F1skar

F1skar — CS2 Stats

76561198154131127[U:1:193865399]Steam profile ↗✓ No bans

1,340Tracked matches40%Win rate2020Tracked since
5,280Hours in CS27Hrs last 2 wks
CSDB Rating5.7 SolidPositional Player
FaceitLevel 8 · 2,041 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Sep 2026 (46 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 2,041 → 2,041
+26Tracked matches · now 1,340
−3.3ppWin rate · 43.3% → 40.0%

Rating over time

Premier CS Rating: 23,066 -3,213 1 Feb – 8 Apr · 11 days played
22,56726,723peak 26,7231 Feb8 Apr
Faceit ELO: 2,041 +0 3 Sept – 20 Sept · 2 observations
2,0412,041peak 2,0413 Sept20 Sept
26,723Peak Premier in tracked matches
2,041Highest Faceit ELO seen on CSDB
32Days played since 2026-01-20

Faceit ELO

  • At peak — 2,041
  • Next: 2,500 ELO at 2,500 — 459 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-09-03
  • Level 9 first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,525), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate40.3%46.8%48.2%8.0% short
Shot accuracy17.0%13.0%13.2%above
Kill/death ratio1.121.061.07above
Match win rate48.0%46.3%46.9%above

This profile matches the typical Level 9 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGF1skarFACEITLevel 8 · 2,041 ELOSTANDINGTop 31.2% of rankedPEAK ELO2,041csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim81
Positioning57
Utility30

0–100 skill scores via Leetify.

Recent form

STEADY42–57–1Last 10042%Win rateLLWLLWWLWL

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating · +5.1pp headshot accuracy · −10ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 23%
  • Avg reaction 591ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 24%
  • Avg reaction 576ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 21%
  • Avg reaction 581ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim8.1
Utility3.0
Positioning5.7
Opening Duels3.5
Clutch3.2

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 93% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 54% on CT to 35% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 587ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning5.7
Utility3.0
Mechanics7.6
Opening Duels3.6
Win Impact1.7

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time588ms−6ms
first ⅓ avg 594ms → last ⅓ avg 588ms
Headshot accuracy23.3%+5.5%
first ⅓ avg 17.8% → last ⅓ avg 23.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–6 · dust2, 8 Apr →
54%Best headshot accuracy · 1–13 · dust2, 31 Jul →
438msFastest reaction time · 2–13 · ancient, 31 Jul →
13–1Biggest win · nuke, 8 Apr →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
4–8In matches decided by ≤2 rounds
10Overtime games

Map breakdown

nukeBest map · 80% over 5ancientWeakest map · 28% over 18
MapGradePlayedRecordWin rateAvg rating
mirageC2511–1444%-0.01
dust2C239–1439%-0.02
ancientD185–1328%0.00
anubisB179–853%-0.01
infernoD93–633%-0.02
nukeS54–180%0.04
cache—21–150%-0.03
alpine—10–10%0.08

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (28% over 18). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

137,264Lifetime kills
1.12K/D · Top 50% of Level 8 players
6,447Matches
48.0%Match win rate · Top 50% of Level 8 players
40.3%Headshot %
17.0%Shot accuracy · Top 25% of Level 8 players
14,495MVPs
3,645Hours (in match)
6,717Bombs planted
1,587Bombs defused

Most-used weapons

AK-4745,146
AWP18,038
P906,752
AUG3,403
FAMAS3,375
SG 5532,072

Lifetime map wins

11,393inferno
7,809dust2
4,748nuke
2,042train
1,454vertigo
740cbble
515office
94italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

605Matches
53%Win rate
1.17Avg K/D
77.8ADR
43%Headshot %

Clutches & streaks

36%1v1 clutch win
19%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage7454%1.1016.5
Ancient5843%1.0014.9
Anubis4050%0.9716.6
Nuke3863%1.3217.3
Inferno3554%1.1816.1
Dust22556%0.9913.4
Vertigo1656%1.2617.7
Overpass333%0.6010.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.1%Headshot accuracy
35.2%Accuracy (enemy spotted)
35.5%Spray accuracy
84.1%Counter-strafing
9.2°Preaim
587msReaction time
35.1%T opening success
53.7%CT opening success
0.39Enemies flashed / flash
1.9%Flash assists
6.68HE damage / grenade
3.20Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3891 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.101% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

28% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis5–13-0.0526%31 Oct →
dust214–16-0.0414%31 Oct →
nuke13–70.0522%31 Oct →
cache9–13-0.0113%31 Oct →
inferno10–13-0.0241%30 Oct →
mirage13–80.0131%30 Oct →
mirage13–100.0236%24 Oct →
inferno6–13-0.0216%30 Aug →
dust213–5-0.0420%30 Aug →
ancient10–13-0.0320%30 Aug →
mirage4–13-0.0815%30 Aug →
mirage5–13-0.0011%17 Aug →
anubis6–13-0.0725%14 Aug →
mirage6–13-0.039%14 Aug →
mirage0–2-0.010%11 Aug →
dust22–13-0.0920%11 Aug →
dust21–13-0.0354%31 Jul →
mirage13–60.0224%31 Jul →
inferno13–5-0.028%31 Jul →
anubis16–130.0422%31 Jul →
ancient2–13-0.0150%31 Jul →
dust213–80.0023%31 Jul →
dust213–60.0527%31 Jul →
ancient4–13-0.0635%16 Jun →
mirage1–13-0.138%16 Jun →
cache13–9-0.0542%16 Jun →
inferno7–13-0.0117%8 Apr →
dust213–60.1231%8 Apr →
inferno13–100.0029%8 Apr →
ancient9–130.0021%8 Apr →
nuke13–10.0519%8 Apr →
mirage13–100.0119%30 Mar →
anubis6–13-0.0823%25 Mar →
dust29–13-0.0717%25 Mar →
ancient13–70.0812%25 Mar →
anubis13–100.0022%20 Mar →
ancient11–130.0121%19 Mar →
ancient13–5-0.0124%18 Mar →
mirage10–13-0.0118%18 Mar →
dust213–16-0.0516%18 Mar →
anubis13–11-0.0018%12 Mar →
dust24–13-0.0220%11 Mar →
mirage12–16-0.0123%11 Mar →
dust28–13-0.0437%11 Mar →
nuke9–13-0.0234%1 Mar →
anubis3–130.0017%1 Mar →
ancient15–15-0.0016%1 Mar →
mirage13–20.1113%25 Feb →
mirage8–13-0.0329%25 Feb →
ancient6–13-0.0116%25 Feb →
anubis13–70.0424%25 Feb →
ancient3–130.0125%25 Feb →
dust213–6-0.0317%25 Feb →
dust27–13-0.029%25 Feb →
mirage7–13-0.0324%12 Feb →
mirage11–13-0.016%12 Feb →
ancient8–13-0.0214%12 Feb →
inferno7–13-0.0321%10 Feb →
dust29–13-0.0311%6 Feb →
anubis13–6-0.0228%6 Feb →
ancient11–130.009%5 Feb →
anubis10–130.0114%5 Feb →
dust28–13-0.0118%5 Feb →
ancient11–13-0.1020%5 Feb →
mirage16–130.0023%4 Feb →
mirage13–8-0.0610%4 Feb →
dust27–130.0129%4 Feb →
mirage16–14-0.0016%4 Feb →
mirage8–130.0019%4 Feb →
anubis13–110.0114%4 Feb →
anubis13–20.0727%4 Feb →
dust210–13-0.0223%4 Feb →
ancient10–130.0619%1 Feb →
dust213–9-0.0313%1 Feb →
anubis16–13-0.0212%1 Feb →
ancient13–80.0339%1 Feb →
mirage7–13-0.0018%1 Feb →
dust25–13-0.047%29 Jan →
anubis7–13-0.0518%29 Jan →
dust211–13-0.0321%29 Jan →
ancient11–130.0210%29 Jan →
mirage4–13-0.0618%29 Jan →
nuke13–80.0023%29 Jan →
inferno8–13-0.0618%28 Jan →
mirage13–80.0717%27 Jan →
mirage13–8-0.0026%27 Jan →
inferno13–6-0.0416%27 Jan →
anubis5–13-0.0114%27 Jan →
dust213–40.0720%23 Jan →
alpine7–130.0828%23 Jan →
mirage2–13-0.0619%23 Jan →
ancient13–110.0215%22 Jan →
dust213–10-0.0315%22 Jan →
dust216–13-0.0512%22 Jan →
anubis13–5-0.0312%22 Jan →
mirage16–13-0.0111%22 Jan →
inferno6–13-0.0315%21 Jan →
anubis8–130.0116%21 Jan →
ancient13–30.0317%20 Jan →
nuke13–20.1020%20 Jan →

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.