Anaro64

Anaro64 — CS2 Stats

GU76561198137068279[U:1:176802551]Steam profile ↗✓ No bans

590Tracked matches31%Win rate2020Tracked since
CSDB Rating6.9 SolidClutch Specialist
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 17,974 +160 31 May – 26 Sept · 23 days played
14,43418,094peak 18,09431 May26 Sept
18,094Peak Premier in tracked matches
37Days played since 2026-05-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGAnaro64FACEITLevel 5STANDINGTop 67.6% of rankedcsdb.gg/stats

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Performance scores

Aim82
Positioning71
Utility71

0–100 skill scores via Leetify.

Recent form

COLD34–62–4Last 10034%Win rateLLLLWWLTWL

Last 10 vs previous 10: −10pp win rate · −0.05 avg rating · +0.2pp headshot accuracy · +10ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 24%
  • Avg reaction 569ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 588ms

Last 20

  • 7–12–1 · 35% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 23%
  • Avg reaction 583ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+2.5 against its own average).

Aim8.2
Utility7.1
Positioning7.1
Opening Duels6.0
Clutch10.0

Excellent counter-strafingStrong T-side openerEffective flashesReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 87% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 90% of shots taken properly stopped — movement discipline most players never reach.

T openings. 67% T opening-duel success — entries that actually open the round.

Flashes. 0.78 enemies blinded per flash — utility that consistently lands.

Areas to improve

CT openings. Opening success drops from 67% on T to 46% on CT — first contacts on the defending side are being lost.

Reaction time. 586ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning7.1
Utility7.1
Mechanics8.9
Opening Duels6.6
Win Impact0.0

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04−0.02
first ⅓ avg 0.06 → last ⅓ avg 0.04
Reaction time575ms−79ms
first ⅓ avg 654ms → last ⅓ avg 575ms
Headshot accuracy23.0%+0.9%
first ⅓ avg 22.0% → last ⅓ avg 23.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.26Best match rating · 13–1 · mirage, 13 Jun →
43%Best headshot accuracy · 2–13 · mirage, 19 Jul →
430msFastest reaction time · 13–9 · cache, 8 Aug →
13–1Biggest win · mirage, 13 Jun →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L4Current streak
3–6In matches decided by ≤2 rounds
8Overtime games

Map breakdown

dust2Best map · 45% over 20nukeWeakest map · 9% over 11
MapGradePlayedRecordWin rateAvg rating
mirageC3412–2235%0.06
dust2B209–1145%0.04
infernoC166–1038%0.06
nukeD111–109%0.02
cacheD103–730%0.01
ancient—42–250%0.01
train—10–10%-0.00
overpass—11–0100%0.11
alpine—10–10%-0.01
office—10–10%0.03
anubis—10–10%0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (9% over 11). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

4Matches
50%Win rate
1.08Avg K/D
72.6ADR
52%Headshot %

Clutches & streaks

100%1v1 clutch win
0%1v2 clutch win
2Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Inferno2100%1.3115.5
Anubis10%1.2117.0
Nuke10%0.507.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.9%Headshot accuracy
34.9%Accuracy (enemy spotted)
35.0%Spray accuracy
90.2%Counter-strafing
9.0°Preaim
586msReaction time
66.9%T opening success
46.3%CT opening success
0.78Enemies flashed / flash
12.2%Flash assists
13.22HE damage / grenade
8.98Flashes / match

Recommended for you

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

9% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage6–130.0430%11 Nov →
mirage10–130.0220%30 Oct →
ancient4–13-0.0020%30 Oct →
cache11–13-0.0323%26 Sept →
inferno13–40.0325%25 Sept →
dust213–90.0123%25 Sept →
inferno4–13-0.1015%25 Sept →
cache15–15-0.0424%24 Sept →
dust213–100.1425%15 Sept →
inferno8–130.0622%15 Sept →
mirage7–130.0324%21 Aug →
inferno13–40.1114%21 Aug →
cache13–90.0822%8 Aug →
mirage13–70.0320%8 Aug →
inferno16–120.0830%8 Aug →
mirage11–130.0215%1 Aug →
mirage9–13-0.0127%1 Aug →
dust214–160.0827%1 Aug →
inferno11–130.0721%26 Jul →
mirage7–130.1728%26 Jul →
mirage13–60.1327%23 Jul →
dust210–130.0625%23 Jul →
nuke6–130.0621%23 Jul →
mirage5–130.0317%23 Jul →
mirage13–50.1126%22 Jul →
cache5–130.1033%22 Jul →
mirage2–130.0143%19 Jul →
cache9–13-0.0611%13 Jul →
mirage3–130.0114%12 Jul →
cache5–13-0.0318%12 Jul →
mirage13–70.0219%11 Jul →
ancient13–3-0.0618%11 Jul →
mirage2–130.0134%11 Jul →
dust213–60.0013%11 Jul →
mirage13–70.0422%11 Jul →
cache13–110.0431%11 Jul →
ancient2–130.0225%1 Jul →
inferno13–50.1136%1 Jul →
mirage13–90.0313%1 Jul →
train12–12-0.0022%1 Jul →
inferno13–100.2026%29 Jun →
dust27–130.0332%29 Jun →
mirage11–130.0028%28 Jun →
dust211–13-0.0332%28 Jun →
dust215–150.0425%28 Jun →
mirage9–130.0918%27 Jun →
dust25–13-0.0119%27 Jun →
mirage13–90.1526%27 Jun →
mirage4–13-0.0817%26 Jun →
inferno5–130.0420%26 Jun →
dust213–160.0522%25 Jun →
dust23–13-0.0517%25 Jun →
mirage5–130.0322%25 Jun →
inferno13–100.1215%24 Jun →
nuke3–130.0127%24 Jun →
dust213–90.0122%24 Jun →
dust213–110.0420%24 Jun →
inferno9–130.0522%21 Jun →
overpass13–80.1118%21 Jun →
mirage7–13-0.0219%21 Jun →
nuke7–130.0227%21 Jun →
dust20–13-0.040%20 Jun →
mirage13–6-0.0138%20 Jun →
mirage6–130.0324%18 Jun →
inferno6–130.0130%18 Jun →
nuke3–13-0.0526%17 Jun →
mirage13–70.0914%17 Jun →
dust213–50.1015%17 Jun →
inferno3–13-0.0817%17 Jun →
mirage13–10.2618%13 Jun →
alpine1–13-0.0125%13 Jun →
dust213–100.0819%11 Jun →
dust213–90.0223%11 Jun →
inferno7–130.0326%11 Jun →
inferno10–130.1130%11 Jun →
cache2–13-0.0723%11 Jun →
mirage8–130.1322%11 Jun →
cache2–130.0330%10 Jun →
cache13–80.1117%10 Jun →
mirage4–130.0623%10 Jun →
office10–130.0333%9 Jun →
dust28–130.0519%9 Jun →
mirage13–110.0925%9 Jun →
nuke7–130.0225%7 Jun →
mirage13–90.1529%7 Jun →
nuke6–130.0431%7 Jun →
nuke8–130.0719%7 Jun →
dust25–130.0914%6 Jun →
nuke13–90.0220%6 Jun →
mirage9–130.1117%6 Jun →
inferno6–130.0620%5 Jun →
anubis3–130.0114%4 Jun →
mirage7–130.0235%4 Jun →
nuke6–13-0.0023%4 Jun →
dust216–120.0718%4 Jun →
mirage10–13-0.0317%2 Jun →
nuke12–160.0315%2 Jun →
nuke10–130.0123%31 May →
mirage15–150.1118%31 May →
ancient13–80.0824%31 May →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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