fetzi

fetzi — CS2 Stats

AT76561198152634791[U:1:192369063]Steam profile ↗✓ No bans

1,092Tracked matches59%Win rate2020Tracked since
CSDB Rating7.8 StrongPositional Player
Premier CS Rating22,530Top 25% of 200,982 CSDB-tracked playersPink band · top ~5.7% of ranked players (population est.)
CSDB Leaderboard#47165 of 247849 tracked
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 28 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,530 +953 20 Sept – 28 Sept · 5 days played
21,57722,530peak 22,53020 Sept28 Sept
22,530Peak Premier in tracked matches
57Days played since 2026-04-29

Premier CS Rating

  • At peak — 22,530
  • Next: Red band at 25,000 — 2,470 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-26
  • Purple band first seen 2026-09-26

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGfetziPREMIER22,530 · Pink bandcsdb.gg/stats

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Performance scores

Aim89
Positioning64
Utility59

0–100 skill scores via Leetify.

Recent form

HOT50–43–7Last 10050%Win rateWWWLLWLWWW

Last 10 vs previous 10: +20pp win rate · +0.05 avg rating · +2.4pp headshot accuracy · +27ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.08
  • Avg headshot accuracy 22%
  • Avg reaction 589ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.08
  • Avg headshot accuracy 22%
  • Avg reaction 550ms

Last 20

  • 12–7–1 · 60% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 21%
  • Avg reaction 536ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim8.9
Utility5.9
Positioning6.4
Opening Duels4.8
Clutch3.6

Sharp aimerExcellent counter-strafingStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 96% playstyle similarity

Most alike: aim profile, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 89 — the mechanical foundation is a clear strength.

Counter-strafing. 94% of shots taken properly stopped — movement discipline most players never reach.

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 61% on CT to 41% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.9
Positioning6.4
Utility5.9
Mechanics9.8
Opening Duels5.2
Win Impact7.9

Composite 7.8/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.05
first ⅓ avg 0.00 → last ⅓ avg 0.05
Reaction time523ms−72ms
first ⅓ avg 595ms → last ⅓ avg 523ms
Headshot accuracy21.1%−4.0%
first ⅓ avg 25.1% → last ⅓ avg 21.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 13–5 · mirage, 20 Sept →
50%Best headshot accuracy · 1–8 · cache, 11 Sept →
406msFastest reaction time · 9–4 · inferno, 20 Aug →
13–0Biggest win · cache, 27 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W3Current streak
5–6In matches decided by ≤2 rounds
7Overtime games

Map breakdown

mirageBest map · 60% over 10infernoWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
cacheB5626–3046%0.03
dust2B157–847%-0.00
mirageA106–460%0.04
ancientC94–544%0.06
infernoC52–340%-0.04
nuke—33–0100%-0.01
vertigo—11–0100%0.14
anubis—11–0100%0.09

