enexlol

enexlol — CS2 Stats

76561198142448328[U:1:182182600]Steam profile ↗✓ No bans

371Tracked matches52%Win rate2020Tracked since
CSDB Rating7.1 StrongPositional Player
Premier CS Rating21,572Top 50% of 200,629 CSDB-tracked playersPink band · top ~6.8% of ranked players (population est.)
CSDB Leaderboard#59056 of 247548 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 27 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

+599Premier CS Rating · 20,973 → 21,572

Rating over time

Premier CS Rating: 21,572 +6,646 4 May – 28 Sept · 24 days played
14,07521,572peak 21,5724 May28 Sept
21,937Peak Premier in tracked matches
37Days played since 2026-05-04

Premier CS Rating

  • At peak — 21,572
  • +663 over 30 days · improving
  • +7,497 over 90 days
  • Next: Red band at 25,000 — 3,428 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGenexlolPREMIER21,572 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim81
Positioning64
Utility52

0–100 skill scores via Leetify.

Recent form

STEADY52–41–7Last 10052%Win rateLWLLWLWLWL

Last 10 vs previous 10: −30pp win rate · −0.01 avg rating · −5.2pp headshot accuracy · −16ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 14%
  • Avg reaction 586ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 18%
  • Avg reaction 556ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 20%
  • Avg reaction 563ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.3 against its own average).

Aim8.1
Utility5.2
Positioning6.4
Opening Duels4.6
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 95% playstyle similarity

Most alike: opening-duel success, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 62% T opening-duel success — entries that actually open the round.

Areas to improve

Reaction time. 553ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning6.4
Utility5.2
Mechanics8.3
Opening Duels6.9
Win Impact5.6

Composite 7.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time558ms−104ms
first ⅓ avg 662ms → last ⅓ avg 558ms
Headshot accuracy20.9%−4.0%
first ⅓ avg 24.9% → last ⅓ avg 20.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 4–0 · inferno, 20 Jul →
56%Best headshot accuracy · 9–1 · cache, 16 Jul →
398msFastest reaction time · 5–13 · inferno, 20 Aug →
13–1Biggest win · dust2, 9 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
5–9In matches decided by ≤2 rounds
7Overtime games

Map breakdown

cacheBest map · 71% over 14nukeWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
mirageB2010–1050%0.01
infernoA2012–860%0.03
dust2B199–1047%0.01
cacheS1410–471%0.04
nukeC83–538%-0.02
anubis—40–40%0.02
boulder—32–167%0.01
overpass—31–233%0.01
vertigo—22–0100%0.07
train—20–20%0.04
fachwerk—22–0100%0.05
ancient—10–10%-0.05
shelter—10–10%-0.01
office—11–0100%0.06

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (38% over 8). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

517Matches
53%Win rate
1.08Avg K/D
92.3ADR
42%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWLW

MapMatchesWin rateAvg K/DAvg kills
Cache250%1.5217.5
Mirage1100%1.2117.0
Dust21100%0.6513.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.8%Headshot accuracy
33.1%Accuracy (enemy spotted)
33.6%Spray accuracy
87.3%Counter-strafing
8.0°Preaim
553msReaction time
61.7%T opening success
53.9%CT opening success
0.45Enemies flashed / flash
2.9%Flash assists
10.32HE damage / grenade
11.21Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4521 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage6–13-0.043%28 Sept →
inferno13–100.0621%28 Sept →
nuke4–13-0.0118%28 Sept →
cache8–130.0112%28 Sept →
mirage16–120.0217%28 Sept →
nuke10–13-0.0214%28 Sept →
nuke13–20.0724%28 Sept →
dust211–130.0523%28 Sept →
mirage13–100.0619%28 Sept →
anubis3–130.0925%27 Sept →
cache9–130.0818%27 Sept →
inferno5–13-0.0130%27 Sept →
vertigo13–90.0215%27 Sept →
vertigo13–80.1221%27 Sept →
dust213–100.0423%22 Sept →
dust29–130.0620%22 Sept →
inferno13–60.1334%22 Sept →
dust213–5-0.0218%22 Sept →
mirage16–120.0230%22 Sept →
dust216–14-0.0520%21 Sept →
anubis10–130.0317%21 Sept →
mirage4–12-0.1125%21 Sept →
inferno13–90.0614%21 Sept →
inferno13–90.0413%21 Sept →
mirage13–80.0129%26 Aug →
cache13–90.0440%26 Aug →
nuke8–13-0.0214%26 Aug →
dust24–13-0.0330%26 Aug →
mirage15–150.0623%26 Aug →
anubis10–130.0118%26 Aug →
nuke7–13-0.0320%25 Aug →
inferno13–9-0.0020%25 Aug →
cache13–110.0521%25 Aug →
dust213–60.0630%20 Aug →
inferno5–13-0.0316%20 Aug →
dust214–16-0.0231%16 Aug →
dust213–40.0211%14 Aug →
train12–120.0228%14 Aug →
dust213–80.0228%14 Aug →
cache11–130.0419%13 Aug →
train12–120.0623%13 Aug →
inferno6–13-0.0726%13 Aug →
mirage3–13-0.078%13 Aug →
nuke8–13-0.037%13 Aug →
inferno13–70.009%11 Aug →
cache13–50.0924%11 Aug →
dust211–130.0427%9 Aug →
dust213–10.0016%9 Aug →
cache6–13-0.0320%8 Aug →
cache13–50.0111%8 Aug →
cache13–110.0620%7 Aug →
mirage3–13-0.110%7 Aug →
dust210–130.0123%7 Aug →
inferno13–5-0.0211%6 Aug →
dust213–11-0.0215%2 Aug →
anubis4–13-0.059%2 Aug →
boulder13–11-0.0214%29 Jul →
fachwerk13–100.0019%27 Jul →
inferno13–70.1224%21 Jul →
inferno8–130.0424%21 Jul →
mirage13–40.1020%21 Jul →
inferno4–00.2327%20 Jul →
cache13–90.0726%20 Jul →
overpass12–12-0.0027%20 Jul →
ancient8–13-0.0514%19 Jul →
mirage15–150.0130%19 Jul →
mirage11–130.0038%18 Jul →
inferno3–13-0.0022%18 Jul →
dust210–130.0640%18 Jul →
boulder11–130.0539%18 Jul →
dust23–13-0.0243%18 Jul →
inferno9–13-0.0713%16 Jul →
inferno6–13-0.0324%16 Jul →
inferno7–90.1114%16 Jul →
cache9–10.0156%16 Jul →
fachwerk13–70.1031%16 Jul →
mirage13–70.0341%15 Jul →
shelter12–12-0.0127%15 Jul →
boulder13–6-0.0033%15 Jul →
mirage13–8-0.0326%14 Jul →
inferno13–80.0324%11 Jul →
mirage9–130.1225%11 Jul →
cache13–50.0619%9 Jul →
overpass13–50.1025%8 Jul →
office13–20.0618%8 Jul →
inferno13–4-0.0117%6 Jul →
nuke13–9-0.0417%6 Jul →
dust22–130.0319%6 Jul →
nuke13–9-0.0516%5 Jul →
mirage13–20.0927%4 Jul →
overpass11–13-0.0617%4 Jul →
dust210–130.0219%2 Jul →
dust213–8-0.0025%2 Jul →
inferno13–8-0.0127%1 Jul →
mirage13–90.0721%1 Jul →
mirage11–13-0.0018%30 Jun →
mirage15–150.0416%13 May →
cache13–60.0516%9 May →
cache13–90.0327%9 May →
mirage13–8-0.0116%4 May →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.