Nussel — CS2 Stats
DE76561198152432356[U:1:192166628]Steam profile ↗
How this compares with the same rank
Median values for Level 7 among CSDB-tracked players (n=1,022), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.
| Metric | This player | Level 7 median | Level 8 median | vs Level 8 |
|---|---|---|---|---|
| Headshot rate | 40.9% | 46.2% | 47.2% | 6.2% short |
| Shot accuracy | 17.0% | 12.5% | 12.3% | above |
| Kill/death ratio | 1.19 | 1.06 | 1.07 | above |
| Match win rate | 68.8% | 45.9% | 46.3% | above |
This profile matches the typical Level 8 player on 3 of 4 comparable metrics.
Widest gap: Headshot rate. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.
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Performance scores
0–100 skill scores via Leetify.
Player DNA
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like NiKo 88% playstyle similarity
Most alike: opening-duel success, opening-fight frequency.
Where you differ: lower aim profile.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Areas to improve
T-side openings. Opening success drops from 46% on CT to 30% on T — the same duels are being taken with worse setups on the attacking side.
Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.
Lifetime stats
Most-used weapons
Lifetime map wins
Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsLLLWL
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Ancient | 21 | 81% | 1.32 | 14.4 |
| Mirage | 9 | 33% | 0.99 | 18.1 |
| Overpass | 7 | 86% | 1.52 | 15.3 |
| Nuke | 6 | 67% | 1.04 | 12.3 |
| Anubis | 4 | 100% | 1.27 | 19.0 |
| Inferno | 3 | 33% | 0.82 | 12.0 |
| Train | 1 | 0% | 0.62 | 10.0 |
| Vertigo | 1 | 100% | 1.60 | 16.0 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.
Recommended for you
Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.
- Advanced Mechanics
You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.
T opening duels 29.9867% — below the 40% mark we flag