flosbroor

flosbroor — CS2 Stats

SO76561198164983172[U:1:204717444]Steam profile ↗✓ No bans

1,454Tracked matches52%Win rate2025Tracked since
723Hours in CS
CSDB Rating5.3 DevelopingPositional Player
Premier CS Rating16,017Purple band · top ~24.4% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 30 days played since 14 Aug 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 16,017 -74 14 Aug17 Sept · 23 days played
14,38416,091peak 16,09114 Aug17 Sept
16,091Peak Premier in tracked matches
30Days played since 2026-08-14

Premier CS Rating

  • 74 below peak (16,091)
  • +766 over 30 days · improving
  • Next: Pink band at 20,000 3,983 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-02
  • Blue band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches3112+19
Win rate58%50%+8pp
K/D0.770.59+0.18
Headshot %41%42%−1pp

Measured 9 Sep 202618 Sep 2026; previous 4 Sep 2026 → 9 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=12,017), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate42.8%43.8%44.8%2.0% short
Shot accuracy0.0%12.0%12.4%12.4% short
Kill/death ratio0.861.021.040.18 short
Match win rate48.7%44.7%45.2%above

This profile matches the typical Level 6 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGflosbroorFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER16,017 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim67
Positioning52
Utility26

0–100 skill scores via Leetify.

Recent form

STEADY48493Last 10048%Win rateWWLLWWWLTW

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating · +2.8pp headshot accuracy · +73ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 648ms

Last 10

  • 631 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 17%
  • Avg reaction 595ms

Last 20

  • 1091 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 15%
  • Avg reaction 559ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.2 against its own average).

Aim6.7
Utility2.6
Positioning5.2
Opening Duels4.3
Clutch0.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 93% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 570ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning5.2
Utility2.6
Mechanics5.2
Opening Duels5.5
Win Impact5.6

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.00
first ⅓ avg -0.03 → last ⅓ avg -0.03
Reaction time579ms+27ms
first ⅓ avg 552ms → last ⅓ avg 579ms
Headshot accuracy16.5%+1.2%
first ⅓ avg 15.3% → last ⅓ avg 16.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 9–5 · nuke, 3 Sept
50%Best headshot accuracy · 9–4 · nuke, 8 Sept
367msFastest reaction time · 2–13 · mirage, 14 Aug
13–2Biggest win · cache, 5 Sept

Across the last 100 tracked matches.

Highlights

4Longest win streak
W2Current streak
58In matches decided by ≤2 rounds
8Overtime games

Map breakdown

dust2Best map · 88% over 8mirageWeakest map · 32% over 22
MapGradePlayedRecordWin rateAvg rating
mirageD2271532%-0.04
cacheA1912763%-0.06
nukeB158753%0.00
anubisA116555%-0.03
infernoD93633%-0.03
dust2S87188%-0.01
trainC52340%-0.05
ancient4040%-0.06
poseidon2020%-0.14
vertigo21150%-0.02
overpass21150%-0.00
office110100%-0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (32% over 22). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

25,209Lifetime kills
0.86K/D
1,689Matches
48.7%Match win rate · Top 25% of Level 5 players
42.8%Headshot %
0.0%Shot accuracy
3,375MVPs
723Hours (in match)
1,761Bombs planted
339Bombs defused

Most-used weapons

Lifetime map wins

2,920dust2
2,086nuke
2,026inferno
445train
134office
49vertigo
8italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

20Matches
50%Win rate
0.69Avg K/D
65.8ADR
38%Headshot %

Clutches & streaks

15%1v1 clutch win
25%1v2 clutch win
3Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Dust2771%0.8813.9
Mirage560%0.609.0
Nuke333%0.427.0
Ancient250%0.9017.5
Overpass10%0.6911.0
Inferno10%0.479.0
Anubis10%0.377.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.5%Headshot accuracy
37.2%Accuracy (enemy spotted)
41.2%Spray accuracy
73.5%Counter-strafing
10.8°Preaim
570msReaction time
48.6%T opening success
55.1%CT opening success
0.27Enemies flashed / flash
2.0%Flash assists
7.70HE damage / grenade
1.95Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2736 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

