ynoT

ynoT — CS2 Stats

76561198123903977[U:1:163638249]Steam profile ↗✓ No bans

3,591Tracked matches73%Win rate2020Tracked since
CSDB Rating6.1 SolidSupport
Premier CS Rating21,520Top 50% of 212,910 CSDB-tracked playersPink band · top ~6.8% of ranked players (population est.)
CSDB Leaderboard#63033 of 259615 tracked
FaceitLevel 9 · 2,078 ELOTop 20.7% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 31 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 21,520 +548 30 Aug – 31 Oct · 6 days played
20,85621,520peak 21,52030 Aug31 Oct
Faceit ELO: 2,078 +0 30 Aug – 18 Sept · 5 observations
2,0782,078peak 2,07830 Aug18 Sept
21,622Peak Premier in tracked matches
2,078Highest Faceit ELO seen on CSDB
30Days played since 2026-08-30

Faceit ELO

  • At peak — 2,078
  • Next: 2,500 ELO at 2,500 — 422 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-08-30
  • Level 9 first seen 2026-08-30

Premier CS Rating

  • At peak — 21,520
  • Next: Red band at 25,000 — 3,480 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-30
  • Purple band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGynoTFACEITLevel 9 · 2,078 ELOSTANDINGTop 20.7% of rankedPREMIER21,520 · Pink bandPEAK ELO2,078csdb.gg/stats

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Performance scores

Aim77
Positioning39
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY66–27–7Last 10066%Win rateLWWWTTWWLW

Last 10 vs previous 10: 0pp win rate · −0.03 avg rating · +0.7pp headshot accuracy · +41ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 18%
  • Avg reaction 472ms

Last 10

  • 6–2–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 490ms

Last 20

  • 12–4–4 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 19%
  • Avg reaction 469ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.7 against its own average).

Aim7.7
Utility4.6
Positioning3.9
Opening Duels0.5
Clutch2.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 91% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 38 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning3.9
Utility4.6
Mechanics6.9
Opening Duels2.0
Win Impact10.0

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time451ms−77ms
first ⅓ avg 528ms → last ⅓ avg 451ms
Headshot accuracy18.8%−0.8%
first ⅓ avg 19.6% → last ⅓ avg 18.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–0 · nuke, 16 Oct →
45%Best headshot accuracy · 5–1 · vertigo, 2 Oct →
359msFastest reaction time · 13–8 · anubis, 31 Oct →
13–0Biggest win · nuke, 16 Oct →

Across the last 100 tracked matches.

Highlights

7Longest win streak
3–6In matches decided by ≤2 rounds
1Overtime games

Map breakdown

vertigoBest map · 100% over 6cacheWeakest map · 50% over 6
MapGradePlayedRecordWin rateAvg rating
dust2B1910–953%-0.02
nukeA159–660%-0.00
ancientS1511–473%0.01
mirageS129–375%-0.01
anubisA117–464%-0.01
infernoS86–275%-0.02
cacheB63–350%-0.01
vertigoS66–0100%0.01
train—33–0100%-0.00
rush_001—20–20%0.02
overpass—22–0100%0.07
debris—10–10%0.02

Across the last 100 tracked matches.

Faceit stats

Combat

1,436Matches
53%Win rate
0.96Avg K/D
75.6ADR
40%Headshot %

Clutches & streaks

32%1v1 clutch win
20%1v2 clutch win
14Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage11458%0.9713.5
Ancient6959%1.0414.0
Anubis3959%0.9113.5
Dust23861%0.9716.3
Nuke2952%0.8914.7
Inferno2255%0.8112.1
Vertigo1878%1.2314.2
Overpass1650%0.7910.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.4%Headshot accuracy
26.7%Accuracy (enemy spotted)
34.0%Spray accuracy
81.0%Counter-strafing
7.7°Preaim
418msReaction time
44.9%T opening success
31.4%CT opening success
0.48Enemies flashed / flash
8.9%Flash assists
8.81HE damage / grenade
7.97Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.483 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 31.3708% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
mirage11–130.0317%31 Oct →
anubis13–80.0821%31 Oct →
dust213–7-0.0413%29 Oct →
nuke13–80.029%29 Oct →
nuke12–120.0228%27 Oct →
mirage12–12-0.0520%24 Oct →
inferno13–2-0.0420%24 Oct →
mirage13–11-0.0321%24 Oct →
ancient7–13-0.1115%23 Oct →
dust213–60.0332%23 Oct →
anubis11–10.0327%21 Oct →
dust212–120.0125%21 Oct →
cache9–13-0.0515%21 Oct →
debris8–80.0218%20 Oct →
vertigo9–4-0.0422%20 Oct →
inferno13–50.0332%20 Oct →
mirage13–30.0821%20 Oct →
rush_0015–80.0929%19 Oct →
mirage13–70.000%19 Oct →
nuke13–100.000%19 Oct →
anubis19–220.000%19 Oct →
inferno10–130.000%19 Oct →
dust212–12-0.0427%18 Oct →
vertigo13–90.0415%18 Oct →
inferno9–13-0.0117%18 Oct →
mirage13–80.0319%17 Oct →
dust213–1-0.0119%17 Oct →
inferno13–2-0.0222%16 Oct →
nuke13–00.1425%16 Oct →
inferno13–6-0.0541%16 Oct →
inferno13–4-0.0318%16 Oct →
mirage13–7-0.0614%15 Oct →
ancient11–130.0819%15 Oct →
nuke3–13-0.0022%15 Oct →
ancient13–100.0217%14 Oct →
anubis13–10-0.0239%14 Oct →
anubis13–10-0.0323%13 Oct →
ancient13–80.0722%13 Oct →
nuke7–13-0.1017%12 Oct →
nuke10–13-0.0027%12 Oct →
anubis13–40.0220%11 Oct →
ancient11–13-0.0812%10 Oct →
mirage13–7-0.0123%10 Oct →
train13–10.1018%10 Oct →
dust213–2-0.0016%10 Oct →
overpass13–60.1224%10 Oct →
anubis13–90.0213%10 Oct →
nuke13–20.0111%10 Oct →
dust212–12-0.0418%9 Oct →
rush_0017–8-0.0423%7 Oct →
anubis11–13-0.0418%5 Oct →
dust211–13-0.0926%5 Oct →
anubis13–60.0331%5 Oct →
cache13–5-0.0422%5 Oct →
ancient13–60.0219%5 Oct →
ancient13–4-0.0219%4 Oct →
dust213–9-0.0139%4 Oct →
nuke13–11-0.0321%4 Oct →
anubis7–13-0.0824%3 Oct →
inferno13–6-0.0017%3 Oct →
dust213–90.0530%3 Oct →
dust24–13-0.0523%3 Oct →
nuke7–13-0.0718%2 Oct →
vertigo13–1-0.0523%2 Oct →
vertigo13–0-0.0225%2 Oct →
vertigo13–10.1029%2 Oct →
nuke13–6-0.0019%2 Oct →
ancient13–80.0217%2 Oct →
vertigo5–10.0645%2 Oct →
mirage4–13-0.0417%2 Oct →
mirage13–7-0.0513%2 Oct →
dust213–20.0516%2 Oct →
mirage13–70.0129%1 Oct →
ancient8–130.007%1 Oct →
dust23–13-0.130%1 Oct →
cache13–10.0521%30 Sept →
dust213–10-0.0613%30 Sept →
nuke13–20.0335%30 Sept →
ancient13–40.0322%30 Sept →
dust213–4-0.0116%27 Sept →
ancient13–10.1030%27 Sept →
overpass13–30.0216%27 Sept →
cache9–13-0.0623%27 Sept →
train13–7-0.0723%27 Sept →
cache8–13-0.0012%27 Sept →
dust25–13-0.0113%27 Sept →
ancient13–90.0219%27 Sept →
nuke5–0-0.050%26 Sept →
train13–11-0.0325%26 Sept →
ancient13–8-0.0020%26 Sept →
anubis3–13-0.0914%26 Sept →
dust212–12-0.0121%26 Sept →
ancient13–7-0.0126%25 Sept →
dust213–50.0120%25 Sept →
nuke6–13-0.0126%25 Sept →
nuke13–40.0420%24 Sept →
mirage13–40.0038%24 Sept →
dust22–13-0.0415%24 Sept →
ancient10–2-0.026%22 Sept →
cache13–20.0528%22 Sept →

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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