Strone

Strone — CS2 Stats

DE76561198150113158[U:1:189847430]Steam profile ↗✓ No bans

1,006Tracked matches68%Win rate2024Tracked since
CSDB Rating6.8 SolidSupport
Premier CS Rating22,610Top 25% of 201,122 CSDB-tracked playersPink band · top ~5.6% of ranked players (population est.)
CSDB Leaderboard#45996 of 247982 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Sep 2026 (18 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,610 +3,178 26 Jul – 14 Sept · 14 days played
19,43222,610peak 22,61026 Jul14 Sept
22,726Peak Premier in tracked matches
17Days played since 2026-07-24

Premier CS Rating

  • At peak — 22,610
  • +919 over 30 days · improving
  • Next: Red band at 25,000 — 2,390 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-29
  • Purple band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGStroneFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER22,610 · Pink bandcsdb.gg/stats

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Performance scores

Aim74
Positioning58
Utility64

0–100 skill scores via Leetify.

Recent form

STEADY56–38–6Last 10056%Win rateLWWWWLLLWL

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · +3.9pp headshot accuracy · +16ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 24%
  • Avg reaction 478ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 25%
  • Avg reaction 561ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 23%
  • Avg reaction 553ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.3 against its own average).

Aim7.4
Utility6.4
Positioning5.8
Opening Duels5.4
Clutch3.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 86% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 66% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 66% on CT to 37% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning5.8
Utility6.4
Mechanics5.1
Opening Duels5.4
Win Impact10.0

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.01
first ⅓ avg 0.04 → last ⅓ avg 0.03
Reaction time527ms−31ms
first ⅓ avg 558ms → last ⅓ avg 527ms
Headshot accuracy23.1%+1.0%
first ⅓ avg 22.1% → last ⅓ avg 23.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 11–5 · cache, 29 Jul →
43%Best headshot accuracy · 6–9 · inferno, 27 Jul →
391msFastest reaction time · 8–8 · overpass, 16 Aug →
13–1Biggest win · ancient, 21 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
9–9In matches decided by ≤2 rounds
5Overtime games

Map breakdown

vertigoBest map · 100% over 5nukeWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
infernoA2414–1058%0.04
dust2B199–1047%0.01
ancientS1812–667%0.03
anubisB137–654%0.03
cacheC73–443%0.05
mirageB63–350%0.06
nukeC52–340%0.07
vertigoS55–0100%0.04
overpass—10–10%0.02
debris—11–0100%0.08
train—10–10%0.07

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

43Matches
67%Win rate
1.47Avg K/D
101.2ADR
48%Headshot %

Clutches & streaks

35%1v1 clutch win
32%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Inferno1080%2.3517.5
Mirage850%1.1419.8
Dust2862%1.2018.5
Ancient667%1.1414.8
Anubis683%1.4020.0
Train333%1.0221.0
Overpass1100%1.1011.0
Nuke1100%1.5024.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.8%Headshot accuracy
34.4%Accuracy (enemy spotted)
35.6%Spray accuracy
72.8%Counter-strafing
9.6°Preaim
535msReaction time
37.5%T opening success
65.6%CT opening success
0.49Enemies flashed / flash
6.6%Flash assists
9.23HE damage / grenade
13.46Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4882 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.4584% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient7–13-0.0122%14 Sept →
ancient13–110.0718%14 Sept →
dust213–11-0.0026%14 Sept →
inferno13–110.0730%1 Sept →
dust213–100.0224%1 Sept →
inferno7–130.0420%1 Sept →
dust211–130.0533%1 Sept →
anubis2–13-0.0923%22 Aug →
cache13–90.0930%22 Aug →
dust28–13-0.0419%21 Aug →
inferno13–100.0515%21 Aug →
ancient10–130.0622%21 Aug →
inferno9–30.0121%21 Aug →
anubis9–130.0322%21 Aug →
inferno13–7-0.0029%21 Aug →
mirage15–150.0517%21 Aug →
anubis13–80.0220%21 Aug →
cache5–130.0122%21 Aug →
ancient13–10.0618%21 Aug →
dust213–8-0.0220%21 Aug →
nuke13–100.0229%17 Aug →
dust213–30.0924%17 Aug →
inferno13–60.0933%17 Aug →
dust26–13-0.0234%17 Aug →
vertigo13–40.0015%16 Aug →
anubis13–80.0919%16 Aug →
mirage13–7-0.0017%16 Aug →
ancient13–8-0.0415%16 Aug →
overpass8–80.0220%16 Aug →
inferno9–50.1737%16 Aug →
cache12–120.0625%14 Aug →
ancient13–10.0919%14 Aug →
inferno11–130.0425%14 Aug →
nuke9–130.0433%11 Aug →
ancient13–40.0522%11 Aug →
anubis10–130.0822%11 Aug →
vertigo13–70.0826%11 Aug →
dust213–100.0219%11 Aug →
dust213–10.0319%11 Aug →
inferno13–160.0224%10 Aug →
dust22–13-0.0619%10 Aug →
cache5–130.0625%10 Aug →
ancient13–2-0.0021%10 Aug →
dust214–16-0.0418%10 Aug →
inferno13–60.0324%10 Aug →
anubis13–110.0125%10 Aug →
inferno9–50.1233%10 Aug →
vertigo9–7-0.0035%10 Aug →
anubis7–13-0.0423%6 Aug →
inferno9–13-0.0519%6 Aug →
inferno8–80.0228%6 Aug →
vertigo9–40.1129%6 Aug →
nuke12–120.0627%3 Aug →
mirage11–130.0517%3 Aug →
vertigo13–110.0117%3 Aug →
inferno13–100.0331%3 Aug →
debris9–60.0822%3 Aug →
nuke7–90.0919%3 Aug →
anubis13–70.1424%31 Jul →
inferno9–130.0525%31 Jul →
mirage15–150.0319%31 Jul →
dust29–13-0.0529%31 Jul →
anubis10–130.0115%31 Jul →
cache13–100.0227%31 Jul →
ancient13–110.0520%31 Jul →
dust213–80.0714%31 Jul →
inferno8–0-0.010%31 Jul →
ancient13–2-0.0321%31 Jul →
ancient13–90.0913%31 Jul →
dust23–13-0.0530%31 Jul →
train7–130.0733%31 Jul →
inferno5–90.0120%31 Jul →
anubis10–13-0.0412%29 Jul →
dust213–50.1030%29 Jul →
cache11–50.2128%29 Jul →
dust24–13-0.0219%29 Jul →
anubis13–80.0626%29 Jul →
inferno13–11-0.0321%27 Jul →
inferno11–130.0019%27 Jul →
ancient13–100.0726%27 Jul →
inferno13–60.0520%27 Jul →
inferno8–130.0515%27 Jul →
anubis13–40.1031%27 Jul →
mirage13–80.1420%27 Jul →
ancient11–130.0715%27 Jul →
ancient9–13-0.0020%27 Jul →
dust214–160.0328%27 Jul →
nuke9–40.1330%27 Jul →
inferno6–90.0243%27 Jul →
inferno13–50.1819%26 Jul →
mirage13–60.0713%26 Jul →
anubis13–30.0420%26 Jul →
cache3–13-0.0817%26 Jul →
ancient13–10.0731%26 Jul →
dust29–130.0023%26 Jul →
ancient11–13-0.0824%25 Jul →
ancient13–100.078%24 Jul →
ancient9–130.0122%24 Jul →
inferno13–110.0416%24 Jul →
dust213–90.0220%24 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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