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

349Matches
57%Win rate
1.28Avg K/D
76.3ADR
51%Headshot %

Clutches & streaks

38%1v1 clutch win
7%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Dust21457%1.0115.9
Cache757%1.0014.1
Ancient771%1.0214.1
Inferno580%0.9216.0
Nuke367%1.2512.3
Mirage367%1.2814.7
Anubis20%0.427.5
Vertigo10%0.508.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.9%Headshot accuracy
35.6%Accuracy (enemy spotted)
36.4%Spray accuracy
94.2%Counter-strafing
8.3°Preaim
527msReaction time
40.6%T opening success
60.6%CT opening success
0.49Enemies flashed / flash
8.9%Flash assists
12.42HE damage / grenade
8.06Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4943 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–50.1429%29 Sept →
cache13–70.1320%29 Sept →
mirage16–140.0320%28 Sept →
ancient7–130.1215%28 Sept →
cache7–13-0.0324%28 Sept →
cache13–00.0815%27 Sept →
mirage12–16-0.0418%26 Sept →
vertigo13–30.1437%24 Sept →
cache13–50.0718%24 Sept →
cache13–70.1425%24 Sept →
mirage16–130.0025%23 Sept →
mirage13–60.1019%21 Sept →
ancient7–130.1023%21 Sept →
cache8–13-0.0224%20 Sept →
nuke13–10-0.0220%20 Sept →
dust28–13-0.0212%20 Sept →
mirage13–50.2128%20 Sept →
dust212–12-0.0413%19 Sept →
cache13–30.1022%16 Sept →
dust22–13-0.0812%16 Sept →
ancient4–130.1323%15 Sept →
mirage13–70.0216%15 Sept →
cache4–130.0715%15 Sept →
cache13–70.1114%14 Sept →
dust213–70.0628%13 Sept →
ancient16–140.0714%13 Sept →
cache13–90.1035%13 Sept →
cache1–80.0050%11 Sept →
cache8–130.0115%10 Sept →
cache4–13-0.0119%9 Sept →
mirage14–160.0418%9 Sept →
ancient11–130.0514%4 Sept →
dust26–13-0.0219%4 Sept →
dust213–80.1521%31 Aug →
ancient13–50.1418%31 Aug →
cache13–60.0320%30 Aug →
inferno9–4-0.0515%20 Aug →
dust228–24-0.0223%4 Aug →
dust213–100.0324%30 Jul →
mirage15–150.0615%30 Jul →
cache9–130.0024%24 Jul →
cache13–100.0124%22 Jul →
cache6–130.0527%22 Jul →
inferno13–10-0.027%20 Jul →
dust213–11-0.0617%20 Jul →
cache10–130.0328%17 Jul →
cache11–130.0533%17 Jul →
inferno8–130.0124%15 Jul →
ancient13–6-0.0314%15 Jul →
cache13–30.0318%11 Jul →
inferno6–13-0.0211%11 Jul →
dust213–11-0.0424%11 Jul →
anubis13–20.0918%10 Jul →
nuke13–4-0.0423%9 Jul →
dust210–13-0.0120%8 Jul →
cache12–12-0.0435%8 Jul →
cache2–13-0.0127%6 Jul →
cache4–130.0126%27 Jun →
cache13–40.0432%27 Jun →
mirage13–60.0815%25 Jun →
cache13–40.0225%23 Jun →
dust25–80.0619%23 Jun →
dust213–10-0.0512%22 Jun →
cache9–13-0.0019%21 Jun →
cache12–120.1323%20 Jun →
cache7–13-0.0128%19 Jun →
cache12–120.0326%18 Jun →
cache10–13-0.0621%14 Jun →
dust29–130.0232%13 Jun →
cache13–50.0832%13 Jun →
cache8–130.0124%12 Jun →
cache11–13-0.0619%10 Jun →
cache10–13-0.0519%9 Jun →
nuke9–70.0415%9 Jun →
cache11–130.0345%9 Jun →
cache12–120.0531%1 Jun →
inferno2–9-0.120%28 May →
cache13–90.0316%28 May →
cache13–80.017%28 May →
dust210–130.0016%28 May →
ancient13–60.0127%18 May →
cache4–130.0012%18 May →
ancient2–13-0.0245%16 May →
mirage1–13-0.0432%16 May →
cache6–13-0.0615%16 May →
cache11–13-0.0432%10 May →
cache13–9-0.0123%9 May →
cache8–130.0045%8 May →
cache13–10-0.0421%7 May →
cache6–130.0335%7 May →
cache13–5-0.047%6 May →
cache13–80.0127%3 May →
cache13–9-0.0128%3 May →
cache13–00.0916%1 May →
cache6–00.0450%1 May →
cache13–80.0131%1 May →
cache12–12-0.0118%29 Apr →
cache13–40.0626%29 Apr →
cache13–80.0637%29 Apr →
cache7–130.0729%29 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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