NΞ0N

NΞ0N — CS2 Stats

DE76561198171020870[U:1:210755142]Steam profile ↗✓ No bans

366Tracked matches66%Win rate2021Tracked since
CSDB Rating7.4 StrongPositional Player
Premier CS Rating21,895Top 50% of 211,308 CSDB-tracked playersPink band · top ~6.4% of ranked players (population est.)
CSDB Leaderboard#57290 of 258284 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

−106Premier CS Rating · 22,001 → 21,895

Rating over time

Premier CS Rating: 21,895 +256 28 Jul – 28 Oct · 18 days played
19,05222,722peak 22,72228 Jul28 Oct
22,722Peak Premier in tracked matches
28Days played since 2026-07-23

Premier CS Rating

  • 827 below peak (22,722)
  • +2,843 over 30 days · improving
  • -579 over 90 days
  • Next: Red band at 25,000 — 3,105 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-30
  • Purple band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGNΞ0NPREMIER21,895 · Pink bandcsdb.gg/stats

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Performance scores

Aim94
Positioning63
Utility30

0–100 skill scores via Leetify.

Recent form

HOT58–37–5Last 10058%Win rateLWWWWWWWWL

Last 10 vs previous 10: +20pp win rate · −0.00 avg rating · −5.0pp headshot accuracy · −13ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 25%
  • Avg reaction 514ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 24%
  • Avg reaction 516ms

Last 20

  • 14–6 · 70% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 26%
  • Avg reaction 523ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim9.4
Utility3.0
Positioning6.3
Opening Duels5.5

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 84% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 94 — the mechanical foundation is a clear strength.

CT openings. 63% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 63% on CT to 47% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.4
Positioning6.3
Utility3.0
Mechanics7.3
Opening Duels6.2
Win Impact10.0

Composite 7.4/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.04 → last ⅓ avg 0.02
Reaction time539ms−59ms
first ⅓ avg 598ms → last ⅓ avg 539ms
Headshot accuracy26.9%−2.6%
first ⅓ avg 29.5% → last ⅓ avg 26.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–2 · cache, 25 Jul →
56%Best headshot accuracy · 13–6 · inferno, 20 Oct →
375msFastest reaction time · 13–3 · cache, 6 Sept →
13–1Biggest win · cache, 24 Jul →

Across the last 100 tracked matches.

Highlights

8Longest win streak
7–8In matches decided by ≤2 rounds
5Overtime games

Map breakdown

cacheBest map · 68% over 47dust2Weakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
cacheS4732–1568%0.03
ancientC104–640%0.02
anubisA95–456%-0.00
trainB84–450%0.00
infernoA74–357%-0.01
dust2D61–517%-0.02
mirage—41–325%-0.01
vertigo—22–0100%0.03
nuke—21–150%0.06
italy—22–0100%0.03
overpass—11–0100%0.07
shelter—11–0100%0.05
office—10–10%-0.06

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.6%Headshot accuracy
43.3%Accuracy (enemy spotted)
46.1%Spray accuracy
82.9%Counter-strafing
8.9°Preaim
534msReaction time
46.6%T opening success
62.7%CT opening success
0.30Enemies flashed / flash
6.5%Flash assists
8.46HE damage / grenade
5.52Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2996 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage11–13-0.0331%28 Oct →
train13–60.0523%28 Oct →
vertigo13–80.0930%28 Oct →
cache13–4-0.0021%28 Oct →
cache13–80.0721%28 Oct →
vertigo13–11-0.0315%27 Oct →
dust213–50.0218%26 Oct →
ancient13–90.0631%26 Oct →
inferno13–90.0018%25 Oct →
cache9–130.0431%25 Oct →
anubis13–110.0522%25 Oct →
train5–13-0.0145%24 Oct →
train13–70.0138%24 Oct →
cache13–50.0923%24 Oct →
cache13–60.0715%24 Oct →
ancient14–160.0422%20 Oct →
cache13–80.0227%20 Oct →
inferno13–60.0556%20 Oct →
inferno9–130.0322%20 Oct →
anubis3–13-0.0418%20 Oct →
nuke13–110.0326%20 Oct →
train8–130.0116%14 Oct →
dust24–13-0.0717%14 Oct →
cache8–130.0531%14 Oct →
nuke12–120.0918%14 Oct →
ancient13–70.0518%14 Oct →
train13–8-0.0134%14 Oct →
overpass13–40.0726%14 Oct →
italy13–10-0.0541%12 Oct →
cache10–130.0617%12 Oct →
mirage4–130.0538%12 Oct →
cache13–4-0.0139%12 Oct →
ancient16–14-0.0341%12 Oct →
train13–40.0226%11 Oct →
mirage3–13-0.0224%11 Oct →
italy13–80.1124%11 Oct →
cache13–6-0.0439%11 Oct →
train4–13-0.0932%11 Oct →
cache10–13-0.1226%11 Oct →
anubis13–70.0127%9 Oct →
train11–130.0629%8 Oct →
dust21–13-0.0421%8 Oct →
anubis0–13-0.1027%8 Oct →
inferno16–13-0.0829%2 Oct →
shelter13–50.0511%1 Oct →
anubis13–80.0623%1 Oct →
mirage13–4-0.0628%1 Oct →
cache10–13-0.0324%1 Oct →
dust212–120.0123%7 Sept →
cache13–70.0123%6 Sept →
cache13–3-0.0542%6 Sept →
office4–13-0.0629%6 Sept →
cache9–13-0.0541%29 Aug →
cache6–130.0338%12 Aug →
inferno3–13-0.0422%6 Aug →
ancient3–13-0.0330%6 Aug →
dust26–13-0.0523%6 Aug →
ancient11–130.0123%6 Aug →
cache13–60.0436%6 Aug →
cache13–10-0.0226%6 Aug →
cache13–40.1229%6 Aug →
ancient6–130.0320%6 Aug →
dust25–13-0.0121%6 Aug →
cache13–4-0.0430%3 Aug →
ancient15–150.0321%2 Aug →
anubis8–13-0.0329%2 Aug →
cache6–13-0.0223%30 Jul →
anubis13–100.0230%29 Jul →
ancient13–60.0122%29 Jul →
anubis13–70.0433%29 Jul →
cache12–12-0.0435%29 Jul →
cache13–70.1138%29 Jul →
inferno13–11-0.0032%28 Jul →
ancient14–160.0434%28 Jul →
anubis11–13-0.0420%28 Jul →
cache11–130.0435%28 Jul →
cache12–120.0733%28 Jul →
cache10–130.0122%27 Jul →
cache13–6-0.0450%27 Jul →
cache13–60.0219%26 Jul →
cache13–50.0252%26 Jul →
cache5–13-0.0125%26 Jul →
cache13–40.1438%25 Jul →
cache13–30.0624%25 Jul →
cache13–20.2033%25 Jul →
cache13–60.1544%24 Jul →
cache13–30.0627%24 Jul →
inferno7–9-0.0521%24 Jul →
cache13–70.0213%24 Jul →
cache13–100.0026%24 Jul →
cache13–10.0432%24 Jul →
cache13–110.0423%24 Jul →
cache13–110.0218%23 Jul →
cache13–70.0727%23 Jul →
cache9–13-0.0128%23 Jul →
cache13–10.1033%23 Jul →
cache13–60.0328%23 Jul →
cache13–60.0539%23 Jul →
cache1–13-0.0525%23 Jul →
cache13–40.1413%23 Jul →

Match data via Leetify.

Recent teammates

Milestones

100 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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