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∑ — CS2 Stats

76561198146136065[U:1:185870337]Steam profile ↗✓ No bans

1,675Tracked matches59%Win rate2020Tracked since
CSDB Rating6.9 SolidPositional Player
Premier CS Rating20,501Top 50% of 204,793 CSDB-tracked playersPink band · top ~7.9% of ranked players (population est.)
CSDB Leaderboard#73935 of 251865 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Sep 2026 (20 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,675 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,501 -1,068 1 May – 25 Sept · 26 days played
17,60322,570peak 22,5701 May25 Sept
22,570Peak Premier in tracked matches
1,640Highest Faceit ELO seen on CSDB
38Days played since 2026-04-29

Premier CS Rating

  • 2,069 below peak (22,570)
  • +577 over 30 days · improving
  • +2,060 over 90 days
  • Next: Red band at 25,000 — 4,499 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-25
  • Purple band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

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CSDB.GG∑PREMIER20,501 · Pink bandPEAK ELO1,640csdb.gg/stats

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Performance scores

Aim89
Positioning58
Utility38

0–100 skill scores via Leetify.

Recent form

HOT44–53–3Last 10044%Win rateWWWWWWWWLL

Last 10 vs previous 10: +30pp win rate · +0.01 avg rating · −3.7pp headshot accuracy · −10ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 519ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 21%
  • Avg reaction 542ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 23%
  • Avg reaction 547ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim8.9
Utility3.8
Positioning5.8
Opening Duels3.3
Clutch3.2

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 90% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 89 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.9
Positioning5.8
Utility3.8
Mechanics8.2
Opening Duels3.9
Win Impact7.9

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time546ms−9ms
first ⅓ avg 555ms → last ⅓ avg 546ms
Headshot accuracy22.8%+1.5%
first ⅓ avg 21.2% → last ⅓ avg 22.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–5 · dust2, 16 Aug →
40%Best headshot accuracy · 9–13 · inferno, 6 Sept →
398msFastest reaction time · 3–6 · mirage, 5 Sept →
13–1Biggest win · mirage, 12 Sept →

Across the last 100 tracked matches.

Highlights

8Longest win streak
W8Current streak
7–8In matches decided by ≤2 rounds
17Overtime games

Map breakdown

anubisBest map · 57% over 14infernoWeakest map · 31% over 16
MapGradePlayedRecordWin rateAvg rating
mirageC3816–2242%0.01
infernoD165–1131%0.02
anubisA148–657%0.01
dust2C114–736%0.02
cacheD62–433%0.01
ancientB63–350%-0.01
overpassC52–340%-0.01
nuke—44–0100%0.00

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (31% over 16). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

410Matches
55%Win rate
1.22Avg K/D
79.7ADR
48%Headshot %

Clutches & streaks

36%1v1 clutch win
14%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage4751%1.0115.6
Inferno2055%1.1215.3
Anubis1173%1.2217.1
Vertigo667%0.9416.8
Ancient633%1.3219.2
Dust2333%0.7515.3
Train1100%1.3324.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.9%Headshot accuracy
36.7%Accuracy (enemy spotted)
42.9%Spray accuracy
87.0%Counter-strafing
9.2°Preaim
536msReaction time
43.3%T opening success
48.0%CT opening success
0.43Enemies flashed / flash
3.0%Flash assists
8.09HE damage / grenade
10.56Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4304 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–9-0.0119%21 Sept →
cache13–11-0.0125%20 Sept →
anubis13–90.0421%19 Sept →
anubis13–20.0718%19 Sept →
ancient16–12-0.0213%12 Sept →
mirage13–1-0.0624%12 Sept →
mirage13–100.0416%12 Sept →
nuke16–12-0.0027%12 Sept →
anubis12–160.0524%12 Sept →
mirage2–13-0.0921%7 Sept →
mirage13–10-0.0130%7 Sept →
mirage9–13-0.0523%7 Sept →
nuke13–5-0.0113%7 Sept →
ancient13–40.0115%6 Sept →
mirage13–30.0431%6 Sept →
inferno9–13-0.0140%6 Sept →
mirage3–6-0.0319%5 Sept →
anubis13–60.0131%5 Sept →
dust27–13-0.0424%5 Sept →
mirage11–13-0.0119%5 Sept →
anubis13–20.0615%31 Aug →
anubis13–110.0323%31 Aug →
cache10–130.0728%29 Aug →
inferno10–130.0924%29 Aug →
mirage15–150.0225%28 Aug →
mirage13–40.0620%28 Aug →
mirage13–160.0219%28 Aug →
cache8–130.0220%23 Aug →
mirage13–20.0727%23 Aug →
inferno6–130.0331%23 Aug →
mirage8–13-0.0229%16 Aug →
mirage13–11-0.0022%16 Aug →
mirage13–80.0616%16 Aug →
dust213–50.1332%16 Aug →
dust214–16-0.0422%15 Aug →
inferno13–60.0226%15 Aug →
ancient15–150.0016%15 Aug →
inferno15–150.0228%10 Aug →
cache10–13-0.0324%9 Aug →
anubis5–13-0.0216%9 Aug →
inferno16–14-0.0016%8 Aug →
inferno13–20.1033%8 Aug →
inferno8–13-0.0322%8 Aug →
cache7–13-0.0029%8 Aug →
anubis4–130.0319%4 Aug →
mirage11–13-0.0220%4 Aug →
anubis10–130.0325%3 Aug →
ancient13–100.0621%3 Aug →
dust213–70.0839%2 Aug →
mirage4–13-0.0421%2 Aug →
mirage14–160.0226%2 Aug →
mirage6–130.0319%1 Aug →
anubis13–7-0.0320%1 Aug →
ancient7–13-0.0533%27 Jul →
dust29–130.0527%27 Jul →
mirage5–130.0431%25 Jul →
mirage13–80.1127%25 Jul →
cache13–90.0113%25 Jul →
mirage13–20.0521%19 Jul →
mirage13–70.1227%19 Jul →
inferno10–130.1026%7 Jul →
mirage13–10-0.0026%6 Jul →
inferno13–160.0419%22 May →
nuke13–70.0419%21 May →
overpass6–13-0.0124%13 May →
overpass7–13-0.0220%13 May →
mirage9–13-0.0213%13 May →
inferno8–13-0.0424%13 May →
mirage5–13-0.028%13 May →
inferno12–16-0.0516%12 May →
mirage4–13-0.0130%12 May →
dust28–130.0233%11 May →
overpass8–13-0.0421%11 May →
overpass13–2-0.0115%11 May →
inferno11–13-0.0019%10 May →
mirage13–70.0035%10 May →
mirage5–12-0.0227%10 May →
mirage10–13-0.0023%9 May →
mirage5–130.0422%9 May →
anubis13–16-0.089%9 May →
mirage8–130.0419%9 May →
mirage13–100.0229%5 May →
anubis10–130.0318%5 May →
inferno8–13-0.0330%3 May →
inferno13–100.0323%3 May →
mirage13–50.0529%3 May →
overpass13–110.0525%3 May →
dust20–13-0.1110%2 May →
ancient14–16-0.058%2 May →
anubis13–8-0.0119%1 May →
anubis2–00.000%1 May →
mirage3–13-0.0717%1 May →
inferno13–60.0122%30 Apr →
dust213–80.0319%30 Apr →
dust211–130.0128%30 Apr →
mirage16–14-0.0025%30 Apr →
mirage10–13-0.0019%30 Apr →
dust213–100.0226%30 Apr →
mirage12–160.0126%30 Apr →
dust214–160.0727%29 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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