jaPe

jaPe — CS2 Stats

FI76561198123563531[U:1:163297803]Steam profile ↗✓ No bans

986Tracked matches54%Win rate2020Tracked since
5,386Hours in CS2Hrs last 2 wks
CSDB Rating5.8 SolidSupport
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 986 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 53 days played since 17 Mar 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 21,501 +1,370 17 Mar26 Aug · 19 days played
17,62321,501peak 21,50117 Mar26 Aug
21,624Peak Premier in tracked matches
53Days played since 2025-03-17

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim65
Positioning48
Utility55

0–100 skill scores via Leetify.

Recent form

STEADY48466Last 10048%Win rateTLWWWWWLWL

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating · −3.4pp headshot accuracy · −76ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 311 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 16%
  • Avg reaction 559ms

Last 10

  • 631 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 591ms

Last 20

  • 1172 · 55% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 629ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+0.9 against its own average).

Aim6.5
Utility5.5
Positioning4.8
Opening Duels3.6
Clutch4.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 87% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 626ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.5
Positioning4.8
Utility5.5
Mechanics7.8
Opening Duels3.1
Win Impact6.2

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time643ms−2ms
first ⅓ avg 645ms → last ⅓ avg 643ms
Headshot accuracy19.1%−1.1%
first ⅓ avg 20.2% → last ⅓ avg 19.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.08Best match rating · 13–3 · ancient, 1 Aug
42%Best headshot accuracy · 13–8 · overpass, 13 Aug
422msFastest reaction time · 13–7 · cache, 12 May
13–2Biggest win · ancient, 2 Nov

Across the last 100 tracked matches.

Highlights

5Longest win streak
811In matches decided by ≤2 rounds
13Overtime games

Map breakdown

infernoBest map · 60% over 25ancientWeakest map · 44% over 16
MapGradePlayedRecordWin rateAvg rating
infernoA25151060%-0.02
cacheB21111052%-0.02
ancientC167944%-0.01
anubisB136746%-0.03
nukeB63350%-0.02
overpassB63350%-0.03
trainA53260%-0.03
mirage4040%-0.04
dust24040%-0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (44% over 16). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

135,522Lifetime kills
0.93K/D
6,550Matches
44.3%Match win rate
37.9%Headshot %
15.1%Shot accuracy · Top 50% of tracked players
15,815MVPs
3,408Hours (in match)
5,897Bombs planted
1,773Bombs defused

Most-used weapons

AK-4738,134
AWP20,600
P2503,892
P903,554
SG 5532,911
Tec-92,867

Lifetime map wins

17,286inferno
13,783dust2
7,350train
2,379nuke
2,099cbble
587vertigo
88assault
74office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,949Matches
50%Win rate
0.99Avg K/D
68.9ADR
40%Headshot %

Clutches & streaks

42%1v1 clutch win
15%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Anubis7952%0.8112.5
Inferno5751%0.7010.7
Ancient5645%0.7011.4
Mirage3145%0.7311.9
Overpass956%0.9613.7
Nuke560%0.7212.2
Dust2425%0.819.3
Vertigo333%0.9412.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.3%Headshot accuracy
33.2%Accuracy (enemy spotted)
31.7%Spray accuracy
85.3%Counter-strafing
10.2°Preaim
626msReaction time
37.4%T opening success
47.6%CT opening success
0.50Enemies flashed / flash
3.9%Flash assists
7.37HE damage / grenade
14.05Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4955 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.4386% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis15–15-0.0113%7 Sept
mirage6–13-0.0117%7 Sept
ancient13–60.0216%22 Aug
inferno13–7-0.0322%22 Aug
cache13–110.0113%22 Aug
ancient13–10-0.0426%17 Aug
anubis16–14-0.0710%17 Aug
dust214–16-0.0211%14 Aug
anubis13–60.0214%14 Aug
cache11–13-0.0118%14 Aug
inferno11–13-0.0930%12 Aug
inferno13–6-0.087%12 Aug
nuke5–13-0.0819%12 Aug
inferno16–140.0514%12 Aug
cache5–13-0.0422%12 Aug
inferno15–150.0231%12 Jun
ancient13–4-0.0515%11 Jun
ancient14–16-0.0120%3 Jun
nuke13–11-0.0229%2 Jun
ancient13–9-0.067%2 Jun
ancient14–16-0.0040%16 May
anubis13–8-0.0330%16 May
inferno9–130.0219%14 May
overpass9–13-0.0724%14 May
cache13–7-0.0230%14 May
cache4–13-0.0417%14 May
cache7–13-0.0313%13 May
cache13–70.0027%13 May
cache13–7-0.160%12 May
cache8–13-0.0616%8 May
cache13–7-0.0618%8 May
cache13–110.0318%6 May
cache2–13-0.0426%6 May
cache3–13-0.0221%3 May
cache9–13-0.0219%2 May
cache13–8-0.0311%2 May
cache12–120.0620%1 May
cache13–80.0616%1 May
cache13–70.0125%29 Apr
cache13–7-0.048%29 Apr
cache3–13-0.0911%29 Apr
cache13–70.0635%29 Apr
inferno4–13-0.1030%26 Dec
mirage10–13-0.0421%13 Nov
ancient13–20.0517%2 Nov
mirage6–13-0.0523%28 Oct
ancient5–13-0.0112%26 Aug
inferno13–11-0.0117%26 Aug
ancient7–13-0.0817%22 Aug
inferno3–13-0.0917%13 Aug
overpass13–80.0042%13 Aug
ancient5–13-0.0513%12 Aug
overpass13–10-0.049%12 Aug
nuke13–8-0.0015%12 Aug
inferno14–16-0.0216%8 Aug
train13–10-0.058%8 Aug
inferno15–15-0.0310%8 Aug
overpass8–13-0.0324%7 Aug
overpass13–2-0.0110%6 Aug
inferno13–60.0114%2 Aug
train13–9-0.0325%2 Aug
inferno13–90.018%1 Aug
ancient13–30.0829%1 Aug
overpass11–13-0.0214%1 Aug
inferno13–40.0036%1 Aug
dust211–13-0.0225%30 Jul
mirage7–13-0.0619%9 Jul
inferno13–8-0.0324%9 Jul
ancient13–8-0.0022%9 Jul
inferno13–60.0531%9 Jul
anubis13–70.0221%9 Jul
nuke15–15-0.0631%7 Jul
inferno16–13-0.0227%4 Jul
ancient7–13-0.0714%4 Jul
anubis11–13-0.0723%3 Jul
anubis11–13-0.0623%3 Jul
ancient12–16-0.0315%28 Jun
train6–130.0137%27 Jun
inferno13–5-0.047%27 Jun
nuke13–90.0619%27 Jun
anubis15–15-0.0315%24 Jun
anubis8–13-0.093%23 Jun
ancient7–13-0.0014%23 Jun
anubis13–7-0.0212%22 Jun
inferno13–110.0025%20 Jun
inferno9–130.0121%6 Jun
nuke7–13-0.0423%5 Jun
inferno6–13-0.0514%27 May
inferno13–70.0128%2 May
train13–70.0221%2 May
dust27–13-0.0217%1 May
inferno3–13-0.0618%5 Apr
anubis9–13-0.0924%3 Apr
dust211–13-0.0124%3 Apr
train10–13-0.0713%29 Mar
inferno13–100.0011%29 Mar
inferno13–60.0618%29 Mar
anubis10–13-0.0323%18 Mar
ancient9–130.0224%17 Mar
anubis13–110.0326%17 Mar

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →