core

core — CS2 Stats

76561198136200126[U:1:175934398]Steam profile ↗✓ No bans

1,581Tracked matches89%Win rate2020Tracked since
CSDB Rating6.5 SolidAll-Rounder
Premier CS Rating24,955Top 25% of 175,286 CSDB-tracked playersPink band · top ~3% of ranked players (population est.)
CSDB Leaderboard#20938 of 221210 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 Sep 2026 (12 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 34 days played since 9 Mar 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 24,955 +1,782 9 Mar5 Sept · 9 days played
23,17326,863peak 26,8639 Mar5 Sept
26,863Peak Premier in tracked matches
34Days played since 2026-03-09

Premier CS Rating

  • 1,908 below peak (26,863)
  • Next: Red band at 25,000 45 to go
  • Reached: Red band · Pink band · Purple band · Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGcoreFACEITLevel 10STANDINGTop 12.4% of rankedPREMIER24,955 · Pink bandcsdb.gg/stats

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Performance scores

Aim81
Positioning58
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY82117Last 10082%Win rateLWWLWWWWWT

Last 10 vs previous 10: −20pp win rate · +0.02 avg rating · +2.0pp headshot accuracy · −45ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 577ms

Last 10

  • 721 · 70% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 20%
  • Avg reaction 525ms

Last 20

  • 1631 · 80% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 548ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim8.1
Utility4.0
Positioning5.8
Opening Duels5.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 97% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 56% on CT to 35% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning5.8
Utility4.0
Mechanics5.1
Opening Duels3.8
Win Impact10.0

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time553ms−49ms
first ⅓ avg 603ms → last ⅓ avg 553ms
Headshot accuracy19.4%+0.6%
first ⅓ avg 18.8% → last ⅓ avg 19.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 13–1 · mirage, 9 Mar
41%Best headshot accuracy · 13–2 · dust2, 8 Apr
391msFastest reaction time · 12–12 · nuke, 3 Sept
13–0Biggest win · vertigo, 31 Jul

Across the last 100 tracked matches.

Highlights

14Longest win streak
2Overtime games

Map breakdown

cacheBest map · 100% over 7nukeWeakest map · 63% over 8
MapGradePlayedRecordWin rateAvg rating
dust2S2116576%-0.00
mirageS2118386%0.02
ancientS1614288%0.00
infernoS119282%0.02
nukeA85363%0.01
cacheS770100%0.03
anubisS75271%-0.01
train43175%0.04
vertigo330100%0.03
overpass220100%-0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (63% over 8). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,589Matches
61%Win rate
1.34Avg K/D
ADR
41%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
17Longest win streak

Recent Faceit resultsLWWWW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.1%Headshot accuracy
38.5%Accuracy (enemy spotted)
44.3%Spray accuracy
73.1%Counter-strafing
9.3°Preaim
538msReaction time
35.2%T opening success
55.5%CT opening success
0.45Enemies flashed / flash
8.4%Flash assists
7.39HE damage / grenade
4.02Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4455 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.1865% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
dust29–130.0317%13 Sept
train13–20.0418%13 Sept
cache13–30.0123%13 Sept
mirage10–13-0.0115%8 Sept
nuke13–8-0.0423%5 Sept
inferno13–40.0826%5 Sept
ancient13–20.0133%5 Sept
mirage13–7-0.0313%5 Sept
cache13–80.0515%5 Sept
nuke12–120.0420%3 Sept
dust213–60.0126%3 Sept
anubis13–40.0118%28 Aug
dust211–4-0.0714%28 Aug
dust213–10.1121%18 Aug
mirage13–2-0.0014%18 Aug
dust27–13-0.0811%18 Aug
dust213–70.0119%15 Aug
mirage13–30.0524%15 Aug
dust213–10-0.0414%15 Aug
mirage13–7-0.0421%15 Aug
cache13–8-0.027%15 Aug
train13–30.0929%15 Aug
cache13–80.0420%12 Aug
vertigo13–20.0217%12 Aug
ancient13–40.0219%12 Aug
train13–20.0526%12 Aug
anubis13–50.0212%12 Aug
dust212–12-0.0820%12 Aug
inferno13–60.0233%8 Aug
ancient5–1-0.0411%31 Jul
overpass13–9-0.0118%31 Jul
vertigo13–00.0628%31 Jul
anubis8–13-0.0619%31 Jul
nuke13–40.0412%31 Jul
cache13–6-0.0111%31 Jul
mirage13–80.0521%23 Jul
ancient3–13-0.115%23 Jul
mirage13–9-0.0220%23 Jul
mirage1–13-0.0220%19 Jul
anubis13–60.0127%19 Jul
mirage3–13-0.0638%17 Jul
nuke15–15-0.0316%17 Jul
dust213–7-0.0117%16 Jul
dust213–70.0124%16 Jul
dust213–10-0.0414%11 Jul
cache7–00.1719%11 Jul
ancient13–9-0.0714%11 Jul
mirage13–4-0.0015%11 Jul
inferno13–50.0821%9 Jul
mirage5–00.0314%9 Jul
ancient13–40.0415%9 Jul
anubis13–10-0.0710%2 Jul
cache13–5-0.0211%20 May
mirage13–10.0919%20 May
inferno13–70.0110%20 May
ancient13–60.0117%13 May
inferno12–12-0.0115%13 May
train7–13-0.0126%20 Apr
dust213–70.0916%20 Apr
dust213–20.0939%19 Apr
inferno5–00.0338%19 Apr
mirage13–30.008%19 Apr
anubis5–13-0.028%17 Apr
mirage13–11-0.019%17 Apr
mirage13–60.0617%16 Apr
ancient13–20.0717%16 Apr
inferno13–50.0431%16 Apr
dust213–90.0020%16 Apr
dust25–13-0.097%12 Apr
ancient13–10.0017%12 Apr
inferno12–120.0532%11 Apr
dust213–9-0.0314%11 Apr
dust213–2-0.0041%8 Apr
inferno13–10-0.0614%8 Apr
nuke13–100.0417%8 Apr
ancient13–60.0510%8 Apr
dust213–20.0311%8 Apr
dust213–90.0120%8 Apr
nuke13–7-0.0513%8 Apr
dust213–100.0011%7 Apr
ancient13–11-0.0011%5 Apr
dust212–120.0321%5 Apr
mirage13–30.0518%5 Apr
overpass13–7-0.0113%4 Apr
ancient13–7-0.029%4 Apr
anubis13–40.0220%4 Apr
mirage13–80.0423%3 Apr
ancient13–60.0317%3 Apr
inferno13–110.0030%27 Mar
nuke10–130.0416%27 Mar
ancient13–30.0711%27 Mar
ancient16–130.0515%27 Mar
mirage13–9-0.0130%25 Mar
vertigo6–10.0125%25 Mar
ancient12–12-0.055%25 Mar
mirage13–8-0.0125%25 Mar
nuke13–60.0418%21 Mar
inferno13–20.0432%21 Mar
mirage13–2-0.0024%21 Mar
mirage13–10.2132%9 Mar

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches14-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →