Sapphire

Sapphire — CS2 Stats

US76561198168461704[U:1:208195976]Steam profile ↗✓ No bans

2,751Tracked matches39%Win rate2020Tracked since
CSDB Rating5.4 DevelopingPositional Player
FaceitLevel 5 · 1,202 ELOTop 67.6% of ranked FACEIT players
Ladder ranks via Leetify
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CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 50 days played since 14 Dec 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 15,652 -4,123 14 Dec28 Jun · 13 days played
15,62920,003peak 20,00314 Dec28 Jun
20,115Peak Premier in tracked matches
1,202Highest Faceit ELO seen on CSDB
50Days played since 2025-12-14

Faceit ELO

  • At peak — 1,202
  • Next: Level 7 at 1,351 149 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGSapphireFACEITLevel 5 · 1,202 ELOSTANDINGTop 67.6% of rankedPEAK ELO1,202csdb.gg/stats

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Performance scores

Aim81
Positioning59
Utility39

0–100 skill scores via Leetify.

Recent form

COLD41536Last 10041%Win rateLLWLLWWLLL

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · +1.9pp headshot accuracy · −2ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 30%
  • Avg reaction 636ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 30%
  • Avg reaction 594ms

Last 20

  • 7121 · 35% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 29%
  • Avg reaction 595ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.2 against its own average).

Aim8.1
Utility3.9
Positioning5.9
Opening Duels5.6
Clutch3.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 97% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 609ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning5.9
Utility3.9
Mechanics8.0
Opening Duels4.8
Win Impact1.4

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time614ms+4ms
first ⅓ avg 611ms → last ⅓ avg 614ms
Headshot accuracy27.5%+2.9%
first ⅓ avg 24.6% → last ⅓ avg 27.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–4 · inferno, 13 May
57%Best headshot accuracy · 3–13 · anubis, 12 May
406msFastest reaction time · 6–13 · anubis, 11 Feb
13–2Biggest win · anubis, 6 Jun

Across the last 100 tracked matches.

Highlights

4Longest win streak
L2Current streak
613In matches decided by ≤2 rounds
14Overtime games

Map breakdown

overpassBest map · 67% over 6mirageWeakest map · 28% over 18
MapGradePlayedRecordWin rateAvg rating
mirageD1851328%-0.02
ancientB179853%-0.00
nukeC167944%-0.01
anubisC145936%-0.02
dust2D134931%-0.01
infernoA106460%0.03
overpassS64267%-0.02
cache21150%-0.03
office1010%-0.04
sanctum1010%-0.01
poseidon1010%-0.16
warden1010%-0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (28% over 18). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

919Matches
48%Win rate
1.03Avg K/D
76.6ADR
39%Headshot %

Clutches & streaks

38%1v1 clutch win
22%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Vertigo14045%1.0014.9
Anubis12651%0.9914.4
Mirage11951%1.0815.4
Ancient11552%1.0614.6
Inferno9744%1.1116.7
Nuke9052%1.0414.7
Overpass6752%1.0314.4
Dust24448%1.0416.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.9%Headshot accuracy
33.5%Accuracy (enemy spotted)
34.4%Spray accuracy
86.0%Counter-strafing
9.0°Preaim
609msReaction time
44.3%T opening success
54.0%CT opening success
0.69Enemies flashed / flash
3.8%Flash assists
6.60HE damage / grenade
2.72Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.7202 — below the 4 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

28% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
dust25–13-0.0935%3 Aug
cache10–13-0.0414%3 Aug
anubis13–10-0.0233%2 Aug
dust25–13-0.0640%2 Aug
office10–13-0.0429%4 Jul
cache13–10-0.0123%28 Jun
ancient13–100.0122%28 Jun
anubis9–130.0419%28 Jun
anubis7–130.0141%28 Jun
dust26–13-0.0843%28 Jun
dust213–40.0635%25 Jun
anubis4–13-0.0619%25 Jun
nuke11–13-0.0544%19 Jun
nuke3–13-0.0543%19 Jun
dust215–150.0015%10 Jun
nuke13–30.0129%6 Jun
anubis13–20.0119%6 Jun
dust25–13-0.0525%6 Jun
inferno8–130.0122%6 Jun
mirage13–7-0.0029%4 Jun
anubis13–6-0.0827%30 May
nuke9–130.0120%30 May
mirage13–160.0229%30 May
mirage14–16-0.0324%30 May
overpass13–11-0.0313%30 May
mirage14–16-0.0223%29 May
nuke13–3-0.0633%29 May
ancient13–11-0.0715%29 May
anubis11–13-0.0235%29 May
nuke15–15-0.0327%21 May
anubis13–9-0.0138%21 May
nuke13–90.0125%18 May
mirage10–13-0.0618%18 May
nuke15–15-0.0214%14 May
mirage5–13-0.0622%14 May
anubis9–13-0.0917%14 May
anubis13–80.0622%13 May
inferno13–40.1319%13 May
anubis3–13-0.0157%12 May
inferno9–130.0030%12 May
mirage6–13-0.0213%11 May
mirage13–40.0815%11 May
inferno13–110.0130%11 May
anubis11–130.0239%11 May
ancient13–110.0320%9 May
mirage13–10-0.0416%9 May
mirage14–16-0.0110%9 May
overpass7–13-0.0317%9 May
inferno13–30.0934%9 May
inferno13–80.0133%8 May
mirage11–13-0.0630%8 May
nuke11–13-0.0431%6 May
nuke11–130.0013%16 Apr
nuke13–110.0114%16 Apr
dust213–100.0329%12 Apr
nuke11–13-0.0622%11 Mar
overpass13–11-0.0416%11 Mar
ancient6–13-0.0116%6 Mar
nuke13–40.0937%5 Mar
mirage11–13-0.026%5 Mar
ancient13–16-0.0430%2 Mar
mirage13–50.0218%22 Feb
anubis13–16-0.0415%21 Feb
ancient13–10-0.0215%17 Feb
nuke14–16-0.055%15 Feb
inferno13–50.0633%14 Feb
mirage16–130.0323%12 Feb
ancient10–130.008%11 Feb
anubis6–13-0.0429%11 Feb
ancient4–13-0.0412%4 Feb
ancient9–13-0.0244%3 Feb
inferno13–70.0117%3 Feb
ancient15–150.0328%25 Jan
dust213–8-0.0344%25 Jan
nuke13–4-0.0113%24 Jan
sanctum6–9-0.0123%24 Jan
poseidon5–9-0.1638%23 Jan
warden5–13-0.0232%22 Jan
dust211–13-0.0038%19 Jan
ancient13–40.0318%19 Jan
overpass13–70.0022%14 Jan
ancient13–40.0638%14 Jan
ancient13–10-0.0521%13 Jan
mirage10–13-0.0529%8 Jan
ancient10–130.0135%5 Jan
overpass13–5-0.0014%5 Jan
inferno8–13-0.0121%5 Jan
dust210–130.0126%5 Jan
mirage6–13-0.0532%5 Jan
inferno15–150.0335%28 Dec
mirage6–13-0.0813%27 Dec
ancient13–80.0121%27 Dec
mirage5–13-0.0928%24 Dec
dust213–100.0819%24 Dec
nuke13–30.0427%24 Dec
dust22–13-0.0416%23 Dec
ancient13–40.0132%17 Dec
overpass10–13-0.0324%14 Dec
dust28–13-0.0212%14 Dec
ancient15–15-0.055%14 Dec

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →