Volk

Volk — CS2 Stats

CA76561198170645257[U:1:210379529]Steam profile ↗✓ No bans

3,911Tracked matches57%Win rate2020Tracked since
12,542Hours in CS42Hrs last 2 wks
CSDB Rating7.5 StrongSupport
Premier CS Rating26,709Top 5% of 201,197 CSDB-tracked playersRed band · top ~2.2% of ranked players (population est.)
CSDB Leaderboard#7439 of 248328 tracked
FaceitLevel 9 · 2,021 ELOTop 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

−272Premier CS Rating · 26,981 → 26,709

Rating over time

Premier CS Rating: 26,709 +24 27 Aug – 3 Oct · 19 days played
25,97227,216peak 27,21627 Aug3 Oct
Faceit ELO: 2,021 +0 28 Aug – 31 Aug · 3 observations
2,0212,021peak 2,02128 Aug31 Aug
27,428Peak Premier in tracked matches
2,021Highest Faceit ELO seen on CSDB
27Days played since 2026-08-27

Faceit ELO

  • At peak — 2,021
  • Next: 2,500 ELO at 2,500 — 479 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-08-28
  • Level 9 first seen 2026-08-28

Premier CS Rating

  • 507 below peak (27,216)
  • +185 over 30 days · steady
  • Next: Gold band at 30,000 — 3,291 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-28
  • Pink band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches170——
Win rate55%——
K/D0.98——
Headshot %52%——

Measured 31 Aug 2026 → 3 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=14,332), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate51.0%48.2%50.9%meets
Shot accuracy17.2%13.3%13.8%above
Kill/death ratio0.921.071.090.16 short
Match win rate46.7%46.9%48.4%1.7% short

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGVolkFACEITLevel 9 · 2,021 ELOSTANDINGTop 20.7% of rankedPREMIER26,709 · Red bandPEAK ELO2,021csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim76
Positioning63
Utility70

0–100 skill scores via Leetify.

Recent form

STEADY53–47Last 10053%Win rateWWLLWLLWWW

Last 10 vs previous 10: +10pp win rate · +0.03 avg rating · −2.3pp headshot accuracy · −24ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 542ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 23%
  • Avg reaction 574ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 24%
  • Avg reaction 587ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.7 against its own average).

Aim7.6
Utility7.0
Positioning6.3
Opening Duels4.9
Clutch3.0

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 87% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 67% T opening-duel success — entries that actually open the round.

Flashes. 0.82 enemies blinded per flash — utility that consistently lands.

Areas to improve

CT openings. Opening success drops from 67% on T to 45% on CT — first contacts on the defending side are being lost.

Reaction time. 587ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning6.3
Utility7.0
Mechanics7.6
Opening Duels6.5
Win Impact7.2

Composite 7.5/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.00
first ⅓ avg -0.00 → last ⅓ avg 0.00
Reaction time585ms+25ms
first ⅓ avg 560ms → last ⅓ avg 585ms
Headshot accuracy24.3%+0.6%
first ⅓ avg 23.7% → last ⅓ avg 24.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–4 · dust2, 10 Sept →
53%Best headshot accuracy · 4–11 · inferno, 13 Sept →
383msFastest reaction time · 8–13 · anubis, 16 Sept →
13–1Biggest win · nuke, 17 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
W2Current streak
12–10In matches decided by ≤2 rounds
8Overtime games

Map breakdown

dust2Best map · 62% over 13ancientWeakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
mirageA3017–1357%-0.00
cacheB179–853%0.01
dust2A138–562%0.01
anubisB126–650%-0.01
ancientC114–736%-0.00
infernoC94–544%-0.01
nukeA74–357%-0.01
overpass—11–0100%0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (36% over 11). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

391,407Lifetime kills
0.92K/D
10,298Matches
46.7%Match win rate
51.0%Headshot % · Top 50% of Level 9 players
17.2%Shot accuracy · Top 25% of Level 9 players
26,155MVPs
10,039Hours (in match)
17,119Bombs planted
5,457Bombs defused

Most-used weapons

AK-47153,923
AWP76,073
Glock-1812,485
P2507,302
Knife6,280
MAC-105,953
MP95,463

Lifetime map wins

31,826inferno
17,695dust2
12,275nuke
11,849train
5,396cbble
4,540vertigo
241office
84italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2,415Matches
51%Win rate
1.10Avg K/D
78.5ADR
47%Headshot %

Clutches & streaks

35%1v1 clutch win
17%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage15254%1.0616.4
Dust28853%0.9714.8
Inferno7846%0.9214.5
Anubis4736%0.9114.6
Nuke3754%1.0815.3
Ancient3540%0.9415.6
Cache3152%1.1216.9
Train1878%1.2017.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.8%Headshot accuracy
35.2%Accuracy (enemy spotted)
33.9%Spray accuracy
84.2%Counter-strafing
11.0°Preaim
587msReaction time
67.0%T opening success
45.2%CT opening success
0.82Enemies flashed / flash
6.3%Flash assists
9.46HE damage / grenade
15.03Flashes / match

