Shusho

Shusho — CS2 Stats

76561198155342699[U:1:195076971]Steam profile ↗✓ No bans

3,740Tracked matches53%Win rate2020Tracked since
9,891Hours in CS
CSDB Rating6.9 SolidOpening Duellist
Premier CS Rating24,432Top 25% of 188,431 CSDB-tracked playersPink band · top ~3.6% of ranked players (population est.)
CSDB Leaderboard#26173 of 233977 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 3,740 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 3 days observed since 30 Aug 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 24,432 +127 30 Aug20 Sept · 3 observations
24,30524,777peak 24,77730 Aug20 Sept
24,777Peak Premier on CSDB
3Days observed since 2026-08-30

Premier CS Rating

  • 345 below peak (24,777)
  • Next: Red band at 25,000 568 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-30
  • Purple band first seen 2026-08-30

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=36,987), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate54.3%46.9%49.2%above
Shot accuracy9.7%13.0%13.4%3.6% short
Kill/death ratio1.081.081.120.04 short
Match win rate47.1%46.7%48.5%1.4% short

This profile matches the typical Red band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGShushoPREMIER24,432 · Pink bandcsdb.gg/stats

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Performance scores

Aim90
Positioning68
Utility41

0–100 skill scores via Leetify.

Player DNA

Primary style: Opening DuellistWinning opening duels is what stands out in this profile (+1.8 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim9.0
Utility4.1
Positioning6.8
Opening Duels7.0
Clutch3.0

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 92% playstyle similarity

Most alike: opening-duel success, aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

CT openings. 62% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 62% on CT to 43% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning6.8
Utility4.1
Mechanics6.3
Opening Duels5.7
Win Impact6.1

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

244,436Lifetime kills
1.08K/D
6,715Matches
47.1%Match win rate · Top 50% of Pink band
54.3%Headshot % · Top 25% of Pink band
9.7%Shot accuracy
29,590MVPs
9,891Hours (in match)
5,443Bombs planted
2,845Bombs defused

Most-used weapons

AK-47125,833
AWP19,082
MP93,767
P2502,917
FAMAS2,586

Lifetime map wins

15,156dust2
7,249nuke
6,762inferno
3,745train
3,671vertigo
771office
330cbble
97italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

444Matches
56%Win rate
1.21Avg K/D
88.9ADR
45%Headshot %

Clutches & streaks

35%1v1 clutch win
31%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Ancient4848%1.2219.1
Anubis3866%1.3318.6
Mirage2861%1.2416.9
Inferno2462%1.1917.3
Nuke2361%1.2518.6
Dust21346%1.0313.8
Train771%1.2215.3
Vertigo425%1.0724.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.9%Headshot accuracy
42.3%Accuracy (enemy spotted)
46.7%Spray accuracy
78.4%Counter-strafing
9.0°Preaim
508msReaction time
43.2%T opening success
62.4%CT opening success
0.59Enemies flashed / flash
4.5%Flash assists
6.91HE damage / grenade
3.70Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.6978 — below the 4 mark we flag

    Grenade Lineups

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →