Luko

Luko — CS2 Stats

TR76561198128537987[U:1:168272259]Steam profile ↗community banned

3,893Tracked matches63%Win rate2020Tracked since
CSDB Rating7.0 StrongPositional Player
Premier CS Rating25,361Top 10% of 201,122 CSDB-tracked playersRed band · top ~2.8% of ranked players (population est.)
CSDB Leaderboard#17511 of 247969 tracked
FaceitLevel 7 · 1,449 ELOTop 42.3% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 25,361 +3,718 2 Sept – 1 Oct · 18 days played
20,85625,361peak 25,3612 Sept1 Oct
25,754Peak Premier in tracked matches
1,449Highest Faceit ELO seen on CSDB
18Days played since 2026-09-02

Faceit ELO

  • At peak — 1,449
  • Next: Level 8 at 1,531 — 82 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4

Premier CS Rating

  • At peak — 25,361
  • +3,718 over 30 days · improving
  • Next: Gold band at 30,000 — 4,639 to go
  • Reached: Red band · Pink band · Purple band · Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGLukoFACEITLevel 7 · 1,449 ELOSTANDINGTop 42.3% of rankedPREMIER25,361 · Red bandPEAK ELO1,449csdb.gg/stats

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Performance scores

Aim69
Positioning64
Utility50

0–100 skill scores via Leetify.

Recent form

HOT60–39–1Last 10060%Win rateLWLWWWWLWW

Last 10 vs previous 10: 0pp win rate · +0.02 avg rating · +4.1pp headshot accuracy · +26ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 22%
  • Avg reaction 614ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 602ms

Last 20

  • 14–6 · 70% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 19%
  • Avg reaction 590ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.1 against its own average).

Aim6.9
Utility5.0
Positioning6.4
Opening Duels4.1
Clutch5.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 89% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 63% T opening-duel success — entries that actually open the round.

Areas to improve

Reaction time. 602ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning6.4
Utility5.0
Mechanics6.4
Opening Duels6.6
Win Impact9.4

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time605ms−3ms
first ⅓ avg 608ms → last ⅓ avg 605ms
Headshot accuracy19.1%+4.4%
first ⅓ avg 14.7% → last ⅓ avg 19.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 9–13 · ancient, 1 Oct →
100%Best headshot accuracy · 0–13 · ancient, 25 Sept →
422msFastest reaction time · 13–2 · inferno, 1 Oct →
13–0Biggest win · dust2, 17 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
8–6In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 100% over 7ancientWeakest map · 33% over 18
MapGradePlayedRecordWin rateAvg rating
dust2B2210–1245%0.02
infernoS1812–667%0.03
ancientD186–1233%-0.00
cacheS1814–478%-0.01
mirageS139–469%0.01
nukeS77–0100%-0.01
anubis—42–250%-0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 18). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

700Matches
53%Win rate
1.16Avg K/D
95.7ADR
40%Headshot %

Clutches & streaks

49%1v1 clutch win
32%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage3063%1.0917.8
Dust22767%1.4120.0
Ancient1560%1.3720.7
Inferno825%0.9116.6
Anubis520%0.7813.2
Overpass3100%1.9020.7
Nuke2100%1.2016.5
Train1100%1.6715.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.3%Headshot accuracy
34.9%Accuracy (enemy spotted)
38.9%Spray accuracy
78.9%Counter-strafing
10.3°Preaim
602msReaction time
62.6%T opening success
50.5%CT opening success
0.47Enemies flashed / flash
4.1%Flash assists
12.47HE damage / grenade
3.72Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4719 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno6–130.0630%1 Oct →
dust213–80.0516%1 Oct →
ancient9–130.1231%1 Oct →
nuke16–130.0216%1 Oct →
mirage13–100.0218%1 Oct →
inferno13–2-0.0241%1 Oct →
anubis16–14-0.0214%1 Oct →
mirage1–3-0.0420%1 Oct →
cache13–6-0.0019%1 Oct →
mirage13–6-0.069%1 Oct →
inferno13–30.0422%1 Oct →
cache13–8-0.0911%1 Oct →
mirage13–20.0822%1 Oct →
anubis6–11-0.0719%30 Sept →
dust211–13-0.0315%30 Sept →
nuke13–30.0116%30 Sept →
inferno13–9-0.0525%29 Sept →
dust213–7-0.0011%29 Sept →
cache13–11-0.0213%29 Sept →
inferno11–130.0820%29 Sept →
ancient9–130.0113%29 Sept →
cache16–12-0.006%29 Sept →
dust213–110.1030%29 Sept →
mirage10–130.0126%29 Sept →
inferno13–80.0325%29 Sept →
inferno9–130.0019%28 Sept →
cache11–13-0.0413%28 Sept →
cache13–40.1123%28 Sept →
nuke13–110.027%28 Sept →
inferno4–13-0.0216%28 Sept →
dust21–13-0.0919%28 Sept →
dust213–40.0627%28 Sept →
nuke13–7-0.0118%28 Sept →
cache13–9-0.069%28 Sept →
anubis13–40.0828%28 Sept →
cache13–10-0.0317%27 Sept →
nuke13–5-0.046%27 Sept →
ancient5–13-0.0614%27 Sept →
nuke13–7-0.0517%27 Sept →
mirage13–100.0510%27 Sept →
ancient0–13-0.13100%25 Sept →
inferno15–15-0.0115%25 Sept →
cache13–110.0313%24 Sept →
dust29–13-0.0214%24 Sept →
cache1–13-0.0225%24 Sept →
inferno13–5-0.025%24 Sept →
ancient8–13-0.0215%23 Sept →
ancient16–120.0120%23 Sept →
dust213–20.0714%23 Sept →
ancient5–13-0.0510%23 Sept →
inferno13–80.0429%23 Sept →
ancient13–160.035%22 Sept →
dust25–130.0119%22 Sept →
inferno13–70.0519%22 Sept →
ancient13–90.0912%22 Sept →
cache13–11-0.0214%22 Sept →
cache13–20.019%22 Sept →
dust213–60.0518%22 Sept →
dust24–130.0217%22 Sept →
dust27–13-0.0323%22 Sept →
anubis12–16-0.0725%22 Sept →
mirage13–6-0.0618%21 Sept →
inferno13–80.0423%21 Sept →
ancient8–13-0.039%21 Sept →
dust213–80.1213%21 Sept →
ancient13–110.049%21 Sept →
inferno13–100.0712%21 Sept →
dust213–90.0221%21 Sept →
mirage13–70.037%21 Sept →
dust214–160.0918%21 Sept →
mirage6–13-0.0116%21 Sept →
ancient1–13-0.0414%20 Sept →
cache13–100.0114%20 Sept →
ancient13–9-0.0410%20 Sept →
mirage13–50.0718%20 Sept →
cache6–13-0.0615%17 Sept →
inferno13–160.0211%17 Sept →
ancient2–13-0.0520%17 Sept →
cache5–13-0.0719%17 Sept →
mirage6–13-0.0812%17 Sept →
ancient13–110.0612%17 Sept →
dust213–00.000%17 Sept →
dust211–13-0.006%17 Sept →
cache13–100.0213%15 Sept →
inferno13–70.0723%10 Sept →
inferno13–60.0324%10 Sept →
mirage12–10.1117%10 Sept →
cache13–70.1028%10 Sept →
inferno13–70.0824%10 Sept →
dust25–130.0214%9 Sept →
dust25–13-0.0215%9 Sept →
ancient8–13-0.0413%7 Sept →
nuke13–10-0.0113%7 Sept →
dust29–130.0213%6 Sept →
cache13–100.0117%6 Sept →
mirage13–40.0014%6 Sept →
dust210–13-0.0210%2 Sept →
ancient13–50.0617%2 Sept →
ancient8–13-0.0311%2 Sept →
dust213–4-0.034%2 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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