Kärringjävel

Kärringjävel — CS2 Stats

76561198127771284[U:1:167505556]Steam profile ↗✓ No bans

489Tracked matches57%Win rate2020Tracked since
CSDB Rating5.9 SolidSupport
Premier CS Rating13,719Blue band · top ~35.2% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Sep 2026 (24 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 489 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 13,719 +3,662 24 Apr – 20 Sept · 18 days played
10,05714,399peak 14,39924 Apr20 Sept
14,623Peak Premier in tracked matches
36Days played since 2026-04-24

Premier CS Rating

  • 680 below peak (14,399)
  • +3,029 over 90 days
  • Next: Purple band at 15,000 — 1,281 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-20
  • Light Blue band first seen 2026-09-20

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGKärringjävelPREMIER13,719 · Blue bandcsdb.gg/stats

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Performance scores

Aim67
Positioning55
Utility58

0–100 skill scores via Leetify.

Recent form

HOT46–53–1Last 10046%Win rateLWWWWWWLWL

Last 10 vs previous 10: +30pp win rate · +0.01 avg rating · −4.1pp headshot accuracy · +9ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 18%
  • Avg reaction 639ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 636ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 20%
  • Avg reaction 631ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.6 against its own average).

Aim6.7
Utility5.8
Positioning5.5
Opening Duels3.5
Clutch2.0

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 86% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.80 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 624ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning5.5
Utility5.8
Mechanics8.1
Opening Duels2.9
Win Impact7.2

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.02
first ⅓ avg -0.04 → last ⅓ avg -0.02
Reaction time626ms+26ms
first ⅓ avg 601ms → last ⅓ avg 626ms
Headshot accuracy19.0%−1.4%
first ⅓ avg 20.4% → last ⅓ avg 19.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–10 · mirage, 8 May →
46%Best headshot accuracy · 13–8 · dust2, 1 May →
422msFastest reaction time · 13–6 · inferno, 28 Jun →
13–0Biggest win · cache, 5 Jul →

Across the last 100 tracked matches.

Highlights

6Longest win streak
4–9In matches decided by ≤2 rounds
10Overtime games

Map breakdown

cacheBest map · 82% over 11nukeWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageB3417–1750%-0.02
dust2C207–1335%-0.02
infernoC146–843%-0.04
cacheS119–282%-0.00
anubisD62–433%-0.01
ancientB63–350%-0.06
nukeD51–420%-0.04
overpass—41–325%-0.05

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

220Matches
51%Win rate
0.90Avg K/D
70.8ADR
40%Headshot %

Clutches & streaks

30%1v1 clutch win
13%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage3253%1.0314.5
Dust22854%0.8414.0
Cache1765%0.9213.0
Inferno1457%0.8012.1
Ancient1136%0.7812.6
Anubis1127%0.7312.9
Nuke10%0.8315.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.2%Headshot accuracy
31.5%Accuracy (enemy spotted)
28.1%Spray accuracy
86.4%Counter-strafing
8.1°Preaim
624msReaction time
40.0%T opening success
43.5%CT opening success
0.80Enemies flashed / flash
3.5%Flash assists
9.00HE damage / grenade
8.92Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.957% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage3–13-0.0914%12 Sept →
inferno13–9-0.0729%12 Sept →
cache13–30.0222%12 Sept →
dust213–70.0012%31 Jul →
cache13–40.0113%31 Jul →
inferno13–100.0012%31 Jul →
mirage13–110.0521%31 Jul →
dust27–13-0.0321%30 Jul →
cache13–7-0.0313%30 Jul →
mirage11–13-0.0319%29 Jul →
mirage17–19-0.0620%29 Jul →
cache5–13-0.0313%29 Jul →
inferno9–13-0.0121%29 Jul →
mirage13–9-0.0426%28 Jul →
anubis11–13-0.0320%28 Jul →
dust25–13-0.0228%27 Jul →
mirage6–13-0.0424%25 Jul →
anubis13–7-0.0619%22 Jul →
mirage13–30.0711%22 Jul →
mirage13–2-0.0135%22 Jul →
cache13–50.0426%22 Jul →
mirage10–13-0.0424%18 Jul →
inferno8–13-0.0523%18 Jul →
mirage13–80.0319%18 Jul →
dust26–13-0.0818%18 Jul →
dust213–110.0426%17 Jul →
cache13–100.0521%17 Jul →
mirage16–13-0.044%7 Jul →
anubis8–13-0.0116%6 Jul →
cache13–0-0.044%5 Jul →
cache16–14-0.0126%4 Jul →
anubis9–13-0.0218%3 Jul →
dust213–2-0.057%3 Jul →
mirage13–40.0722%3 Jul →
cache13–70.0113%1 Jul →
mirage9–13-0.0330%1 Jul →
cache16–140.0118%30 Jun →
inferno13–6-0.0223%30 Jun →
mirage13–6-0.0519%30 Jun →
inferno8–13-0.0615%28 Jun →
mirage7–130.0218%28 Jun →
dust23–13-0.0517%28 Jun →
mirage10–13-0.0511%28 Jun →
inferno13–60.0013%28 Jun →
mirage13–5-0.0120%26 Jun →
inferno9–13-0.0414%26 Jun →
dust214–16-0.0119%26 Jun →
dust29–130.0230%17 Jun →
mirage8–13-0.0312%30 May →
cache3–13-0.0615%30 May →
mirage13–90.0117%29 May →
dust213–100.0031%29 May →
mirage8–13-0.1126%28 May →
inferno11–13-0.0033%23 May →
dust23–13-0.0914%23 May →
mirage3–130.0325%22 May →
anubis13–70.0622%22 May →
nuke6–13-0.0722%22 May →
dust23–13-0.0817%22 May →
mirage11–130.0113%15 May →
ancient13–1-0.0222%15 May →
mirage4–13-0.0930%15 May →
dust213–10-0.0421%15 May →
ancient7–13-0.0714%15 May →
mirage13–90.0416%15 May →
anubis11–13-0.0315%13 May →
nuke13–160.0018%13 May →
mirage5–13-0.0422%13 May →
nuke12–160.029%9 May →
dust211–13-0.0541%9 May →
mirage13–9-0.0232%9 May →
inferno13–10-0.0420%8 May →
dust213–90.0534%8 May →
mirage13–100.1032%8 May →
ancient13–10-0.0823%8 May →
overpass6–13-0.0811%5 May →
ancient1–13-0.1116%5 May →
nuke13–9-0.0511%5 May →
dust26–130.0426%5 May →
inferno11–13-0.0321%2 May →
mirage13–10-0.0813%2 May →
dust26–13-0.0430%2 May →
mirage12–1-0.010%1 May →
overpass9–13-0.0610%1 May →
dust210–13-0.0416%1 May →
ancient8–13-0.0122%1 May →
dust213–80.0446%1 May →
overpass9–13-0.0311%29 Apr →
mirage3–13-0.0814%29 Apr →
inferno9–13-0.0917%29 Apr →
mirage15–15-0.0616%27 Apr →
inferno16–12-0.0224%27 Apr →
mirage13–9-0.0517%27 Apr →
mirage13–10-0.0140%25 Apr →
ancient16–13-0.0719%25 Apr →
overpass13–7-0.0131%25 Apr →
mirage10–13-0.1314%24 Apr →
nuke10–13-0.0821%24 Apr →
inferno3–13-0.0713%24 Apr →
dust23–13-0.090%24 Apr →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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