InfinityAWP

InfinityAWP — CS2 Stats

JP76561198170552661[U:1:210286933]Steam profile ↗✓ No bans

1,438Tracked matches53%Win rate2022Tracked since
2,761Hours in CS
CSDB Rating5.6 SolidPositional Player
Premier CS Rating15,203Purple band · top ~27.6% of ranked players (population est.)
FaceitLevel 8 · 1,344 ELOTop 31.2% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 31 Aug 2026 (45 days ago). Ranks are recorded once per day this page is viewed.

−892Premier CS Rating · 16,095 → 15,203
0Faceit ELO · 1,344 → 1,344
+101Tracked matches · now 1,438
+11.9ppWin rate · 41.4% → 53.3%

Rating over time

16,095Peak Premier on CSDB
1,344Highest Faceit ELO seen on CSDB
1Days observed since 2026-08-31

Faceit ELO

  • At peak — 1,344
  • Next: Level 7 at 1,351 — 7 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-08-31
  • Level 5 first seen 2026-08-31

Premier CS Rating

  • 892 below peak (16,095)
  • Next: Pink band at 20,000 — 4,797 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-31
  • Blue band first seen 2026-08-31

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches98——
Win rate51%——
K/D1.24——
Headshot %41%——

Measured 13 Sep 2026 → 15 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,030), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate30.8%46.8%48.2%17.4% short
Shot accuracy12.3%13.0%13.3%1.0% short
Kill/death ratio1.081.061.07meets
Match win rate43.0%46.3%46.9%3.9% short

This profile matches the typical Level 9 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGInfinityAWPFACEITLevel 8 · 1,344 ELOSTANDINGTop 31.2% of rankedPREMIER15,203 · Purple bandPEAK ELO1,344csdb.gg/stats

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Performance scores

Aim73
Positioning50
Utility41

0–100 skill scores via Leetify.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.1 against its own average).

Aim7.3
Utility4.1
Positioning5.0
Opening Duels1.6
Clutch0.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 93% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 556ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning5.0
Utility4.1
Mechanics6.8
Opening Duels1.9
Win Impact6.1

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

149,746Lifetime kills
1.08K/D · Top 50% of Level 8 players
9,334Matches
43.0%Match win rate
30.8%Headshot %
12.3%Shot accuracy
15,107MVPs
2,761Hours (in match)
7,562Bombs planted
2,228Bombs defused

Most-used weapons

AWP53,249
AK-4727,534
SSG 085,700
P2503,109
P902,599
FAMAS2,358

Lifetime map wins

26,920dust2
4,682inferno
3,000nuke
2,659vertigo
1,599train
470cbble
220office
134safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

123Matches
55%Win rate
1.13Avg K/D
78.8ADR
34%Headshot %

Clutches & streaks

24%1v1 clutch win
23%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage2352%1.3818.2
Inferno1968%1.3515.8
Anubis1675%1.2615.3
Dust21436%1.1517.1
Ancient1267%1.1515.3
Nuke9100%1.2917.4
Cache3100%1.9118.0
Train367%1.3916.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.2%Headshot accuracy
33.4%Accuracy (enemy spotted)
30.6%Spray accuracy
80.6%Counter-strafing
8.3°Preaim
556msReaction time
42.9%T opening success
31.9%CT opening success
0.52Enemies flashed / flash
1.5%Flash assists
6.03HE damage / grenade
8.29Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 31.8909% — below the 40% mark we flag

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.