Yalu

Yalu — CS2 Stats

GB76561198150751507[U:1:190485779]Steam profile ↗✓ No bans

2,035Tracked matches43%Win rate2021Tracked since
CSDB Rating4.4 DevelopingPositional Player
Premier CS Rating17,317Purple band · top ~19.2% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Sep 2026 (57 days ago). Ranks are recorded once per day this page is viewed.

+75Premier CS Rating · 17,242 → 17,317
+175Tracked matches · now 2,035
+0.5ppWin rate · 42.9% → 43.3%

Rating over time

Premier CS Rating: 17,242 -635 30 Aug – 6 Sept · 2 observations
17,24217,877peak 17,87730 Aug6 Sept
17,877Peak Premier on CSDB
2Days observed since 2026-08-30

Premier CS Rating

  • 560 below peak (17,877)
  • Next: Pink band at 20,000 — 2,683 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-30
  • Blue band first seen 2026-08-30

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Share this profile

CSDB.GGYaluFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER17,317 · Purple bandcsdb.gg/stats

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Performance scores

Aim52
Positioning57
Utility46

0–100 skill scores via Leetify.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim5.2
Utility4.6
Positioning5.7
Opening Duels2.7
Clutch3.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 78% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Counter-strafing. Only 62% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.2
Positioning5.7
Utility4.6
Mechanics2.6
Opening Duels3.6
Win Impact2.8

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Faceit stats

Combat

225Matches
48%Win rate
0.87Avg K/D
78.9ADR
29%Headshot %

Clutches & streaks

37%1v1 clutch win
20%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage5951%0.9713.6
Dust23050%0.9213.3
Ancient2945%0.9114.9
Anubis2854%0.9315.1
Inferno2450%0.9014.1
Nuke1638%0.8713.3
Vertigo333%0.437.0
Train1100%0.8916.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.3%Headshot accuracy
34.4%Accuracy (enemy spotted)
36.7%Spray accuracy
61.8%Counter-strafing
9.7°Preaim
550msReaction time
41.7%T opening success
47.2%CT opening success
0.48Enemies flashed / flash
4.4%Flash assists
6.91HE damage / grenade
10.22Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.2554% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4751 — below the 0.5 mark we flag

    Grenade Lineups →

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.