
dust213–6-0.0025%18 Sept →
cache15–15-0.0222%17 Sept →
anubis9–13-0.0427%17 Sept →
anubis4–13-0.0918%16 Sept →
dust215–15-0.0521%16 Sept →
inferno7–13-0.0314%16 Sept →
ancient13–110.0227%15 Sept →
dust213–11-0.0315%15 Sept →
mirage10–13-0.0417%15 Sept →
cache4–13-0.075%14 Sept →
mirage6–13-0.0518%14 Sept →
ancient7–13-0.0316%14 Sept →
ancient5–130.0712%13 Sept →
nuke5–13-0.0421%13 Sept →
cache7–13-0.0325%13 Sept →
nuke13–9-0.0424%12 Sept →
ancient13–50.0114%12 Sept →
dust28–13-0.0542%12 Sept →
nuke13–50.0215%12 Sept →
dust213–110.0116%12 Sept →
mirage7–13-0.0023%11 Sept →
anubis8–130.0114%11 Sept →
anubis13–11-0.0013%11 Sept →
ancient16–14-0.0217%10 Sept →
inferno10–130.1013%10 Sept →
ancient5–0-0.000%10 Sept →
inferno16–130.0120%10 Sept →
dust213–110.0216%8 Sept →
inferno7–13-0.0617%7 Sept →
cache13–6-0.0221%7 Sept →
anubis13–11-0.0112%7 Sept →
poseidon7–90.0524%7 Sept →
dust27–13-0.0324%6 Sept →
mirage10–13-0.0121%6 Sept →
poseidon9–7-0.0118%6 Sept →
dust213–50.0517%6 Sept →
inferno5–13-0.0438%5 Sept →
ancient13–80.0221%5 Sept →
ancient13–80.0228%5 Sept →
inferno13–70.0316%5 Sept →
dust29–13-0.0520%5 Sept →
mirage16–13-0.0513%5 Sept →
debris9–5-0.1016%5 Sept →
debris9–50.0817%5 Sept →
mirage11–13-0.0220%4 Sept →
dust25–130.0118%4 Sept →
inferno13–7-0.0220%4 Sept →
nuke8–13-0.0226%3 Sept →
inferno10–13-0.0220%3 Sept →
cache11–13-0.0327%3 Sept →
inferno16–14-0.0614%2 Sept →
nuke7–130.0721%2 Sept →
ancient13–80.0217%2 Sept →
nuke13–30.0621%2 Sept →
nuke16–140.0119%2 Sept →
mirage16–13-0.0515%1 Sept →
cache2–13-0.067%1 Sept →
inferno13–70.0630%31 Aug →
dust27–130.0329%31 Aug →
anubis13–70.0621%31 Aug →
ancient9–13-0.0226%31 Aug →
cache13–70.0424%31 Aug →
ancient10–13-0.0318%30 Aug →
nuke13–160.0327%30 Aug →
inferno11–130.0318%30 Aug →
dust213–90.0122%30 Aug →
ancient13–110.0327%30 Aug →
dust213–30.0517%29 Aug →
nuke13–4-0.0127%29 Aug →
dust213–11-0.0327%29 Aug →
mirage13–10-0.0113%29 Aug →
dust213–160.0625%29 Aug →
inferno5–13-0.0724%29 Aug →
ancient10–130.0218%29 Aug →
dust27–130.0217%29 Aug →
anubis13–110.0320%29 Aug →
nuke13–100.1121%28 Aug →
dust213–5-0.0118%28 Aug →
inferno13–30.0320%28 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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