Recommended for you

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
overpass13–70.0315%3 Oct →
mirage13–110.0033%3 Oct →
ancient4–130.0224%3 Oct →
dust26–13-0.0612%2 Oct →
cache13–60.0826%2 Oct →
mirage1–13-0.0222%2 Oct →
cache17–190.0432%1 Oct →
anubis13–80.0224%29 Sept →
dust213–110.0524%29 Sept →
mirage13–4-0.0117%29 Sept →
nuke9–13-0.0722%28 Sept →
mirage13–100.0118%28 Sept →
dust27–130.0219%27 Sept →
mirage9–13-0.0717%27 Sept →
mirage13–11-0.0115%26 Sept →
dust213–8-0.0241%26 Sept →
anubis13–90.0637%26 Sept →
dust213–90.0033%26 Sept →
mirage5–130.0127%25 Sept →
cache7–13-0.0323%25 Sept →
ancient13–110.0433%25 Sept →
mirage13–50.0326%25 Sept →
cache0–13-0.1014%25 Sept →
cache13–110.0327%24 Sept →
dust213–60.0617%24 Sept →
cache11–130.0324%24 Sept →
dust24–13-0.0442%22 Sept →
cache13–70.0421%22 Sept →
inferno13–11-0.0321%22 Sept →
anubis1–13-0.0229%22 Sept →
cache6–13-0.0424%20 Sept →
mirage2–13-0.0224%20 Sept →
ancient13–5-0.0119%20 Sept →
anubis7–13-0.0417%20 Sept →
nuke13–11-0.0413%20 Sept →
mirage6–13-0.0624%20 Sept →
mirage13–70.0021%18 Sept →
inferno13–10-0.0234%18 Sept →
dust210–13-0.0719%18 Sept →
mirage10–13-0.0623%17 Sept →
nuke13–10.0829%17 Sept →
mirage13–10.0230%17 Sept →
cache8–13-0.0243%17 Sept →
anubis13–11-0.0227%17 Sept →
inferno13–11-0.0320%16 Sept →
mirage13–16-0.0517%16 Sept →
mirage13–30.0021%16 Sept →
anubis8–13-0.0130%16 Sept →
inferno4–11-0.0553%13 Sept →
anubis13–10-0.0113%13 Sept →
mirage17–19-0.0121%11 Sept →
inferno13–80.0420%11 Sept →
anubis16–19-0.0321%11 Sept →
cache13–60.0524%11 Sept →
cache9–13-0.0126%10 Sept →
mirage16–130.0321%10 Sept →
dust213–40.1024%10 Sept →
ancient9–130.0232%9 Sept →
mirage13–60.0223%9 Sept →
anubis13–90.0425%9 Sept →
mirage13–40.0429%9 Sept →
nuke11–13-0.0221%9 Sept →
cache13–70.0422%8 Sept →
ancient13–60.0734%8 Sept →
anubis13–4-0.0225%8 Sept →
inferno11–13-0.0624%8 Sept →
anubis7–13-0.0512%8 Sept →
mirage13–10-0.0325%8 Sept →
mirage13–110.0326%8 Sept →
ancient3–13-0.0711%8 Sept →
dust213–90.0517%8 Sept →
inferno9–130.0224%8 Sept →
mirage11–130.0836%7 Sept →
inferno11–13-0.0024%7 Sept →
mirage17–19-0.0525%7 Sept →
nuke13–50.0216%7 Sept →
dust213–7-0.0016%6 Sept →
nuke14–16-0.0426%6 Sept →
mirage13–110.0023%5 Sept →
cache13–8-0.0313%5 Sept →
ancient10–13-0.0021%2 Sept →
dust213–50.0134%2 Sept →
anubis4–13-0.0738%2 Sept →
mirage3–130.0025%31 Aug →
dust210–13-0.0235%31 Aug →
cache7–13-0.0418%29 Aug →
nuke13–7-0.0218%29 Aug →
mirage19–17-0.0012%29 Aug →
mirage9–130.0328%29 Aug →
cache13–70.0214%29 Aug →
ancient9–13-0.0326%29 Aug →
inferno2–130.0531%29 Aug →
mirage3–13-0.0150%29 Aug →
ancient11–13-0.0420%29 Aug →
cache13–60.0515%29 Aug →
mirage13–8-0.0231%28 Aug →
mirage13–40.0715%28 Aug →
cache13–60.0520%27 Aug →
ancient3–13-0.0516%27 Aug →
ancient13–90.0234%27 Aug →

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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