SJB

SJB — CS2 Stats

CV76561198153552761[U:1:193287033]Steam profile ↗✓ No bans

130Tracked matches64%Win rate2020Tracked since
104Hours in CS
CSDB Rating4.3 Developing
Premier CS Rating16,425Purple band · top ~22.7% of ranked players (population est.)
CSDB Leaderboard#27191 of 49125 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=1,149), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate45.4%42.2%42.7%above
Shot accuracy16.1%11.9%10.8%above
Kill/death ratio0.730.981.000.27 short
Match win rate42.4%43.6%44.1%1.7% short

This profile matches the typical Level 4 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSJBFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER16,425 · Purple bandcsdb.gg/stats

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Performance scores

Aim58
Positioning32
Utility5

0–100 skill scores via Leetify.

Recent form

STEADY49337Last 8955%Win rateLLLLTWWWWL

Last 10 vs previous 10: -20pp win rate · -0.01 avg rating

Player DNA

Aim5.8
Aggression1.0
Utility0.5
Positioning3.2
Opening Duels0.0
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 60% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower opening-fight frequency; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 34% on CT to 15% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 609ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning3.2
Utility0.5
Mechanics5.8
Opening Duels0.4
Win Impact9.8

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.00
first ⅓ avg -0.03 → last ⅓ avg -0.04
Reaction time618ms+20ms
first ⅓ avg 598ms → last ⅓ avg 618ms
Headshot accuracy17.9%+6.8%
first ⅓ avg 11.1% → last ⅓ avg 17.9%

Rolling 5-match average across the last 89 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.09Best rating — inferno 7–13
131Biggest win — overpass
9Longest win streak
L4Current streak
55In matches decided by ≤2 rounds
17Overtime games

Map breakdown

mirageBest map · 60% over 15overpassWeakest map · 50% over 12
MapGradePlayedRecordWin rateAvg rating
nukeB21111052%-0.03
vertigoA169756%-0.03
mirageA159660%-0.02
ancientB158753%-0.03
overpassB126650%-0.05
infernoB84450%-0.03
train220100%-0.05

Across the last 89 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (50% over 12). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

3,892Lifetime kills
0.73K/D
278Matches
42.4%Match win rate
45.4%Headshot % · Top 50% of Level 3 players
16.1%Shot accuracy · Top 25% of Level 3 players
348MVPs
104Hours (in match)
236Bombs planted
21Bombs defused

Most-used weapons

Lifetime map wins

881vertigo
350nuke
340inferno
62dust2
44train
3cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

58Matches
45%Win rate
0.74Avg K/D
55.9ADR
34%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
4Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Overpass10%0.5910.0
Ancient10%0.6213.0
Inferno10%0.315.0
Mirage1100%1.0012.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.5%Headshot accuracy
33.8%Accuracy (enemy spotted)
30.4%Spray accuracy
76.0%Counter-strafing
9.7°Preaim
609msReaction time
15.4%T opening success
33.6%CT opening success
0.06Enemies flashed / flash
1.2%Flash assists
0.90HE damage / grenade
0.48Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.0615 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 15.4038% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
vertigo2–13-0.0833%18 Mar
nuke5–13-0.0515%18 Mar
nuke7–13-0.0211%12 Mar
nuke3–13-0.0711%12 Mar
vertigo12–12-0.098%14 Sept
nuke13–80.0020%14 Sept
nuke13–8-0.048%12 Sept
overpass13–10.0115%12 Sept
mirage7–1-0.0414%12 Sept
ancient6–13-0.0026%12 Sept
ancient13–5-0.087%11 Sept
nuke13–7-0.0917%11 Sept
vertigo13–4-0.0629%11 Sept
train13–1-0.0638%11 Sept
vertigo11–13-0.0516%9 Sept
mirage5–40.0616%9 Sept
vertigo8–13-0.0314%9 Sept
nuke12–120.0011%9 Sept
nuke2–13-0.1024%8 Sept
vertigo13–10.0632%8 Sept
nuke2–13-0.0614%27 Aug
nuke13–4-0.0512%27 Aug
ancient6–13-0.0817%27 Aug
ancient13–110.0017%26 Aug
nuke13–6-0.0212%26 Aug
nuke13–4-0.0020%20 Aug
ancient13–11-0.0928%20 Aug
nuke13–10-0.0712%20 Aug
mirage13–20.0723%20 Aug
mirage13–3-0.0020%20 Aug
ancient7–13-0.0014%20 Aug
nuke12–120.0110%17 Aug
overpass1–13-0.0515%17 Aug
nuke13–30.0613%17 Aug
ancient13–6-0.029%17 Aug
nuke13–80.002%17 Aug
inferno6–13-0.1714%16 Aug
ancient6–130.0426%16 Aug
overpass5–13-0.0611%15 Aug
nuke13–30.0315%15 Aug
ancient11–13-0.028%15 Aug
mirage13–8-0.066%14 Aug
vertigo13–40.0414%14 Aug
mirage13–11-0.0417%13 Aug
overpass9–1-0.040%13 Aug
overpass13–5-0.0224%13 Aug
overpass8–13-0.073%13 Aug
ancient7–13-0.0911%13 Aug
mirage9–13-0.049%12 Aug
nuke6–13-0.0815%7 Aug
inferno10–13-0.059%5 Aug
nuke13–1-0.049%4 Aug
overpass13–11-0.0222%4 Aug
mirage13–6-0.0617%4 Aug
ancient13–3-0.056%4 Aug
ancient13–30.0314%4 Aug
overpass13–2-0.019%4 Aug
mirage13–4-0.0317%4 Aug
inferno13–5-0.0521%3 Aug
ancient13–9-0.058%1 Aug
nuke12–12-0.0312%27 Jul
mirage3–13-0.026%27 Jul
overpass13–80.0011%25 Jul
vertigo13–9-0.0310%25 Jul
ancient13–9-0.053%25 Jul
mirage12–12-0.0316%25 Jul
nuke15–15-0.026%4 Apr
inferno7–130.0925%3 Apr
ancient11–13-0.016%1 Apr
vertigo22–19-0.099%14 Jun
inferno16–12-0.0211%14 Jun
overpass14–16-0.130%8 Jun
mirage5–16-0.1212%8 Jun
overpass8–8-0.0822%7 Jun
vertigo5–9-0.0814%7 Jun
vertigo9–2-0.0321%5 Jun
vertigo13–16-0.057%7 Aug
train16–9-0.049%8 Jan
overpass8–16-0.087%9 Dec
mirage8–16-0.0517%6 Dec
inferno16–80.0618%6 Dec
inferno8–16-0.0812%2 Dec
inferno16–13-0.0312%25 Nov
mirage16–50.0012%27 May
mirage7–160.0010%21 May
vertigo16–100.0014%21 May
vertigo16–110.005%2 May
vertigo14–160.0012%19 Apr
vertigo3–00.000%2 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →