goje

goje — CS2 Stats

76561198145366418[U:1:185100690]Steam profile ↗✓ No bans

1,236Tracked matches50%Win rate2020Tracked since
4,279Hours in CS4Hrs last 2 wks
CSDB Rating7.4 StrongPositional Player
FaceitLevel 10 · 2,410 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,236 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 36 days played since 26 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 26,550 +1,551 26 May14 Jul · 23 days played
23,79826,989peak 26,98926 May14 Jul
Faceit ELO: 2,410 +0 1 Sept15 Sept · 3 observations
2,4102,410peak 2,4101 Sept15 Sept
27,159Peak Premier in tracked matches
2,410Highest Faceit ELO seen on CSDB
36Days played since 2026-05-26

Faceit ELO

  • At peak — 2,410
  • Next: 2,500 ELO at 2,500 90 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-09-01
  • Level 9 first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=26,479), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate56.0%51.0%
Shot accuracy16.9%13.7%
Kill/death ratio1.241.09
Match win rate42.7%48.4%

Share this profile

CSDB.GGgojeFACEITLevel 10 · 2,410 ELOSTANDINGTop 12.4% of rankedPEAK ELO2,410csdb.gg/stats

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Performance scores

Aim95
Positioning65
Utility53

0–100 skill scores via Leetify.

Recent form

STEADY51472Last 10051%Win rateLLLWLLWLWW

Last 10 vs previous 10: −20pp win rate · +0.00 avg rating · −3.2pp headshot accuracy · −18ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 28%
  • Avg reaction 579ms

Last 10

  • 46 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 28%
  • Avg reaction 576ms

Last 20

  • 1010 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 29%
  • Avg reaction 585ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.5 against its own average).

Aim9.5
Utility5.3
Positioning6.5
Opening Duels5.2
Clutch3.0

Sharp aimerExcellent counter-strafingStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 89% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 95 — the mechanical foundation is a clear strength.

Counter-strafing. 94% of shots taken properly stopped — movement discipline most players never reach.

CT openings. 64% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 64% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 579ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.5
Positioning6.5
Utility5.3
Mechanics9.8
Opening Duels4.5
Win Impact5.0

Composite 7.4/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.03
first ⅓ avg 0.04 → last ⅓ avg 0.01
Reaction time580ms−22ms
first ⅓ avg 602ms → last ⅓ avg 580ms
Headshot accuracy29.3%+5.9%
first ⅓ avg 23.4% → last ⅓ avg 29.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 11–13 · mirage, 26 Jun
53%Best headshot accuracy · 2–13 · cache, 12 Jul
414msFastest reaction time · 13–5 · mirage, 12 Jun
13–1Biggest win · nuke, 30 May

Across the last 100 tracked matches.

Highlights

10Longest win streak
L3Current streak
78In matches decided by ≤2 rounds
12Overtime games

Map breakdown

cacheBest map · 67% over 6infernoWeakest map · 32% over 22
MapGradePlayedRecordWin rateAvg rating
mirageB37201754%0.02
infernoD2271532%0.02
anubisA116555%0.01
nukeA117464%0.05
ancientD62433%-0.00
cacheS64267%0.02
overpass440100%0.10
dust231233%0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (32% over 22). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

115,221Lifetime kills
1.24K/D · Top 25% of Level 10 players
5,066Matches
42.7%Match win rate
56.0%Headshot % · Top 50% of Level 10 players
16.9%Shot accuracy · Top 25% of Level 10 players
21,052MVPs
3,821Hours (in match)
6,149Bombs planted
2,190Bombs defused

Most-used weapons

AK-4750,089
AWP7,116
P2501,658
Knife1,594
FAMAS1,390

Lifetime map wins

4,994inferno
4,754dust2
1,903vertigo
1,860nuke
1,273cbble
1,165train
71shorttrain
30office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

835Matches
54%Win rate
1.23Avg K/D
83.2ADR
54%Headshot %

Clutches & streaks

35%1v1 clutch win
31%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage8754%1.1517.1
Ancient3855%1.0515.7
Vertigo2774%1.2918.3
Anubis2157%1.0816.4
Inferno2060%1.2616.6
Overpass1443%1.0315.8
Nuke1050%1.0814.9
Dust21050%0.9617.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.3%Headshot accuracy
39.6%Accuracy (enemy spotted)
43.2%Spray accuracy
94.2%Counter-strafing
8.4°Preaim
579msReaction time
32.1%T opening success
64.2%CT opening success
0.53Enemies flashed / flash
8.0%Flash assists
8.02HE damage / grenade
8.57Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.1481% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

