yoon

yoon — CS2 Stats

FI76561198142265972[U:1:182000244]Steam profile ↗✓ No bans

1,690Tracked matches52%Win rate2020Tracked since
CSDB Rating6.3 SolidClutch Specialist
Premier CS Rating22,116Top 50% of 200,982 CSDB-tracked playersPink band · top ~6.2% of ranked players (population est.)
CSDB Leaderboard#52044 of 247877 tracked
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Aug 2026 (32 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 22,116 → 22,116
0Faceit ELO · 1,624 → 1,624
+1Tracked matches · now 1,690
−3.4ppWin rate · 55.2% → 51.7%

Rating over time

Premier CS Rating: 22,116 +2,553 24 May – 30 Aug · 9 days played
19,53122,116peak 22,11624 May30 Aug
22,116Peak Premier in tracked matches
1,624Highest Faceit ELO seen on CSDB
39Days played since 2026-05-08

Faceit ELO

  • At peak — 1,624
  • Next: Level 9 at 1,751 — 127 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-08-30
  • Level 7 first seen 2026-08-30

Premier CS Rating

  • At peak — 22,116
  • +2,257 over 90 days
  • Next: Red band at 25,000 — 2,884 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-30
  • Purple band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGyoonPREMIER22,116 · Pink bandPEAK ELO1,624csdb.gg/stats

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Performance scores

Aim79
Positioning54
Utility63

0–100 skill scores via Leetify.

Recent form

STEADY49–42–9Last 10049%Win rateLWWLWLLWWW

Last 10 vs previous 10: +30pp win rate · +0.02 avg rating · +0.4pp headshot accuracy · −32ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 27%
  • Avg reaction 506ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 24%
  • Avg reaction 532ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 24%
  • Avg reaction 548ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+2 against its own average).

Aim7.9
Utility6.3
Positioning5.4
Opening Duels5.1
Clutch8.2

Effective flashesReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 90% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.76 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 550ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning5.4
Utility6.3
Mechanics5.3
Opening Duels4.1
Win Impact5.6

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time554ms−43ms
first ⅓ avg 597ms → last ⅓ avg 554ms
Headshot accuracy23.4%+4.3%
first ⅓ avg 19.1% → last ⅓ avg 23.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–3 · cache, 27 Jun →
43%Best headshot accuracy · 13–3 · cache, 27 Jun →
328msFastest reaction time · 1–6 · inferno, 9 Aug →
13–1Biggest win · cache, 14 Jul →

Across the last 100 tracked matches.

Highlights

4Longest win streak
7–4In matches decided by ≤2 rounds
4Overtime games

Map breakdown

ancientBest map · 56% over 9infernoWeakest map · 31% over 16
MapGradePlayedRecordWin rateAvg rating
cacheA3117–1455%0.02
mirageB2714–1352%0.03
infernoD165–1131%-0.00
ancientA95–456%0.03
nukeC94–544%-0.01
anubis—43–175%0.01
dust2—30–30%-0.03
train—11–0100%0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (31% over 16). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

108Matches
67%Win rate
1.59Avg K/D
86.3ADR
50%Headshot %

Clutches & streaks

61%1v1 clutch win
20%1v2 clutch win
14Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Ancient1346%1.1117.1
Nuke1173%1.2116.8
Inferno838%1.3716.9
Anubis667%1.0015.7
Mirage475%1.2820.0
Dust2475%1.4723.0
Cache250%1.8419.5
Train250%1.0416.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.2%Headshot accuracy
32.5%Accuracy (enemy spotted)
40.6%Spray accuracy
74.0%Counter-strafing
8.5°Preaim
550msReaction time
45.6%T opening success
47.1%CT opening success
0.76Enemies flashed / flash
11.0%Flash assists
9.35HE damage / grenade
7.22Flashes / match

Recommended for you

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage7–130.1136%12 Sept →
cache13–5-0.0021%29 Aug →
mirage13–20.1124%29 Aug →
inferno10–13-0.0431%29 Aug →
train13–80.0225%9 Aug →
inferno1–6-0.1017%9 Aug →
ancient8–130.0124%9 Aug →
nuke13–7-0.0022%2 Aug →
mirage13–20.0319%2 Aug →
mirage13–20.0724%31 Jul →
cache6–13-0.0132%31 Jul →
ancient13–90.0622%18 Jul →
nuke2–13-0.1033%18 Jul →
ancient4–13-0.0112%18 Jul →
mirage6–130.0015%18 Jul →
mirage16–14-0.0223%17 Jul →
inferno5–130.0123%17 Jul →
nuke13–50.0327%17 Jul →
cache12–120.0121%16 Jul →
mirage14–160.0431%16 Jul →
mirage16–140.0321%14 Jul →
cache13–10.1438%14 Jul →
cache8–13-0.0114%14 Jul →
mirage11–10.0422%14 Jul →
inferno9–13-0.0231%14 Jul →
dust211–13-0.0123%14 Jul →
nuke13–11-0.0222%11 Jul →
mirage13–60.0323%11 Jul →
inferno8–13-0.0023%9 Jul →
ancient13–40.0027%9 Jul →
anubis13–9-0.0021%2 Jul →
inferno13–70.0711%2 Jul →
mirage12–120.0217%2 Jul →
dust23–13-0.0134%2 Jul →
cache4–130.0139%2 Jul →
mirage13–80.0816%1 Jul →
cache13–20.0613%1 Jul →
mirage12–120.0542%28 Jun →
cache13–100.0820%28 Jun →
inferno13–40.1316%27 Jun →
mirage5–13-0.0130%27 Jun →
cache13–30.1743%27 Jun →
inferno6–130.0031%17 Jun →
anubis3–13-0.0316%17 Jun →
ancient13–50.1131%16 Jun →
inferno8–130.0023%16 Jun →
mirage6–130.1322%16 Jun →
cache5–13-0.0512%16 Jun →
nuke7–13-0.0232%13 Jun →
ancient4–13-0.0416%13 Jun →
cache13–30.0119%8 Jun →
dust25–13-0.0724%8 Jun →
ancient8–130.0327%6 Jun →
mirage6–13-0.0613%5 Jun →
mirage13–70.1536%5 Jun →
inferno5–13-0.037%5 Jun →
cache12–120.0523%4 Jun →
mirage13–60.0112%4 Jun →
nuke13–110.0323%29 May →
inferno3–13-0.0313%29 May →
ancient13–110.0318%28 May →
cache12–12-0.0719%28 May →
mirage13–90.0322%28 May →
mirage8–13-0.0326%28 May →
inferno13–60.0316%27 May →
cache13–80.0219%27 May →
mirage13–6-0.0133%26 May →
cache13–3-0.0519%26 May →
nuke11–13-0.0313%24 May →
mirage13–80.0117%24 May →
inferno11–130.0128%23 May →
nuke3–13-0.0414%23 May →
ancient13–110.0418%23 May →
inferno0–13-0.0612%22 May →
mirage12–120.0015%22 May →
cache12–12-0.0117%22 May →
cache2–13-0.0313%19 May →
cache9–130.0238%19 May →
cache13–10.0218%18 May →
mirage8–130.0123%17 May →
anubis13–60.0126%17 May →
cache13–60.0022%17 May →
mirage3–13-0.0515%17 May →
mirage12–16-0.0011%16 May →
cache13–70.0116%14 May →
inferno13–90.0618%14 May →
cache12–12-0.0221%13 May →
cache13–40.0025%13 May →
cache7–130.0117%12 May →
cache5–13-0.0423%12 May →
cache13–100.0120%12 May →
inferno13–11-0.0219%12 May →
mirage13–8-0.0019%11 May →
anubis13–100.0416%10 May →
nuke10–130.0824%10 May →
cache12–120.0319%10 May →
cache13–70.1313%10 May →
cache13–60.0319%10 May →
cache13–6-0.0219%8 May →
cache13–50.0823%8 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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