JYK_

JYK_ — CS2 Stats

US76561198158585854[U:1:198320126]Steam profile ↗✓ No bans

1,575Tracked matches52%Win rate2020Tracked since
CSDB Rating6.0 SolidClutch Specialist
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 Sep 2026 (39 days ago). Ranks are recorded once per day this page is viewed.

+9Tracked matches · now 1,575
+10.3ppWin rate · 41.4% → 51.7%

Rating over time

Premier CS Rating: 24,999 +3,468 25 Apr – 9 May · 7 days played
21,53124,999peak 24,99925 Apr9 May
24,999Peak Premier in tracked matches
46Days played since 2026-04-18

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGJYK_FACEITLevel 7STANDINGTop 42.3% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim73
Positioning63
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY50–47–3Last 10050%Win rateLWWWWWLLLW

Last 10 vs previous 10: +30pp win rate · +0.04 avg rating · +3.9pp headshot accuracy · +52ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 19%
  • Avg reaction 628ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 580ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 17%
  • Avg reaction 554ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+1.5 against its own average).

Aim7.3
Utility4.5
Positioning6.3
Opening Duels3.7
Clutch6.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 93% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 553ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning6.3
Utility4.5
Mechanics6.5
Opening Duels3.6
Win Impact5.6

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time554ms−38ms
first ⅓ avg 592ms → last ⅓ avg 554ms
Headshot accuracy16.9%−1.2%
first ⅓ avg 18.1% → last ⅓ avg 16.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–6 · cache, 22 May →
34%Best headshot accuracy · 13–10 · dust2, 10 Oct →
359msFastest reaction time · 3–13 · cache, 7 Sept →
13–1Biggest win · mirage, 20 May →

Across the last 100 tracked matches.

Highlights

6Longest win streak
2–4In matches decided by ≤2 rounds
1Overtime games

Map breakdown

anubisBest map · 67% over 6dust2Weakest map · 38% over 26
MapGradePlayedRecordWin rateAvg rating
dust2C2610–1638%-0.00
cacheB2312–1152%0.00
mirageA149–564%0.00
nukeB137–654%-0.01
overpassB84–450%0.00
ancientC73–443%0.01
anubisS64–267%-0.00
vertigo—10–10%0.01
inferno—11–0100%-0.01
warden—10–10%0.04

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (38% over 26). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,672Matches
51%Win rate
0.91Avg K/D
66.4ADR
37%Headshot %

Clutches & streaks

54%1v1 clutch win
29%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage1753%1.0514.2
Anubis1233%0.8411.4
Ancient786%1.0513.4
Dust2450%0.9013.0
Vertigo450%0.9514.3
Inferno333%1.0011.0
Nuke3100%0.9815.7
Overpass250%0.5410.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.6%Headshot accuracy
33.9%Accuracy (enemy spotted)
37.7%Spray accuracy
79.4%Counter-strafing
8.6°Preaim
553msReaction time
47.5%T opening success
41.3%CT opening success
0.49Enemies flashed / flash
7.2%Flash assists
3.33HE damage / grenade
11.91Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4898 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 26 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust27–13-0.0324%10 Oct →
ancient13–70.037%10 Oct →
dust213–100.0734%10 Oct →
mirage13–20.0423%9 Sept →
dust213–90.087%9 Sept →
dust213–90.0216%7 Sept →
cache3–13-0.0321%7 Sept →
dust29–130.0217%7 Sept →
dust24–130.0418%7 Sept →
cache13–4-0.0120%27 Aug →
nuke13–4-0.0217%27 Aug →
dust28–13-0.0114%25 Aug →
ancient10–13-0.048%24 Aug →
dust25–13-0.0628%24 Aug →
overpass13–60.027%24 Aug →
cache4–13-0.0618%24 Aug →
dust213–40.0714%22 Aug →
dust26–13-0.0317%22 Aug →
mirage12–12-0.0118%21 Aug →
overpass5–13-0.048%21 Aug →
nuke9–13-0.0213%21 Aug →
nuke13–5-0.0223%14 Aug →
dust213–60.0118%14 Aug →
mirage5–13-0.0015%25 Jul →
anubis13–9-0.0318%26 Jun →
overpass7–13-0.0330%24 Jun →
mirage4–13-0.048%21 Jun →
overpass13–100.0215%16 Jun →
anubis13–40.1012%14 Jun →
cache13–8-0.019%14 Jun →
ancient13–40.0724%14 Jun →
nuke13–100.0316%13 Jun →
dust29–13-0.0717%13 Jun →
cache5–110.0316%12 Jun →
ancient9–130.0822%12 Jun →
nuke5–13-0.0625%11 Jun →
mirage8–13-0.075%10 Jun →
dust27–130.0020%7 Jun →
nuke11–130.0015%7 Jun →
mirage4–13-0.038%6 Jun →
dust211–13-0.0416%6 Jun →
cache13–100.0714%5 Jun →
overpass13–30.0410%30 May →
mirage13–70.1117%30 May →
dust210–130.0312%29 May →
vertigo7–130.0113%26 May →
dust26–130.0221%26 May →
ancient10–130.0119%26 May →
ancient8–13-0.0915%22 May →
dust23–13-0.0518%22 May →
mirage13–70.0617%22 May →
cache13–60.1528%22 May →
cache13–10-0.0017%21 May →
anubis12–12-0.0214%20 May →
mirage13–10.0213%20 May →
dust213–90.0115%18 May →
nuke11–13-0.0416%18 May →
mirage13–9-0.0022%14 May →
dust213–6-0.036%14 May →
cache13–70.0517%14 May →
cache13–9-0.054%13 May →
cache13–70.0523%10 May →
cache6–13-0.063%10 May →
dust23–13-0.0121%10 May →
cache7–130.0113%9 May →
anubis13–20.0122%9 May →
dust213–7-0.0719%7 May →
overpass5–130.0011%2 May →
nuke13–90.0121%2 May →
cache2–13-0.0512%1 May →
cache11–13-0.0027%1 May →
cache7–13-0.0413%1 May →
dust213–8-0.0526%30 Apr →
cache13–6-0.0326%30 Apr →
cache7–130.0123%30 Apr →
cache13–90.0424%30 Apr →
cache13–50.0519%30 Apr →
cache6–13-0.0122%30 Apr →
cache9–13-0.0112%30 Apr →
cache13–8-0.0213%29 Apr →
mirage13–20.0322%28 Apr →
anubis2–13-0.0710%27 Apr →
mirage16–14-0.0810%27 Apr →
nuke9–13-0.0613%27 Apr →
overpass13–7-0.0125%26 Apr →
anubis13–10-0.0213%26 Apr →
ancient13–11-0.0112%26 Apr →
mirage13–5-0.0114%25 Apr →
dust213–60.1323%21 Apr →
inferno13–9-0.0128%21 Apr →
nuke10–13-0.0222%21 Apr →
nuke13–60.0115%21 Apr →
dust26–13-0.0618%21 Apr →
nuke13–40.0217%21 Apr →
overpass9–130.0318%21 Apr →
dust210–13-0.069%20 Apr →
nuke13–100.0218%20 Apr →
dust25–13-0.0216%19 Apr →
mirage9–50.0426%19 Apr →
warden12–120.0422%18 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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