32% win rate across 22 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient3–13-0.0719%28 Aug
ancient5–13-0.0535%22 Aug
cache17–19-0.0026%8 Aug
mirage13–11-0.0129%31 Jul
inferno2–13-0.0133%31 Jul
inferno8–13-0.0433%14 Jul
cache13–70.0027%13 Jul
mirage2–13-0.0226%13 Jul
mirage16–130.0628%13 Jul
mirage13–90.1623%12 Jul
anubis16–14-0.0236%12 Jul
mirage7–13-0.0518%12 Jul
cache2–13-0.0953%12 Jul
mirage13–50.0216%11 Jul
anubis13–30.0323%11 Jul
nuke13–90.0932%11 Jul
ancient13–9-0.0143%11 Jul
anubis8–13-0.0024%11 Jul
mirage13–70.1025%10 Jul
dust21–13-0.0740%10 Jul
mirage13–8-0.0329%10 Jul
mirage5–13-0.0323%10 Jul
cache13–50.0943%10 Jul
mirage16–120.0619%9 Jul
cache13–40.0533%9 Jul
inferno8–130.1021%9 Jul
cache13–70.0534%8 Jul
dust213–160.0226%5 Jul
inferno5–13-0.0028%5 Jul
inferno13–16-0.0218%5 Jul
mirage14–160.0139%5 Jul
mirage5–13-0.0329%4 Jul
anubis10–130.0537%4 Jul
inferno13–90.0331%4 Jul
anubis9–1-0.0731%4 Jul
mirage9–13-0.0321%4 Jul
mirage13–11-0.0030%4 Jul
anubis5–130.0131%4 Jul
ancient13–80.0617%3 Jul
inferno3–13-0.0331%3 Jul
anubis7–30.0213%3 Jul
inferno14–16-0.0826%3 Jul
nuke6–13-0.0418%3 Jul
mirage16–120.0517%3 Jul
mirage11–130.0229%3 Jul
inferno13–50.0934%2 Jul
nuke6–130.0339%1 Jul
anubis15–150.0030%27 Jun
mirage13–80.0622%27 Jun
inferno5–13-0.0229%27 Jun
nuke13–100.0436%27 Jun
mirage13–60.0729%27 Jun
mirage15–150.0228%26 Jun
mirage11–130.1626%26 Jun
nuke13–50.0423%25 Jun
mirage12–16-0.0020%25 Jun
mirage4–13-0.0421%24 Jun
mirage10–130.0313%24 Jun
mirage13–90.0736%20 Jun
ancient10–130.0625%15 Jun
inferno11–130.0323%15 Jun
overpass13–80.1431%13 Jun
overpass13–60.0530%13 Jun
inferno13–110.0027%13 Jun
nuke13–30.0114%12 Jun
mirage13–50.0430%12 Jun
inferno13–60.1014%12 Jun
nuke8–130.0423%11 Jun
inferno13–110.0512%10 Jun
ancient6–130.0116%10 Jun
mirage13–100.0826%8 Jun
inferno9–130.0520%8 Jun
mirage9–13-0.0624%7 Jun
mirage13–110.1332%6 Jun
inferno0–13-0.0133%6 Jun
mirage4–13-0.037%6 Jun
nuke13–100.0515%5 Jun
anubis9–130.0223%5 Jun
inferno10–13-0.0015%5 Jun
mirage13–80.0415%5 Jun
overpass13–40.1020%5 Jun
anubis13–110.0521%3 Jun
mirage13–80.1321%30 May
dust213–20.1225%30 May
nuke13–10.1329%30 May
inferno13–10.0612%29 May
mirage13–30.0116%29 May
mirage13–9-0.0229%28 May
inferno13–90.1422%28 May
mirage11–130.0226%28 May
nuke11–130.0030%28 May
inferno7–13-0.0727%28 May
mirage7–13-0.0634%27 May
mirage7–13-0.0226%27 May
inferno9–130.1027%27 May
mirage13–8-0.0227%27 May
anubis13–5-0.0318%27 May
inferno10–130.0533%27 May
overpass13–70.1122%26 May
nuke13–50.1546%26 May

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches10-Win StreakAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →