GarrettPictures

GarrettPictures — CS2 Stats

76561198171273277[U:1:211007549]Steam profile ↗✓ No bans

6,286Tracked matches47%Win rate2020Tracked since
CSDB Rating5.8 SolidPositional Player
Premier CS Rating15,000Purple band · top ~28.4% of ranked players (population est.)
FaceitLevel 8 · 1,716 ELOTop 31.2% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,000 -6,398 29 Aug – 1 Oct · 27 days played
13,32722,097peak 22,09729 Aug1 Oct
Faceit ELO: 1,716 +0 29 Aug – 20 Sept · 4 observations
1,7161,716peak 1,71629 Aug20 Sept
22,097Peak Premier in tracked matches
1,716Highest Faceit ELO seen on CSDB
26Days played since 2026-08-29

Faceit ELO

  • At peak — 1,716
  • Next: Level 9 at 1,751 — 35 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-08-29
  • Level 7 first seen 2026-08-29

Premier CS Rating

  • 7,097 below peak (22,097)
  • -7,097 over 30 days · declining
  • Next: Pink band at 20,000 — 5,000 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-29
  • Purple band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGGarrettPicturesFACEITLevel 8 · 1,716 ELOSTANDINGTop 31.2% of rankedPREMIER15,000 · Purple bandPEAK ELO1,716csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim66
Positioning63
Utility54

0–100 skill scores via Leetify.

Recent form

HOT40–57–3Last 10040%Win rateLWWLWWWWWL

Last 10 vs previous 10: +30pp win rate · +0.04 avg rating · +1.6pp headshot accuracy · −85ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 31%
  • Avg reaction 622ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.09
  • Avg headshot accuracy 34%
  • Avg reaction 623ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 33%
  • Avg reaction 665ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim6.6
Utility5.4
Positioning6.3
Opening Duels5.0
Clutch2.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 84% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 632ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning6.3
Utility5.4
Mechanics5.3
Opening Duels5.6
Win Impact3.9

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.03
first ⅓ avg -0.00 → last ⅓ avg 0.03
Reaction time632ms+6ms
first ⅓ avg 626ms → last ⅓ avg 632ms
Headshot accuracy32.3%+4.0%
first ⅓ avg 28.3% → last ⅓ avg 32.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.28Best match rating · 13–5 · inferno, 11 Sept →
51%Best headshot accuracy · 10–13 · ancient, 27 Sept →
391msFastest reaction time · 9–4 · debris, 12 Sept →
13–1Biggest win · mirage, 11 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
4–12In matches decided by ≤2 rounds
5Overtime games

Map breakdown

debrisBest map · 55% over 11ancientWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
mirageB158–753%0.03
cacheC135–838%0.03
anubisB115–645%0.03
debrisA116–555%0.01
infernoC104–640%0.04
ancientD102–820%-0.01
dust2D93–633%0.03
poseidonC94–544%-0.06
nukeD82–625%0.02
eldorado—20–20%-0.17
vertigo—21–150%0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2,517Matches
50%Win rate
1.11Avg K/D
76.2ADR
47%Headshot %

Clutches & streaks

30%1v1 clutch win
26%1v2 clutch win
11Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage25853%1.1216.6
Anubis9149%1.0015.8
Inferno8551%1.0315.9
Ancient7650%0.9414.9
Nuke4751%1.0216.6
Train3543%1.0616.8
Dust22540%0.9716.7
Overpass1540%0.9213.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

31.5%Headshot accuracy
34.3%Accuracy (enemy spotted)
35.6%Spray accuracy
73.6%Counter-strafing
13.4°Preaim
632msReaction time
48.9%T opening success
55.7%CT opening success
0.52Enemies flashed / flash
8.0%Flash assists
8.31HE damage / grenade
10.34Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.4328° — above the 12° mark we flag

