h4mst3rk3nnyS

h4mst3rk3nnyS — CS2 Stats

76561198148832330[U:1:188566602]Steam profile ↗✓ No bans

25Tracked matches54%Win rate2020Tracked since
500Hours in CS
CSDB Rating · provisional5.3 DevelopingSupport
Premier CS Rating8,918Light Blue band · top ~60.1% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Jan 2026 (252 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 8 days played since 10 Oct 2020. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 8,918 +0 11 Jan20 Sept · 2 days played
8,9188,918peak 8,91811 Jan20 Sept
8,918Peak Premier in tracked matches
8Days played since 2020-10-10

Premier CS Rating

  • At peak — 8,918
  • Next: Blue band at 10,000 1,082 to go
  • Reached: Light Blue band
  • Light Blue band first seen 2026-09-20

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,337), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate42.1%39.9%41.9%meets
Shot accuracy22.8%6.9%9.6%above
Kill/death ratio1.280.920.98above
Match win rate51.7%42.3%43.8%above

Across every metric we can compare, this profile already matches the typical Blue band player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGh4mst3rk3nnySPREMIER8,918 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim73
Positioning48
Utility57

0–100 skill scores via Leetify.

Recent form

HOT1311Last 2454%Win rateWWWWWWLLWL

Last 10 vs previous 10: +40pp win rate · +0.01 avg rating · +1.3pp headshot accuracy · −37ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 50 · 100% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 17%
  • Avg reaction 572ms

Last 10

  • 73 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 602ms

Last 20

  • 1010 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 17%
  • Avg reaction 620ms

Newest first, from the last 24 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.1 against its own average).

Aim7.3
Utility5.7
Positioning4.8
Opening Duels3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 91% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower aim profile; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 622ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning4.8
Utility5.7
Mechanics6.5
Opening Duels2.6
Win Impact6.4

Composite 5.3/10 (Developing, provisional — under 30 tracked matches), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time616ms+33ms
first ⅓ avg 583ms → last ⅓ avg 616ms
Headshot accuracy17.2%+0.6%
first ⅓ avg 16.7% → last ⅓ avg 17.2%

Rolling 5-match average across the last 24 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–4 · mirage, 10 Jan
26%Best headshot accuracy · 16–8 · dust2, 12 Aug
453msFastest reaction time · 3–13 · inferno, 2 Jan
13–1Biggest win · mirage, 11 Jan

Across the last 24 tracked matches.

Highlights

6Longest win streak
W6Current streak
32In matches decided by ≤2 rounds
4Overtime games

Map breakdown

dust2Best map · 60% over 5mirageWeakest map · 44% over 9
MapGradePlayedRecordWin rateAvg rating
mirageC94544%0.01
dust2A53260%0.02
ancient32167%-0.03
nuke32167%0.02
inferno21150%-0.03
overpass110100%-0.03
cache1010%-0.01

Across the last 24 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (44% over 9). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

28,022Lifetime kills
1.28K/D · Top 5% of Light Blue band
1,063Matches
51.7%Match win rate · Top 5% of Light Blue band
42.1%Headshot % · Top 50% of Light Blue band
22.8%Shot accuracy · Top 1% of Light Blue band
3,808MVPs
500Hours (in match)
750Bombs planted
288Bombs defused

Most-used weapons

Lifetime map wins

2,855inferno
1,555dust2
620cbble
600nuke
242train
23office
17vertigo
4lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.3%Headshot accuracy
37.6%Accuracy (enemy spotted)
37.6%Spray accuracy
79.4%Counter-strafing
8.7°Preaim
622msReaction time
35.3%T opening success
45.2%CT opening success
0.55Enemies flashed / flash
7.7%Flash assists
11.86HE damage / grenade
10.46Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.2866% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–8-0.0316%11 Jan
dust213–110.0121%11 Jan
mirage13–10.098%11 Jan
mirage13–70.0418%11 Jan
nuke13–70.0622%11 Jan
overpass13–6-0.0318%11 Jan
mirage10–13-0.0217%11 Jan
ancient11–13-0.0118%10 Jan
mirage13–50.0313%10 Jan
dust25–13-0.0025%10 Jan
dust213–110.0523%10 Jan
mirage11–13-0.0516%10 Jan
nuke9–130.0115%10 Jan
mirage13–40.1121%10 Jan
mirage1–130.0015%5 Jan
mirage9–13-0.0712%2 Jan
ancient13–9-0.0316%2 Jan
dust28–130.0423%2 Jan
inferno3–13-0.058%2 Jan
mirage10–13-0.0216%2 Jan
dust216–80.0026%12 Aug
cache10–16-0.0110%8 Oct
inferno16–100.0013%7 Jan
nuke16–140.0022%10 Oct

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →