Yayy

Yayy — CS2 Stats

US76561198167290663[U:1:207024935]Steam profile ↗✓ No bans

354Tracked matches57%Win rate2021Tracked since
CSDB Rating6.6 SolidPositional Player
Premier CS Rating21,694Top 50% of 213,399 CSDB-tracked playersPink band · top ~6.6% of ranked players (population est.)
CSDB Leaderboard#60454 of 260018 tracked
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Nov 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 21,694 +7,337 19 Sept – 1 Nov · 17 days played
14,35721,694peak 21,69419 Sept1 Nov
21,694Peak Premier in tracked matches
22Days played since 2026-09-17

Premier CS Rating

  • At peak — 21,694
  • +1,587 over 30 days · improving
  • Next: Red band at 25,000 — 3,306 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGYayyPREMIER21,694 · Pink bandcsdb.gg/stats

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Performance scores

Aim90
Positioning56
Utility11

0–100 skill scores via Leetify.

Recent form

STEADY58–38–4Last 10058%Win rateWLWWLWWLLT

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · −6.0pp headshot accuracy · +29ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 26%
  • Avg reaction 669ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 21%
  • Avg reaction 649ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 24%
  • Avg reaction 635ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.5 against its own average).

Aim9.0
Utility1.1
Positioning5.6
Opening Duels2.5

Sharp aimerExcellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 70% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 34 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 59% on T to 40% on CT — first contacts on the defending side are being lost.

Reaction time. 594ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning5.6
Utility1.1
Mechanics8.6
Opening Duels4.9
Win Impact7.2

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.05
first ⅓ avg 0.02 → last ⅓ avg -0.03
Reaction time589ms+47ms
first ⅓ avg 542ms → last ⅓ avg 589ms
Headshot accuracy23.2%−1.0%
first ⅓ avg 24.2% → last ⅓ avg 23.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–11 · mirage, 19 Sept →
70%Best headshot accuracy · 4–13 · mirage, 28 Sept →
414msFastest reaction time · 13–6 · ancient, 21 Sept →
13–0Biggest win · anubis, 30 Sept →

Across the last 100 tracked matches.

Highlights

9Longest win streak
8–6In matches decided by ≤2 rounds
3Overtime games

Map breakdown

nukeBest map · 70% over 20cacheWeakest map · 42% over 12
MapGradePlayedRecordWin rateAvg rating
nukeS2014–670%0.00
infernoB189–950%-0.00
dust2B179–853%-0.00
mirageA138–562%0.02
cacheC125–742%-0.01
anubisS107–370%-0.02
ancientA85–363%-0.01
office—21–150%0.04

Across the last 100 tracked matches.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.4%Headshot accuracy
38.9%Accuracy (enemy spotted)
40.5%Spray accuracy
88.8%Counter-strafing
8.9°Preaim
594msReaction time
58.6%T opening success
40.4%CT opening success
0.27Enemies flashed / flash
3.1%Flash assists
3.25HE damage / grenade
1.31Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2732 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
nuke13–8-0.0319%1 Nov →
cache9–13-0.0224%31 Oct →
nuke13–10-0.0327%31 Oct →
anubis13–9-0.0336%31 Oct →
cache8–13-0.0122%30 Oct →
anubis13–4-0.0415%30 Oct →
nuke13–7-0.0133%30 Oct →
inferno7–9-0.0310%30 Oct →
dust210–13-0.0024%29 Oct →
inferno8–8-0.106%29 Oct →
inferno9–30.0213%29 Oct →
inferno9–3-0.0222%29 Oct →
nuke13–90.0542%24 Oct →
ancient9–13-0.0323%24 Oct →
ancient13–1-0.0126%24 Oct →
inferno16–14-0.0514%23 Oct →
cache4–13-0.0529%11 Oct →
dust26–13-0.0529%11 Oct →
cache11–13-0.0622%4 Oct →
nuke10–130.0155%4 Oct →
mirage13–11-0.0118%4 Oct →
anubis13–0-0.0114%30 Sept →
dust213–0-0.0450%30 Sept →
dust213–1-0.030%30 Sept →
nuke0–2-0.330%30 Sept →
anubis10–13-0.0627%30 Sept →
inferno5–13-0.0336%30 Sept →
nuke2–13-0.0427%30 Sept →
office13–50.0720%30 Sept →
anubis3–13-0.0513%29 Sept →
nuke13–110.1322%29 Sept →
anubis13–10-0.0714%29 Sept →
anubis13–9-0.0235%29 Sept →
dust213–10-0.0124%29 Sept →
anubis13–60.0748%29 Sept →
inferno12–16-0.0326%29 Sept →
mirage4–130.0270%28 Sept →
ancient13–11-0.0227%28 Sept →
dust26–13-0.0141%28 Sept →
dust213–7-0.0126%28 Sept →
dust211–130.0128%28 Sept →
nuke13–50.0135%28 Sept →
dust213–100.0539%27 Sept →
cache9–13-0.0126%27 Sept →
ancient13–60.0328%27 Sept →
ancient12–12-0.0118%27 Sept →
cache13–90.0229%27 Sept →
cache13–6-0.0119%27 Sept →
cache13–80.0634%27 Sept →
dust211–13-0.0219%26 Sept →
inferno13–4-0.0447%26 Sept →
dust216–13-0.0517%26 Sept →
nuke13–100.0528%26 Sept →
cache7–13-0.0319%26 Sept →
mirage8–13-0.0126%26 Sept →
inferno3–13-0.1035%26 Sept →
mirage13–100.0733%25 Sept →
ancient3–13-0.0127%25 Sept →
nuke4–130.0133%25 Sept →
mirage7–13-0.0132%25 Sept →
nuke13–110.0022%25 Sept →
anubis13–50.0317%25 Sept →
nuke13–30.0731%24 Sept →
nuke13–110.0218%24 Sept →
dust212–120.0247%23 Sept →
cache9–13-0.018%22 Sept →
cache13–9-0.0410%22 Sept →
ancient13–1-0.027%22 Sept →
dust213–1-0.0119%22 Sept →
inferno13–80.0439%22 Sept →
mirage13–8-0.0218%21 Sept →
cache13–40.0522%21 Sept →
nuke6–13-0.0124%21 Sept →
anubis10–13-0.0319%21 Sept →
inferno6–13-0.0715%21 Sept →
nuke13–110.0536%21 Sept →
inferno12–12-0.0038%21 Sept →
nuke13–10-0.0014%21 Sept →
dust213–60.0426%21 Sept →
dust211–130.0218%21 Sept →
mirage13–30.1119%21 Sept →
ancient13–60.0122%21 Sept →
dust210–130.0033%21 Sept →
nuke13–100.0219%20 Sept →
inferno9–40.0924%20 Sept →
inferno9–20.1422%20 Sept →
inferno9–20.0531%20 Sept →
mirage13–8-0.0220%19 Sept →
dust213–50.0213%19 Sept →
mirage13–50.0128%19 Sept →
inferno13–30.1029%19 Sept →
nuke13–30.1024%19 Sept →
nuke8–13-0.0226%19 Sept →
mirage13–8-0.0323%19 Sept →
mirage13–110.1430%19 Sept →
mirage5–130.0223%18 Sept →
inferno1–9-0.0533%18 Sept →
inferno2–130.0538%18 Sept →
mirage5–13-0.0026%17 Sept →
office9–130.0219%17 Sept →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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