    Aim Training →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke7–130.0221%1 Oct →
anubis13–20.0733%30 Sept →
cache13–40.2033%30 Sept →
inferno9–13-0.0320%29 Sept →
dust213–90.1048%29 Sept →
mirage13–70.0537%29 Sept →
poseidon9–40.1823%28 Sept →
inferno13–20.1650%28 Sept →
anubis13–110.0824%28 Sept →
ancient10–130.0351%27 Sept →
nuke11–13-0.0230%27 Sept →
nuke9–130.0541%27 Sept →
cache9–130.0130%27 Sept →
dust213–50.2035%27 Sept →
debris9–60.0530%26 Sept →
dust26–13-0.0639%26 Sept →
cache16–14-0.0519%26 Sept →
mirage13–100.2326%25 Sept →
anubis7–130.0742%25 Sept →
dust26–9-0.0333%24 Sept →
mirage8–130.0438%24 Sept →
ancient4–13-0.0524%24 Sept →
poseidon6–9-0.0647%23 Sept →
eldorado7–9-0.1150%23 Sept →
cache13–100.0621%23 Sept →
nuke13–50.0317%23 Sept →
vertigo11–130.0332%23 Sept →
vertigo13–80.0141%23 Sept →
eldorado0–9-0.230%22 Sept →
debris9–20.0433%22 Sept →
nuke8–80.0826%22 Sept →
inferno5–9-0.1126%22 Sept →
dust29–130.0243%22 Sept →
debris3–9-0.0425%22 Sept →
mirage10–130.0031%21 Sept →
anubis14–160.0022%21 Sept →
dust213–40.1027%21 Sept →
dust28–130.0630%21 Sept →
ancient13–60.0418%20 Sept →
anubis11–130.0117%20 Sept →
ancient10–130.0223%20 Sept →
poseidon9–60.0230%18 Sept →
debris9–40.0827%18 Sept →
mirage13–110.0633%18 Sept →
nuke9–13-0.0036%18 Sept →
inferno5–130.0128%18 Sept →
mirage13–50.0936%18 Sept →
cache13–70.1025%18 Sept →
inferno13–160.0320%17 Sept →
inferno13–20.0625%17 Sept →
ancient5–13-0.0430%17 Sept →
mirage13–7-0.0118%16 Sept →
anubis13–9-0.0642%16 Sept →
anubis13–70.0829%16 Sept →
debris7–9-0.0227%15 Sept →
debris4–9-0.0116%14 Sept →
poseidon1–9-0.1338%12 Sept →
debris9–40.0233%12 Sept →
cache11–130.0236%12 Sept →
inferno8–13-0.0325%12 Sept →
debris8–8-0.0636%11 Sept →
inferno9–7-0.027%11 Sept →
poseidon9–5-0.0623%11 Sept →
debris6–9-0.0829%11 Sept →
mirage2–13-0.0432%11 Sept →
mirage10–130.0329%11 Sept →
ancient10–130.0416%11 Sept →
mirage13–1-0.0111%11 Sept →
inferno13–50.2838%11 Sept →
mirage13–100.0227%11 Sept →
anubis13–50.0223%11 Sept →
ancient15–15-0.0317%11 Sept →
anubis9–13-0.0233%11 Sept →
ancient3–13-0.0342%11 Sept →
poseidon2–9-0.1825%10 Sept →
poseidon9–6-0.0443%10 Sept →
anubis11–130.0724%10 Sept →
nuke13–40.0430%10 Sept →
nuke5–130.0023%10 Sept →
poseidon4–9-0.1940%9 Sept →
debris9–50.0718%9 Sept →
inferno8–130.0436%9 Sept →
cache7–130.0444%9 Sept →
ancient5–13-0.0921%9 Sept →
mirage8–130.0224%9 Sept →
dust23–13-0.0627%8 Sept →
cache13–30.0320%8 Sept →
mirage14–160.0123%7 Sept →
debris9–50.0225%7 Sept →
cache7–13-0.0445%7 Sept →
ancient13–80.0625%7 Sept →
cache11–130.0333%7 Sept →
mirage11–13-0.0129%6 Sept →
cache8–130.0234%6 Sept →
anubis10–13-0.0241%6 Sept →
mirage13–90.0117%5 Sept →
cache10–13-0.0424%5 Sept →
poseidon7–9-0.0416%4 Sept →
dust26–13-0.0626%4 Sept →
cache9–130.0327%4 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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