32% win rate across 22 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–70.0018%17 Sept
cache13–8-0.0022%17 Sept
ancient3–13-0.043%17 Sept
inferno4–9-0.045%17 Sept
dust213–10-0.0138%17 Sept
cache11–9-0.0611%16 Sept
dust213–11-0.0711%16 Sept
nuke11–13-0.0029%16 Sept
cache15–15-0.0417%15 Sept
train13–8-0.0314%15 Sept
inferno13–90.019%15 Sept
mirage13–9-0.0515%15 Sept
inferno9–13-0.087%14 Sept
anubis14–16-0.048%14 Sept
mirage13–16-0.0713%14 Sept
mirage13–10-0.0819%13 Sept
mirage8–13-0.0221%13 Sept
dust27–130.0117%13 Sept
cache13–40.0212%13 Sept
anubis8–13-0.0517%12 Sept
mirage13–8-0.0127%12 Sept
mirage7–130.0212%12 Sept
dust213–40.0015%10 Sept
mirage13–9-0.0217%10 Sept
inferno2–9-0.1315%10 Sept
anubis13–60.0210%9 Sept
mirage11–13-0.074%9 Sept
office13–9-0.0124%8 Sept
inferno9–4-0.0214%8 Sept
nuke9–4-0.1650%8 Sept
nuke8–80.0524%8 Sept
cache9–13-0.0222%7 Sept
mirage1–13-0.136%6 Sept
ancient11–13-0.1015%6 Sept
ancient11–13-0.039%6 Sept
cache12–16-0.0923%5 Sept
anubis13–8-0.0413%5 Sept
cache13–2-0.0211%5 Sept
cache13–7-0.074%5 Sept
nuke8–130.028%3 Sept
mirage11–13-0.0015%3 Sept
nuke9–50.208%3 Sept
anubis8–130.0017%1 Sept
mirage13–9-0.0611%1 Sept
ancient1–13-0.0711%1 Sept
train9–13-0.0710%1 Sept
mirage13–5-0.0422%1 Sept
dust213–4-0.0512%1 Sept
anubis13–30.038%31 Aug
mirage11–130.0011%31 Aug
dust213–110.0315%31 Aug
nuke3–9-0.0513%30 Aug
nuke13–70.0021%29 Aug
nuke5–9-0.0020%29 Aug
inferno8–130.018%29 Aug
mirage6–13-0.086%29 Aug
nuke13–50.0210%29 Aug
poseidon1–9-0.2813%29 Aug
inferno13–10-0.049%28 Aug
mirage7–13-0.0814%27 Aug
anubis13–11-0.026%27 Aug
cache13–7-0.0614%27 Aug
mirage0–13-0.0640%27 Aug
cache13–10-0.038%27 Aug
cache13–6-0.087%27 Aug
nuke6–90.0121%25 Aug
vertigo8–8-0.105%25 Aug
train13–160.0016%24 Aug
anubis13–6-0.0514%24 Aug
cache5–13-0.054%24 Aug
nuke13–3-0.0015%23 Aug
mirage10–13-0.019%23 Aug
nuke10–13-0.0117%23 Aug
mirage9–13-0.0625%22 Aug
mirage13–60.0421%22 Aug
cache12–16-0.124%21 Aug
dust213–7-0.049%21 Aug
train13–10-0.068%20 Aug
cache6–13-0.0919%20 Aug
overpass9–70.0416%20 Aug
cache19–16-0.059%19 Aug
anubis6–13-0.0611%19 Aug
nuke9–40.0327%19 Aug
train7–13-0.0611%18 Aug
vertigo9–60.0628%18 Aug
nuke13–8-0.067%17 Aug
mirage9–13-0.0514%17 Aug
cache13–7-0.0913%17 Aug
inferno8–130.0022%17 Aug
inferno4–130.0326%15 Aug
anubis11–13-0.0211%15 Aug
overpass4–9-0.0510%15 Aug
poseidon6–9-0.0117%15 Aug
cache16–13-0.0718%14 Aug
anubis13–7-0.0519%14 Aug
cache13–10-0.0614%14 Aug
nuke13–60.0210%14 Aug
mirage3–13-0.0620%14 Aug
cache8–13-0.0710%14 Aug
mirage2–130.0333%14 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →