Crispyy Spicyy Lennyy

Crispyy Spicyy Lennyy — CS2 Stats

PL76561198139373632[U:1:179107904]Steam profile ↗✓ No bans

1,220Tracked matches63%Win rate2024Tracked since
CSDB Rating4.2 DevelopingPositional Player
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Nov 2026 (13 days ago). Ranks are recorded once per day this page is viewed.

+13Tracked matches · now 1,220
+1.4ppWin rate · 61.5% → 63.0%

Rating over time

50Days played since 2026-02-28

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Share this profile

CSDB.GGCrispyy Spicyy LennyyFACEITLevel 4STANDINGTop 81.0% of rankedcsdb.gg/stats

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Performance scores

Aim35
Positioning56
Utility12

0–100 skill scores via Leetify.

Recent form

STEADY49–43–8Last 10049%Win rateLWLWWLWLWW

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · +0.5pp headshot accuracy · −111ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 572ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 13%
  • Avg reaction 530ms

Last 20

  • 11–7–2 · 55% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 12%
  • Avg reaction 585ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.3 against its own average).

Aim3.5
Utility1.2
Positioning5.6
Opening Duels3.0
Clutch3.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 77% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 589ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.5
Positioning5.6
Utility1.2
Mechanics3.4
Opening Duels3.6
Win Impact9.3

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.01
first ⅓ avg -0.04 → last ⅓ avg -0.03
Reaction time596ms−55ms
first ⅓ avg 652ms → last ⅓ avg 596ms
Headshot accuracy14.1%+1.5%
first ⅓ avg 12.5% → last ⅓ avg 14.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–4 · dust2, 13 May →
29%Best headshot accuracy · 13–7 · dust2, 5 May →
406msFastest reaction time · 13–8 · dust2, 6 Oct →
13–1Biggest win · inferno, 11 May →

Across the last 100 tracked matches.

Highlights

8Longest win streak
6–5In matches decided by ≤2 rounds
2Overtime games

Map breakdown

infernoBest map · 67% over 6cacheWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
dust2B3116–1552%-0.03
mirageB2311–1248%-0.05
nukeC104–640%-0.04
anubisB105–550%-0.03
vertigoC104–640%-0.05
infernoS64–267%-0.02
cacheD62–433%-0.02
ancient—32–167%-0.01
overpass—11–0100%-0.08

Across the last 100 tracked matches.

Faceit stats

Combat

273Matches
50%Win rate
0.75Avg K/D
61.0ADR
44%Headshot %

Clutches & streaks

37%1v1 clutch win
14%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage8446%0.7210.6
Dust26159%0.7910.8
Ancient4347%0.8313.2
Anubis3462%0.8411.7
Nuke2241%0.599.6
Inferno1833%0.639.7
Vertigo475%0.7010.0
Train367%0.5810.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.9%Headshot accuracy
27.4%Accuracy (enemy spotted)
31.3%Spray accuracy
65.2%Counter-strafing
10.3°Preaim
589msReaction time
47.5%T opening success
41.5%CT opening success
0.22Enemies flashed / flash
0.0%Flash assists
10.86HE damage / grenade
0.74Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.8544% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2224 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
nuke6–13-0.0818%6 Nov →
mirage13–10-0.0015%5 Nov →
dust24–13-0.0515%13 Oct →
mirage16–13-0.0711%11 Oct →
anubis13–60.048%10 Oct →
mirage9–13-0.0611%6 Oct →
dust213–80.0018%6 Oct →
anubis5–13-0.115%5 Oct →
mirage13–90.0113%4 Oct →
dust213–10-0.0710%3 Oct →
anubis9–13-0.054%16 Sept →
vertigo1–13-0.0517%10 Sept →
mirage13–5-0.059%10 Sept →
mirage13–11-0.036%10 Sept →
dust27–13-0.0821%7 Sept →
nuke13–8-0.0910%5 Sept →
mirage13–8-0.069%5 Sept →
mirage13–10-0.0610%5 Sept →
dust212–12-0.0421%1 Aug →
nuke12–120.0414%1 Aug →
ancient13–11-0.059%29 Jul →
nuke13–11-0.0319%29 Jul →
dust213–8-0.0513%28 Jul →
dust213–10-0.0021%27 Jul →
mirage12–12-0.0310%25 Jul →
dust213–10-0.0025%25 Jul →
ancient6–13-0.0126%24 Jul →
dust210–130.0624%23 Jul →
anubis13–70.0211%22 Jul →
inferno6–13-0.0114%18 Jun →
mirage13–16-0.0611%11 Jun →
anubis12–12-0.0118%8 Jun →
mirage5–13-0.1018%3 Jun →
dust213–11-0.0413%3 Jun →
mirage11–13-0.0615%2 Jun →
vertigo4–13-0.058%31 May →
dust21–13-0.120%26 May →
dust26–13-0.0523%26 May →
dust29–13-0.0510%17 May →
vertigo4–11-0.0910%13 May →
vertigo11–13-0.1017%13 May →
vertigo12–12-0.0514%13 May →
mirage3–13-0.125%13 May →
dust213–40.119%13 May →
mirage8–13-0.0711%12 May →
anubis9–13-0.099%12 May →
inferno13–1-0.012%11 May →
dust213–7-0.0419%8 May →
dust213–60.0823%8 May →
mirage13–2-0.0724%8 May →
vertigo6–1-0.0114%8 May →
vertigo12–3-0.0512%8 May →
inferno13–2-0.0313%8 May →
anubis13–5-0.0112%7 May →
cache4–13-0.0225%7 May →
cache11–13-0.038%7 May →
inferno13–5-0.019%6 May →
cache9–13-0.0411%6 May →
cache5–13-0.0727%6 May →
anubis12–12-0.0815%6 May →
ancient13–70.038%6 May →
vertigo13–7-0.104%5 May →
overpass13–6-0.0824%5 May →
dust213–7-0.0229%5 May →
inferno11–13-0.0513%4 May →
vertigo13–40.047%4 May →
dust213–6-0.0524%4 May →
mirage13–11-0.0316%4 May →
cache13–90.0427%4 May →
cache13–6-0.0210%4 May →
inferno13–6-0.0311%28 Apr →
dust210–13-0.1012%27 Apr →
vertigo8–13-0.058%27 Apr →
dust29–13-0.064%27 Apr →
dust27–13-0.029%27 Apr →
mirage13–7-0.0312%27 Apr →
anubis13–4-0.038%27 Apr →
nuke11–13-0.077%27 Apr →
nuke10–13-0.076%21 Apr →
mirage10–130.016%21 Apr →
nuke12–12-0.0317%21 Apr →
nuke13–110.037%30 Mar →
nuke13–8-0.0324%29 Mar →
dust213–4-0.048%27 Mar →
dust28–13-0.0812%24 Mar →
mirage9–13-0.0218%17 Mar →
nuke0–13-0.104%17 Mar →
mirage13–9-0.0413%17 Mar →
dust213–90.0418%17 Mar →
dust29–13-0.0610%10 Mar →
anubis13–40.0311%10 Mar →
dust24–13-0.098%6 Mar →
dust210–13-0.0616%5 Mar →
dust26–13-0.1016%5 Mar →
mirage12–12-0.0810%5 Mar →
dust213–4-0.0518%4 Mar →
mirage5–13-0.0417%4 Mar →
mirage7–13-0.1015%28 Feb →
dust213–9-0.0623%28 Feb →
dust213–90.0112%28 Feb →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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