hern em'

hern em' — CS2 Stats

76561198128906876[U:1:168641148]Steam profile ↗✓ No bans

700Tracked matches64%Win rate2021Tracked since
459Hours in CS
CSDB Rating6.3 SolidSupport
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 18,216 +1,598 9 Jun – 4 Jul · 22 days played
14,01818,916peak 18,9169 Jun4 Jul
19,699Peak Premier in tracked matches
27Days played since 2026-06-09

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim72
Positioning48
Utility73

0–100 skill scores via Leetify.

Recent form

COLD55–39–6Last 10055%Win rateTLLWLLLLWW

Last 10 vs previous 10: −30pp win rate · −0.03 avg rating · −0.3pp headshot accuracy · +109ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 617ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 22%
  • Avg reaction 690ms

Last 20

  • 9–9–2 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 635ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+3.4 against its own average).

Aim7.2
Utility7.3
Positioning4.8
Opening Duels1.5
Clutch2.2

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 75% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.76 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 637ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning4.8
Utility7.3
Mechanics7.2
Opening Duels0.6
Win Impact9.8

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time643ms−62ms
first ⅓ avg 705ms → last ⅓ avg 643ms
Headshot accuracy23.5%+2.8%
first ⅓ avg 20.7% → last ⅓ avg 23.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–2 · dust2, 11 Jun →
39%Best headshot accuracy · 5–13 · inferno, 9 Jun →
422msFastest reaction time · 9–13 · inferno, 28 Jun →
13–0Biggest win · mirage, 29 Jun →

Across the last 100 tracked matches.

Highlights

6Longest win streak
8–9In matches decided by ≤2 rounds
13Overtime games

Map breakdown

ancientBest map · 67% over 15overpassWeakest map · 43% over 7
MapGradePlayedRecordWin rateAvg rating
mirageB2714–1352%0.02
dust2S2315–865%0.03
infernoB2010–1050%0.01
ancientS1510–567%0.01
overpassC73–443%-0.00
nukeB63–350%0.02
cache—10–10%-0.06
anubis—10–10%0.01

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (43% over 7). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

23,292Lifetime kills
1.05K/D · Top 50% of tracked players
1,166Matches
43.3%Match win rate
53.0%Headshot % · Top 25% of tracked players
6.3%Shot accuracy
2,578MVPs
459Hours (in match)
1,170Bombs planted
409Bombs defused

Most-used weapons

Lifetime map wins

2,365inferno
2,286dust2
685nuke
395vertigo
144train
73office
9safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

82Matches
48%Win rate
1.16Avg K/D
78.9ADR
50%Headshot %

Clutches & streaks

31%1v1 clutch win
24%1v2 clutch win
5Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage2744%1.2116.2
Inferno1850%1.2017.9
Dust21644%1.1815.7
Anubis729%1.0215.0
Nuke560%1.0514.6
Vertigo580%1.1916.0
Ancient450%0.9510.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.6%Headshot accuracy
35.4%Accuracy (enemy spotted)
34.1%Spray accuracy
82.5%Counter-strafing
10.1°Preaim
637msReaction time
28.4%T opening success
34.4%CT opening success
0.76Enemies flashed / flash
6.2%Flash assists
11.33HE damage / grenade
12.27Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.3922% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno15–15-0.0223%23 Jul →
mirage5–13-0.0126%20 Jul →
cache11–13-0.0627%10 Jul →
dust213–100.1018%5 Jul →
inferno12–16-0.0517%4 Jul →
mirage4–13-0.0326%4 Jul →
nuke8–130.0530%3 Jul →
ancient9–13-0.0218%3 Jul →
mirage13–80.0422%3 Jul →
overpass13–6-0.0417%3 Jul →
ancient13–8-0.0416%3 Jul →
dust214–160.0533%2 Jul →
mirage13–3-0.0721%2 Jul →
mirage13–40.1417%2 Jul →
mirage13–00.0829%29 Jun →
dust213–50.0928%29 Jun →
inferno13–60.0322%28 Jun →
inferno9–13-0.0214%28 Jun →
inferno15–150.0426%28 Jun →
mirage7–13-0.0220%27 Jun →
dust213–10-0.0325%27 Jun →
ancient13–80.0230%27 Jun →
ancient13–10.1012%27 Jun →
inferno13–70.0628%27 Jun →
dust213–60.1016%27 Jun →
overpass13–40.0626%27 Jun →
mirage9–130.0124%27 Jun →
inferno13–110.0238%26 Jun →
nuke13–30.0735%26 Jun →
inferno13–60.0119%25 Jun →
ancient13–11-0.0230%24 Jun →
dust213–30.0727%24 Jun →
mirage13–90.0317%24 Jun →
dust25–13-0.0328%23 Jun →
dust29–13-0.0031%23 Jun →
dust211–4-0.0618%23 Jun →
mirage13–110.0720%22 Jun →
ancient13–100.0319%22 Jun →
mirage1–10.000%22 Jun →
dust213–100.0820%22 Jun →
mirage13–60.0124%22 Jun →
nuke13–50.0323%21 Jun →
overpass3–13-0.0320%20 Jun →
inferno13–70.0822%20 Jun →
inferno13–50.1138%20 Jun →
mirage11–130.1226%20 Jun →
overpass8–13-0.0327%20 Jun →
nuke13–11-0.0216%20 Jun →
dust215–150.0520%19 Jun →
inferno7–130.0122%19 Jun →
mirage13–30.0520%19 Jun →
mirage14–160.0016%17 Jun →
mirage14–160.0531%17 Jun →
overpass7–13-0.0020%17 Jun →
ancient13–40.0218%17 Jun →
ancient13–50.0517%16 Jun →
mirage14–160.0416%16 Jun →
inferno4–13-0.0715%16 Jun →
dust215–15-0.0134%16 Jun →
mirage13–40.0117%15 Jun →
nuke9–130.0116%15 Jun →
mirage15–15-0.0414%15 Jun →
dust213–110.0213%15 Jun →
ancient10–130.0327%15 Jun →
mirage14–16-0.0418%15 Jun →
dust213–70.0322%14 Jun →
ancient4–13-0.0436%14 Jun →
dust213–6-0.0229%14 Jun →
mirage10–13-0.0223%13 Jun →
dust28–13-0.0024%13 Jun →
ancient13–80.0316%13 Jun →
inferno13–110.0124%13 Jun →
dust213–110.0521%13 Jun →
mirage13–5-0.0520%12 Jun →
ancient7–10.0526%12 Jun →
overpass11–130.0418%12 Jun →
dust213–40.0623%12 Jun →
ancient5–13-0.0114%11 Jun →
inferno13–8-0.0018%11 Jun →
inferno7–13-0.0121%11 Jun →
overpass13–80.0120%11 Jun →
dust29–13-0.0210%11 Jun →
dust213–20.1530%11 Jun →
inferno13–100.0521%11 Jun →
dust210–13-0.0220%11 Jun →
mirage4–13-0.029%11 Jun →
mirage13–10-0.0114%10 Jun →
nuke15–15-0.0322%10 Jun →
mirage13–110.0329%9 Jun →
dust213–30.0128%9 Jun →
inferno4–13-0.009%9 Jun →
inferno5–0-0.100%9 Jun →
mirage13–100.0322%9 Jun →
anubis6–130.0125%9 Jun →
ancient13–100.0130%9 Jun →
inferno5–13-0.0039%9 Jun →
mirage13–60.0513%9 Jun →
ancient9–13-0.0512%9 Jun →
dust213–80.0124%9 Jun →
inferno13–16-0.0131%9 Jun →

Match data via Leetify.

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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