Legendolas

Legendolas — CS2 Stats

AF76561198144907450[U:1:184641722]Steam profile ↗✓ No bans

151Tracked matches58%Win rate2025Tracked since
244Hours in CS
CSDB Rating6.7 SolidAll-Rounder
Premier CS Rating16,497Purple band · top ~22.4% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Sep 2026 (14 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 30 days played since 7 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 16,497 +2,979 7 May6 Sept · 22 days played
10,11916,497peak 16,4977 May6 Sept
16,497Peak Premier in tracked matches
30Days played since 2026-05-07

Premier CS Rating

  • At peak — 16,497
  • +4,719 over 90 days
  • Next: Pink band at 20,000 3,503 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=36,319), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate49.4%44.3%46.9%above
Shot accuracy15.1%11.8%13.0%above
Kill/death ratio1.141.031.08above
Match win rate50.8%45.2%46.7%above

Across every metric we can compare, this profile already matches the typical Pink band player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGLegendolasPREMIER16,497 · Purple bandcsdb.gg/stats

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Performance scores

Aim87
Positioning52
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY51454Last 10051%Win rateWLWWWWLWTL

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · −8.0pp headshot accuracy · +65ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 35%
  • Avg reaction 692ms

Last 10

  • 631 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 32%
  • Avg reaction 659ms

Last 20

  • 1172 · 55% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 36%
  • Avg reaction 626ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim8.7
Utility4.6
Positioning5.2
Opening Duels5.4

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 92% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 35 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 57% on CT to 40% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 595ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning5.2
Utility4.6
Mechanics7.5
Opening Duels4.5
Win Impact7.6

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time598ms−41ms
first ⅓ avg 638ms → last ⅓ avg 598ms
Headshot accuracy34.0%+2.5%
first ⅓ avg 31.5% → last ⅓ avg 34.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–10 · nuke, 15 Jun
85%Best headshot accuracy · 13–4 · nuke, 28 Jun
422msFastest reaction time · 9–13 · mirage, 15 Jun
13–0Biggest win · mirage, 13 Jun

Across the last 100 tracked matches.

Highlights

5Longest win streak
85In matches decided by ≤2 rounds
8Overtime games

Map breakdown

infernoBest map · 70% over 10nukeWeakest map · 29% over 17
MapGradePlayedRecordWin rateAvg rating
dust2C32141844%0.01
mirageA30181260%0.01
nukeD1751229%0.00
infernoS107370%0.01
ancientD62433%0.01
office110100%0.03
train110100%-0.08
cache110100%0.05
overpass110100%-0.06
anubis110100%0.00

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (29% over 17). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

12,386Lifetime kills
1.14K/D · Top 50% of Purple band
557Matches
50.8%Match win rate · Top 25% of Purple band
49.4%Headshot % · Top 50% of Purple band
15.1%Shot accuracy · Top 50% of Purple band
1,700MVPs
244Hours (in match)
574Bombs planted
133Bombs defused

Most-used weapons

Lifetime map wins

1,876dust2
886inferno
590nuke
204cbble
86train
53office
42vertigo
32aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

34.4%Headshot accuracy
36.4%Accuracy (enemy spotted)
34.0%Spray accuracy
83.6%Counter-strafing
9.9°Preaim
595msReaction time
39.6%T opening success
56.6%CT opening success
0.46Enemies flashed / flash
10.8%Flash assists
9.23HE damage / grenade
6.40Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4647 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.6452% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–3-0.046%6 Sept
inferno5–13-0.0237%6 Sept
mirage11–6-0.0150%5 Sept
dust213–40.0525%5 Sept
dust213–80.0758%5 Sept
dust213–100.0340%5 Sept
ancient1–130.0233%5 Sept
nuke13–30.0424%5 Sept
mirage15–15-0.0229%29 Aug
mirage4–13-0.0420%18 Aug
dust26–11-0.0944%17 Aug
dust25–13-0.0635%17 Aug
dust215–150.0128%7 Aug
mirage13–80.0838%7 Aug
inferno13–100.0124%7 Aug
dust23–13-0.0780%4 Aug
mirage0–13-0.0533%17 Jul
ancient13–50.0040%15 Jul
inferno13–60.0738%15 Jul
mirage13–50.0239%15 Jul
inferno13–10.0233%15 Jul
dust215–150.0133%15 Jul
mirage13–100.1543%12 Jul
ancient6–13-0.0521%3 Jul
mirage13–11-0.0117%3 Jul
mirage14–16-0.0526%1 Jul
dust27–130.0943%1 Jul
nuke15–150.0545%30 Jun
dust213–50.1133%30 Jun
mirage0–6-0.100%28 Jun
dust213–110.0037%28 Jun
dust213–40.1142%28 Jun
inferno13–9-0.0131%28 Jun
nuke13–40.0285%28 Jun
nuke13–50.0525%18 Jun
mirage6–13-0.0529%18 Jun
dust23–13-0.0827%18 Jun
ancient7–130.0636%18 Jun
mirage10–13-0.0041%17 Jun
dust26–130.0944%17 Jun
dust213–90.0334%17 Jun
nuke6–13-0.0356%17 Jun
nuke13–100.1942%15 Jun
dust211–130.0124%15 Jun
mirage13–1-0.0067%15 Jun
mirage9–130.0040%15 Jun
dust213–110.0437%15 Jun
mirage13–110.0233%14 Jun
dust213–110.0537%14 Jun
inferno13–3-0.0124%14 Jun
mirage13–110.0820%14 Jun
nuke11–13-0.0129%14 Jun
mirage13–100.0329%14 Jun
nuke8–13-0.0325%14 Jun
ancient4–13-0.0327%13 Jun
dust23–13-0.0823%13 Jun
office13–40.0331%13 Jun
train13–5-0.0844%13 Jun
mirage13–00.1841%13 Jun
cache13–30.0529%13 Jun
dust211–13-0.0527%10 Jun
inferno13–7-0.0428%10 Jun
dust22–13-0.0245%10 Jun
nuke1–13-0.1323%10 Jun
mirage13–8-0.0938%10 Jun
inferno13–110.1047%9 Jun
nuke11–13-0.0633%9 Jun
mirage13–100.0331%8 Jun
dust29–13-0.0629%8 Jun
nuke3–13-0.0236%8 Jun
overpass8–3-0.0630%8 Jun
dust26–13-0.0256%8 Jun
dust213–160.0024%4 Jun
mirage10–130.0643%4 Jun
dust213–60.0115%4 Jun
mirage13–6-0.0143%4 Jun
nuke10–130.0219%4 Jun
mirage7–13-0.0529%29 May
dust23–13-0.0236%29 May
nuke7–13-0.0219%29 May
inferno7–13-0.0226%29 May
mirage5–13-0.0024%26 May
anubis13–100.0034%26 May
inferno4–13-0.0135%26 May
dust213–100.1427%25 May
nuke8–130.0344%25 May
mirage10–130.0029%25 May
dust213–80.0434%16 May
dust213–110.0127%16 May
nuke12–16-0.0427%16 May
nuke13–16-0.0130%13 May
ancient13–30.0728%13 May
mirage13–100.0435%13 May
dust210–130.0015%13 May
nuke13–50.0244%12 May
dust213–60.0438%12 May
mirage13–50.0627%12 May
mirage13–10.1037%12 May
mirage13–100.0239%12 May
dust29–130.0330%7 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →