Skapi rap pap

Skapi rap pap — CS2 Stats

76561198130523253[U:1:170257525]Steam profile ↗✓ No bans

639Tracked matches62%Win rate2021Tracked since
CSDB Rating5.3 DevelopingPositional Player
Premier CS Rating19,344Top 50% of 200,982 CSDB-tracked playersPurple band · top ~11.1% of ranked players (population est.)
CSDB Leaderboard#90271 of 247859 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Sep 2026 (11 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,344 +4,255 3 Apr – 20 Sept · 24 days played
14,10519,344peak 19,3443 Apr20 Sept
19,344Peak Premier in tracked matches
38Days played since 2026-04-03

Premier CS Rating

  • At peak — 19,344
  • +2,920 over 90 days
  • Next: Pink band at 20,000 — 656 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGSkapi rap papFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER19,344 · Purple bandcsdb.gg/stats

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Performance scores

Aim51
Positioning62
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY50–40–10Last 10050%Win rateWWWLWLLWWL

Last 10 vs previous 10: 0pp win rate · −0.03 avg rating · +7.2pp headshot accuracy · −45ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 22%
  • Avg reaction 564ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 18%
  • Avg reaction 558ms

Last 20

  • 12–7–1 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 14%
  • Avg reaction 581ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim5.1
Utility4.5
Positioning6.2
Opening Duels3.6

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 78% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 59% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 565ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.1
Positioning6.2
Utility4.5
Mechanics4.3
Opening Duels3.6
Win Impact8.8

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time569ms−44ms
first ⅓ avg 613ms → last ⅓ avg 569ms
Headshot accuracy13.0%−1.9%
first ⅓ avg 14.8% → last ⅓ avg 13.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 9–3 · inferno, 18 Jun →
44%Best headshot accuracy · 5–2 · anubis, 17 Sept →
375msFastest reaction time · 3–9 · inferno, 10 Jun →
13–0Biggest win · nuke, 4 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W3Current streak
8–8In matches decided by ≤2 rounds
12Overtime games

Map breakdown

anubisBest map · 64% over 14infernoWeakest map · 42% over 12
MapGradePlayedRecordWin rateAvg rating
dust2B3217–1553%0.00
nukeA1810–856%0.02
ancientC167–944%0.01
anubisA149–564%0.03
infernoC125–742%0.02
overpass—31–233%-0.02
mirage—20–20%0.00
vertigo—21–150%0.02
poseidon—10–10%-0.09

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (42% over 12). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.8%Headshot accuracy
31.6%Accuracy (enemy spotted)
36.4%Spray accuracy
69.4%Counter-strafing
10.0°Preaim
565msReaction time
29.4%T opening success
59.0%CT opening success
0.47Enemies flashed / flash
6.0%Flash assists
5.72HE damage / grenade
9.77Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.7829% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.471 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.3778% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–6-0.0415%20 Sept →
dust213–11-0.0219%20 Sept →
dust213–5-0.0219%20 Sept →
dust26–130.0211%17 Sept →
anubis5–20.0744%17 Sept →
mirage14–16-0.0417%16 Sept →
ancient11–13-0.018%16 Sept →
anubis13–90.0114%13 Sept →
dust213–100.0419%10 Sept →
anubis11–13-0.0014%8 Sept →
nuke13–00.129%4 Sept →
dust213–70.0818%4 Sept →
anubis13–40.0813%4 Sept →
ancient13–110.0210%4 Sept →
dust215–150.0411%4 Sept →
dust213–11-0.0111%16 Aug →
ancient8–130.049%16 Aug →
vertigo9–30.047%15 Aug →
poseidon3–9-0.099%15 Aug →
ancient11–130.0310%10 Aug →
dust29–130.017%10 Aug →
nuke9–7-0.009%10 Aug →
nuke13–110.0611%31 Jul →
dust24–13-0.020%31 Jul →
ancient15–15-0.0213%20 Jul →
anubis13–90.0812%20 Jul →
ancient15–15-0.069%19 Jul →
dust213–10-0.0118%19 Jul →
dust213–80.0215%15 Jul →
mirage15–150.048%11 Jul →
nuke10–13-0.0212%11 Jul →
dust28–13-0.057%27 Jun →
dust216–130.0117%20 Jun →
nuke4–13-0.039%20 Jun →
inferno9–30.1811%18 Jun →
nuke9–50.1617%18 Jun →
inferno9–60.1418%18 Jun →
inferno8–8-0.0510%12 Jun →
vertigo5–9-0.0113%12 Jun →
nuke4–9-0.109%12 Jun →
overpass3–9-0.109%12 Jun →
nuke9–50.1214%12 Jun →
inferno9–40.0212%12 Jun →
anubis13–30.0614%10 Jun →
nuke9–20.0811%10 Jun →
inferno9–40.1421%10 Jun →
inferno3–9-0.0910%10 Jun →
dust22–13-0.079%9 Jun →
nuke3–9-0.1110%9 Jun →
dust215–15-0.0323%7 Jun →
ancient10–13-0.0114%7 Jun →
dust213–80.1218%7 Jun →
inferno8–80.0915%6 Jun →
nuke4–9-0.0919%4 Jun →
inferno3–9-0.1530%4 Jun →
overpass9–40.1320%4 Jun →
inferno2–9-0.1827%4 Jun →
dust210–130.0122%29 May →
nuke13–70.0612%29 May →
dust215–150.0213%29 May →
ancient13–8-0.0120%29 May →
inferno10–130.0111%25 May →
nuke13–70.0128%25 May →
dust214–16-0.0021%25 May →
dust28–13-0.0811%25 May →
anubis13–11-0.0410%23 May →
ancient9–13-0.0121%23 May →
nuke11–13-0.0012%23 May →
nuke13–70.018%18 May →
inferno13–100.0913%18 May →
ancient13–50.1517%18 May →
anubis13–100.0916%18 May →
dust213–30.0920%18 May →
dust213–10-0.0812%14 May →
ancient12–160.008%14 May →
dust213–80.0120%14 May →
ancient8–13-0.0116%10 May →
anubis6–130.0212%10 May →
anubis13–70.0719%10 May →
anubis8–13-0.048%1 May →
dust213–7-0.0024%1 May →
inferno8–80.068%1 May →
dust213–7-0.0116%25 Apr →
dust214–16-0.0521%25 Apr →
overpass2–13-0.0724%23 Apr →
dust213–100.0312%23 Apr →
ancient13–50.0515%23 Apr →
nuke13–110.1115%23 Apr →
nuke9–130.0712%19 Apr →
dust28–13-0.0011%19 Apr →
dust211–13-0.029%12 Apr →
dust22–13-0.0825%5 Apr →
ancient13–110.0711%5 Apr →
anubis5–13-0.0418%5 Apr →
anubis15–150.0511%5 Apr →
ancient13–9-0.008%4 Apr →
dust213–10-0.0414%4 Apr →
anubis13–70.0424%4 Apr →
dust213–50.149%4 Apr →
nuke8–130.0122%3 Apr →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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