Alex

Alex — CS2 Stats

76561198137700513[U:1:177434785]Steam profile ↗✓ No bans

305Tracked matches27%Win rate2020Tracked since
CSDB Rating2.8 LearningSupport
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Sep 2026 (47 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 305 tracked matches. Play, then come back: the next observation lands here.

Rating over time

40Days played since 2025-03-27

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Performance scores

Aim23
Positioning29
Utility44

0–100 skill scores via Leetify.

Recent form

COLD38–53–9Last 10038%Win rateLLLLTLWWLL

Last 10 vs previous 10: −20pp win rate · −0.00 avg rating · +0.7pp headshot accuracy · −26ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 0–4–1 · 0% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 17%
  • Avg reaction 550ms

Last 10

  • 2–7–1 · 20% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 16%
  • Avg reaction 629ms

Last 20

  • 6–12–2 · 30% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 15%
  • Avg reaction 642ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2 against its own average).

Aim2.3
Utility4.4
Positioning2.9
Opening Duels0.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 68% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 35% on CT to 10% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 662ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.3
Positioning2.9
Utility4.4
Mechanics5.1
Opening Duels0.6
Win Impact0.0

Composite 2.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05+0.01
first ⅓ avg -0.06 → last ⅓ avg -0.05
Reaction time679ms−62ms
first ⅓ avg 742ms → last ⅓ avg 679ms
Headshot accuracy15.6%−1.5%
first ⅓ avg 17.1% → last ⅓ avg 15.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.04Best match rating · 13–6 · nuke, 11 May →
40%Best headshot accuracy · 13–10 · inferno, 7 Jul →
438msFastest reaction time · 0–13 · ancient, 23 Jul →
13–1Biggest win · overpass, 2 May →

Across the last 100 tracked matches.

Highlights

3Longest win streak
L4Current streak
4–7In matches decided by ≤2 rounds
1Overtime games

Map breakdown

cacheBest map · 47% over 15vertigoWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
infernoC166–1038%-0.07
cacheB157–847%-0.04
mirageD134–931%-0.05
nukeB136–746%-0.04
anubisD92–722%-0.05
vertigoD61–517%-0.06
ancientD61–517%-0.08
dust2C52–340%-0.04
overpass—32–167%-0.04
fachwerk—20–20%-0.04
agency—20–20%-0.05
italy—21–150%-0.11
office—10–10%-0.07
shelter—11–0100%-0.09
boulder—11–0100%-0.02
stronghold—11–0100%-0.00
golden—11–0100%-0.04
palacio—10–10%-0.05
grail—11–0100%-0.06
train—11–0100%-0.03

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.7%Headshot accuracy
24.0%Accuracy (enemy spotted)
25.3%Spray accuracy
73.0%Counter-strafing
12.0°Preaim
662msReaction time
9.8%T opening success
34.6%CT opening success
0.40Enemies flashed / flash
5.7%Flash assists
6.85HE damage / grenade
5.99Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.0348° — above the 12° mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3994 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategy →Vertigo grenade lineups →

Recent matches

MapScoreRatingHS%Date
vertigo6–13-0.0619%17 Aug →
dust22–13-0.0536%10 Aug →
inferno11–13-0.0612%10 Aug →
vertigo8–13-0.0514%9 Aug →
inferno12–12-0.056%8 Aug →
office10–13-0.0713%8 Aug →
dust213–8-0.038%8 Aug →
mirage13–100.0223%5 Aug →
inferno11–13-0.0516%5 Aug →
cache6–13-0.0410%3 Aug →
inferno13–9-0.056%3 Aug →
nuke12–12-0.0817%3 Aug →
nuke13–7-0.0433%1 Aug →
anubis6–13-0.0513%1 Aug →
cache11–00.0213%1 Aug →
nuke8–13-0.0620%31 Jul →
ancient3–13-0.1119%31 Jul →
cache10–13-0.0313%31 Jul →
mirage4–9-0.036%30 Jul →
cache13–6-0.0010%30 Jul →
mirage3–13-0.0519%30 Jul →
anubis3–13-0.0119%30 Jul →
fachwerk12–12-0.0214%30 Jul →
vertigo7–13-0.0818%30 Jul →
overpass11–13-0.0320%27 Jul →
nuke13–11-0.0512%27 Jul →
anubis12–120.0130%27 Jul →
mirage1–13-0.1013%27 Jul →
anubis6–13-0.1014%26 Jul →
inferno3–13-0.150%26 Jul →
inferno2–13-0.0625%25 Jul →
mirage13–10-0.0220%25 Jul →
nuke3–13-0.064%25 Jul →
inferno6–2-0.060%25 Jul →
anubis7–13-0.0718%25 Jul →
cache3–13-0.085%25 Jul →
shelter13–10-0.098%23 Jul →
boulder13–5-0.0218%23 Jul →
ancient0–13-0.0725%23 Jul →
anubis10–13-0.099%22 Jul →
cache13–4-0.0521%22 Jul →
inferno7–13-0.090%22 Jul →
nuke13–80.0331%22 Jul →
cache9–13-0.0815%21 Jul →
inferno3–13-0.0816%21 Jul →
cache13–11-0.0615%19 Jul →
mirage13–2-0.0811%19 Jul →
nuke6–13-0.0127%19 Jul →
dust215–15-0.1019%19 Jul →
mirage9–13-0.1018%19 Jul →
cache13–6-0.0513%19 Jul →
anubis8–13-0.0310%18 Jul →
nuke12–12-0.0217%18 Jul →
fachwerk8–13-0.0628%11 Jul →
mirage6–13-0.0411%8 Jul →
stronghold13–4-0.0011%8 Jul →
inferno13–10-0.0840%7 Jul →
cache3–13-0.0917%7 Jul →
cache13–10-0.0429%2 Jul →
cache9–13-0.0615%2 Jul →
cache2–13-0.0526%1 Jul →
cache5–130.0129%1 Jul →
cache13–90.0224%1 Jul →
mirage7–13-0.0424%18 Jun →
nuke13–10-0.026%7 Jun →
golden13–10-0.0413%19 Dec →
vertigo13–7-0.0423%19 Dec →
vertigo12–12-0.0515%17 Dec →
vertigo10–13-0.0826%17 Dec →
agency9–13-0.0623%12 Dec →
italy13–7-0.1027%12 Dec →
italy12–12-0.1220%9 Dec →
palacio7–13-0.0540%8 Dec →
dust27–13-0.0512%11 May →
agency11–13-0.0520%11 May →
nuke13–60.0412%11 May →
inferno4–13-0.0717%8 May →
mirage5–13-0.0313%8 May →
overpass13–5-0.0819%8 May →
grail13–9-0.0614%8 May →
ancient11–13-0.085%6 May →
train13–8-0.039%5 May →
nuke9–13-0.0724%3 May →
overpass13–1-0.010%2 May →
inferno13–11-0.0715%2 May →
inferno13–3-0.0427%24 Apr →
mirage11–13-0.0813%24 Apr →
dust213–60.0229%24 Apr →
ancient5–13-0.0911%24 Apr →
inferno11–13-0.0325%22 Apr →
mirage13–5-0.0411%22 Apr →
ancient13–6-0.0625%19 Apr →
mirage12–12-0.0511%19 Apr →
anubis11–6-0.0727%19 Apr →
anubis13–3-0.026%4 Apr →
ancient5–13-0.088%4 Apr →
inferno13–11-0.0818%4 Apr →
inferno8–13-0.0722%4 Apr →
nuke13–5-0.0513%27 Mar →
nuke10–13-0.0911%27 Mar →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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