BigDickNick77

BigDickNick77 — CS2 Stats

76561198135976523[U:1:175710795]Steam profile ↗✓ No bans

2,071Tracked matches57%Win rate2020Tracked since
CSDB Rating6.0 SolidPositional Player
Premier CS Rating26,388Top 10% of 180,525 CSDB-tracked playersRed band · top ~2.3% of ranked players (population est.)
CSDB Leaderboard#9413 of 225243 tracked
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Sep 2026 (14 days ago). Ranks are recorded once per day this page is viewed.

−149Premier CS Rating · 26,537 → 26,388
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 41 days played since 11 Mar 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 26,388 +6,870 10 Apr18 Sept · 17 days played
17,60626,537peak 26,53710 Apr18 Sept
26,579Peak Premier in tracked matches
1,927Highest Faceit ELO seen on CSDB
41Days played since 2026-03-11

Faceit ELO

  • At peak — 1,927
  • Next: Level 10 at 2,001 74 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6

Premier CS Rating

  • 149 below peak (26,537)
  • +921 over 30 days · improving
  • +8,677 over 90 days
  • Next: Gold band at 30,000 3,612 to go
  • Reached: Red band · Pink band · Purple band · Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGBigDickNick77PREMIER26,388 · Red bandPEAK ELO1,927csdb.gg/stats

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Performance scores

Aim75
Positioning58
Utility15

0–100 skill scores via Leetify.

Recent form

STEADY40582Last 10040%Win rateLWLLWLTWWW

Last 10 vs previous 10: −10pp win rate · −0.04 avg rating · −5.0pp headshot accuracy · −87ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 15%
  • Avg reaction 482ms

Last 10

  • 541 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 15%
  • Avg reaction 513ms

Last 20

  • 1181 · 55% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 557ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.1 against its own average).

Aim7.5
Utility1.5
Positioning5.8
Opening Duels4.1
Clutch3.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 81% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 558ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning5.8
Utility1.5
Mechanics6.9
Opening Duels3.1
Win Impact7.2

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time561ms−10ms
first ⅓ avg 571ms → last ⅓ avg 561ms
Headshot accuracy16.0%−1.3%
first ⅓ avg 17.3% → last ⅓ avg 16.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 9–0 · nuke, 29 Aug
41%Best headshot accuracy · 4–13 · mirage, 11 Mar
391msFastest reaction time · 9–2 · inferno, 29 Aug
13–0Biggest win · mirage, 25 Aug

Across the last 100 tracked matches.

Highlights

5Longest win streak
610In matches decided by ≤2 rounds
6Overtime games

Map breakdown

cacheBest map · 67% over 6nukeWeakest map · 18% over 11
MapGradePlayedRecordWin rateAvg rating
ancientB2091145%-0.02
mirageD1961332%-0.02
infernoC1871139%-0.00
dust2A116555%0.01
nukeD112918%-0.02
anubisC73443%-0.01
cacheS64267%0.01
overpassA53260%-0.02
vertigo1010%-0.07
debris1010%-0.07
alpine1010%-0.06

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (18% over 11). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

724Matches
52%Win rate
0.90Avg K/D
67.5ADR
48%Headshot %

Clutches & streaks

38%1v1 clutch win
19%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage16549%0.8913.2
Ancient14652%0.8313.1
Inferno13653%0.9213.3
Dust210550%0.9012.5
Vertigo4663%1.0315.1
Overpass3765%0.9815.0
Anubis2748%0.8012.7
Nuke2438%0.8913.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.4%Headshot accuracy
34.5%Accuracy (enemy spotted)
40.0%Spray accuracy
81.3%Counter-strafing
8.9°Preaim
558msReaction time
40.8%T opening success
44.3%CT opening success
0.20Enemies flashed / flash
3.7%Flash assists
9.21HE damage / grenade
1.25Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.198 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage11–13-0.0511%18 Sept
ancient13–30.0318%18 Sept
dust26–13-0.0414%18 Sept
vertigo6–9-0.0721%8 Sept
overpass9–5-0.0311%8 Sept
debris5–9-0.079%8 Sept
inferno8–8-0.068%8 Sept
dust213–30.0124%4 Sept
inferno13–50.0010%4 Sept
anubis13–1-0.0018%4 Sept
mirage10–13-0.059%4 Sept
ancient19–220.0015%1 Sept
inferno13–110.0131%1 Sept
inferno13–11-0.0119%1 Sept
mirage8–130.0817%31 Aug
ancient13–11-0.1026%30 Aug
cache10–13-0.0232%30 Aug
nuke9–00.1325%29 Aug
inferno9–20.0213%29 Aug
mirage13–00.0210%25 Aug
inferno5–130.0210%21 Aug
mirage7–13-0.0412%21 Aug
dust213–60.0212%21 Aug
ancient1–13-0.1012%16 Aug
inferno10–13-0.0119%3 Aug
ancient13–7-0.0216%3 Aug
nuke6–130.0114%3 Aug
ancient13–90.0513%31 Jul
cache13–30.0514%31 Jul
mirage4–13-0.0514%30 Jul
cache13–50.0320%30 Jul
dust213–9-0.0110%30 Jul
ancient13–100.0121%30 Jul
anubis16–13-0.0214%28 Jul
mirage13–100.0115%28 Jul
ancient10–130.0316%28 Jul
cache13–9-0.0216%25 Jul
cache13–80.0314%22 Jul
mirage13–3-0.0113%22 Jul
anubis16–12-0.058%9 Jul
cache9–13-0.0121%9 Jul
dust213–10.0420%8 Jul
anubis9–13-0.0711%4 Jul
ancient13–60.0527%4 Jul
nuke10–13-0.0123%4 Jul
nuke9–13-0.0119%29 Jun
ancient13–10-0.0512%28 Jun
mirage10–13-0.0319%28 Jun
nuke0–2-0.060%28 Jun
anubis2–13-0.096%21 Jun
mirage7–13-0.057%21 Jun
inferno8–110.0613%2 Jun
ancient13–5-0.0219%2 Jun
anubis11–130.0313%2 Jun
overpass16–14-0.0318%2 Jun
ancient4–13-0.0412%2 Jun
inferno13–100.0528%2 Jun
nuke10–13-0.058%2 Jun
mirage11–13-0.0220%23 May
overpass13–90.0017%23 May
ancient9–13-0.033%13 May
nuke14–16-0.0513%13 May
mirage5–13-0.0320%12 May
inferno10–13-0.0710%7 May
nuke8–130.0124%25 Apr
mirage6–13-0.0615%23 Apr
dust213–90.0819%23 Apr
inferno13–10-0.0317%22 Apr
nuke13–10-0.0217%10 Apr
dust210–13-0.0423%10 Apr
overpass5–13-0.0512%4 Apr
mirage13–8-0.0311%4 Apr
ancient9–13-0.0110%1 Apr
dust213–4-0.0411%28 Mar
mirage13–2-0.023%28 Mar
ancient9–13-0.0119%28 Mar
inferno5–13-0.0619%28 Mar
ancient13–11-0.0420%27 Mar
ancient11–130.0426%26 Mar
mirage9–130.0518%19 Mar
dust26–80.0940%19 Mar
overpass9–130.0116%19 Mar
anubis6–130.0919%19 Mar
nuke8–8-0.1810%19 Mar
inferno13–110.0728%19 Mar
alpine0–9-0.060%17 Mar
dust211–130.0314%17 Mar
inferno11–13-0.0314%17 Mar
inferno5–13-0.0411%17 Mar
mirage1–13-0.0614%17 Mar
ancient9–13-0.0113%17 Mar
dust26–13-0.0616%17 Mar
ancient13–16-0.0617%15 Mar
mirage13–2-0.0115%15 Mar
ancient7–13-0.0319%12 Mar
inferno11–130.0620%12 Mar
nuke8–130.0224%12 Mar
mirage4–13-0.0341%11 Mar
inferno4–13-0.0221%11 Mar
inferno6–130.0113%11 Mar

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →