when will the pain end

when will the pain end — CS2 Stats

76561198125463110[U:1:165197382]Steam profile ↗✓ No bans

527Tracked matches65%Win rate2020Tracked since
CSDB Rating7.3 StrongSupport
FaceitLevel 10Top 12.4% of ranked FACEIT players
WingmanThe Global Elite
Ladder ranks via Leetify
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CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 47 days played since 30 Oct 2022. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 14,441 -107 13 Sept17 Sept · 2 days played
14,44114,548peak 14,54813 Sept17 Sept
14,548Peak Premier in tracked matches
47Days played since 2022-10-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

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CSDB.GGwhen will the pain endFACEITLevel 10STANDINGTop 12.4% of rankedcsdb.gg/stats

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Performance scores

Aim88
Positioning54
Utility60

0–100 skill scores via Leetify.

Recent form

STEADY59329Last 10059%Win rateWWWLTTWLLW

Last 10 vs previous 10: −10pp win rate · +0.03 avg rating · −1.3pp headshot accuracy · −48ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 311 · 60% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 30%
  • Avg reaction 620ms

Last 10

  • 532 · 50% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 26%
  • Avg reaction 607ms

Last 20

  • 1172 · 55% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 27%
  • Avg reaction 631ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.4 against its own average).

Aim8.8
Utility6.0
Positioning5.4
Opening Duels2.5

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 94% playstyle similarity

Most alike: positioning profile, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

Counter-strafing. 93% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 34 points — deaths here waste a strong aim profile.

T-side openings. Opening success drops from 46% on CT to 28% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 642ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning5.4
Utility6.0
Mechanics9.6
Opening Duels2.1
Win Impact10.0

Composite 7.3/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.03
first ⅓ avg -0.00 → last ⅓ avg 0.02
Reaction time641ms+51ms
first ⅓ avg 590ms → last ⅓ avg 641ms
Headshot accuracy27.0%−1.9%
first ⅓ avg 29.0% → last ⅓ avg 27.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.30Best match rating · 9–1 · vertigo, 29 Jun
75%Best headshot accuracy · 9–10 · mirage, 13 Nov
461msFastest reaction time · 8–3 · overpass, 16 May
13–0Biggest win · dust2, 5 May

Across the last 100 tracked matches.

Highlights

5Longest win streak
W3Current streak
110In matches decided by ≤2 rounds
15Overtime games

Map breakdown

dust2Best map · 100% over 5ancientWeakest map · 45% over 11
MapGradePlayedRecordWin rateAvg rating
infernoA1810856%0.03
overpassB178947%0.03
mirageB168850%0.01
nukeS129375%0.02
ancientB115645%-0.01
vertigoS86275%0.05
dust2S550100%0.05
anubis31233%-0.03
sanctum110100%0.06
rooftop110100%0.20
brewery110100%0.06
jura110100%0.01
train110100%0.05
edin110100%0.06
whistle1010%-0.18
assembly110100%0.07
memento1010%-0.09
workshop/322837144/de_season1010%-0.05

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (45% over 11). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2,070Matches
50%Win rate
1.08Avg K/D
ADR
48%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
10Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.9%Headshot accuracy
37.3%Accuracy (enemy spotted)
42.2%Spray accuracy
93.2%Counter-strafing
9.8°Preaim
642msReaction time
28.1%T opening success
46.4%CT opening success
0.69Enemies flashed / flash
8.6%Flash assists
9.02HE damage / grenade
9.23Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.1468% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

45% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
overpass13–30.1729%6 Sept
nuke13–40.0525%6 Sept
inferno13–30.0233%6 Sept
mirage7–130.0522%6 Sept
mirage12–120.0342%29 Aug
overpass12–120.0729%29 Aug
nuke13–9-0.0318%18 Jul
mirage11–13-0.0222%18 Jul
inferno9–13-0.0226%18 Jul
overpass8–30.0715%16 May
sanctum9–60.0633%1 Feb
ancient13–16-0.0228%31 Dec
inferno14–160.0330%31 Dec
dust213–30.0339%21 Dec
ancient13–6-0.0632%21 Dec
inferno10–13-0.0630%21 Dec
rooftop9–30.2018%30 Nov
ancient13–9-0.0516%30 Nov
mirage13–9-0.0128%31 Aug
inferno5–13-0.0119%31 Aug
brewery9–20.0640%1 Aug
mirage2–13-0.0317%1 Aug
overpass13–9-0.0323%18 Jul
ancient15–15-0.0326%13 Jul
nuke13–90.0231%13 Jul
inferno13–20.0926%13 Jul
nuke13–70.0134%28 Jun
ancient11–13-0.0021%28 Jun
mirage13–90.0321%28 Jun
dust213–30.0321%14 Jun
mirage13–40.1141%14 Jun
inferno12–12-0.0131%14 Jun
overpass13–3-0.0023%18 May
vertigo8–30.0233%18 May
inferno13–8-0.0130%18 May
nuke13–50.0541%18 May
jura13–90.0139%18 May
inferno10–130.0325%25 Jan
train13–80.0524%25 Jan
inferno13–20.0424%18 Jan
vertigo13–3-0.0128%18 Jan
edin13–10.0629%25 Dec
mirage12–120.0416%25 Dec
whistle7–9-0.1817%14 Nov
inferno13–40.1831%11 Nov
dust213–4-0.0031%20 Sept
nuke13–90.0328%20 Sept
mirage13–110.0243%25 Aug
dust213–40.0522%25 Aug
anubis3–13-0.0838%25 Aug
ancient9–1-0.0531%25 Aug
overpass9–20.1637%15 Aug
overpass9–20.0938%10 Aug
ancient5–13-0.0528%9 Aug
vertigo13–70.0129%9 Aug
inferno9–20.1120%9 Aug
vertigo9–10.3030%29 Jun
assembly9–40.0728%29 Jun
memento8–8-0.0931%29 Jun
dust213–00.1132%5 May
overpass11–130.0734%5 May
overpass8–80.0541%6 Apr
nuke9–10.1040%6 Apr
vertigo9–30.1324%6 Apr
overpass9–40.0018%16 Mar
vertigo8–8-0.0436%12 Feb
mirage13–20.0350%28 Jan
inferno10–130.0418%28 Jan
ancient13–40.0525%9 Jan
mirage9–130.0128%24 Dec
mirage9–100.0575%13 Nov
ancient14–160.0536%17 Sept
nuke13–8-0.0231%13 Sept
overpass6–13-0.0617%13 Sept
ancient13–80.0518%3 Sept
overpass15–15-0.0511%3 Sept
vertigo13–80.0131%3 Sept
mirage13–40.0533%3 Sept
overpass13–20.0826%3 Sept
anubis5–13-0.0936%3 Sept
overpass6–13-0.0421%3 Sept
vertigo10–13-0.0128%3 Sept
inferno13–9-0.0432%3 Sept
nuke6–13-0.0230%3 Sept
ancient3–50.0540%3 Sept
inferno6–130.0117%2 Sept
overpass10–130.0234%2 Sept
nuke13–60.0741%2 Sept
inferno16–100.0522%1 Sept
nuke14–16-0.0326%15 Jun
mirage9–5-0.1017%15 Jun
nuke6–9-0.0517%12 Feb
workshop/322837144/de_season11–16-0.0532%23 Nov
anubis16–70.0830%19 Nov
inferno16–100.0731%13 Nov
mirage0–16-0.0733%13 Nov
inferno16–12-0.0230%9 Nov
overpass6–16-0.1128%5 Nov
overpass20–22-0.0527%30 Oct
mirage19–16-0.0334%30 Oct

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 10500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →